碩士 / 國立臺中教育大學 / 文創設計管理產業碩士專班 / 104 / Learning is a critical factor in solving design thinking. Using good methods observe museum exhibition hall design and visitors’ learning. Focus learning and effect for students of elementary school was in National Museum of Natural Science "Courage and Knowledge - Urchin big Surprise." In this study, we have developed and validated a novel self-reporting questionnaire as an efficient instrument to explore museum learning. This questionnaire has been developed based on the exhibition form, perceived exhibition type, former experience, well knowledge, learning type, and Re-learning attention. A total of 150 junior students in primary school were survey data. Formative tests through reliability and validity analyses were performed to revise and confirm the questionnaire. Examples of participants’ learning patterns were demonstrated to show the practical value of this questionnaire. In conclusion, the final was presented as a valid instrument to explore students’ learning environment resource, learning way, and learning effect for research and educational practice. In addition, we found that museum learning can be used as an effective learning tool to guide student designers’ reflections toward better learning and performance.
Identifer | oai:union.ndltd.org:TW/104NTCT0785008 |
Date | January 2016 |
Creators | WANG, JUNG-HSUAN, 王榕瑄 |
Contributors | Shyr, Yi-Hwan, 拾已寰 |
Source Sets | National Digital Library of Theses and Dissertations in Taiwan |
Language | zh-TW |
Detected Language | English |
Type | 學位論文 ; thesis |
Format | 80 |
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