Return to search

Managing objects and events in a distributed user interface : by further extending a framework that can be used when developing a multiplayer game

As more and more research are carried out in the field of distributed user interface some aspects of the it are still missing.In this report I will propose a method to how we can manage distributed objects and events in a distributed user interface environment that is suitable for a developer.An implementation with focus on the developers creativity, understandability and maintainability has been made on an existing framework.The results show how the solution can be applied to create a multiplayer game in a distributed environment, however a more thorough investigation on how this solution affects the development of distributed user interfaces is still needed.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:liu-173040
Date January 2021
CreatorsRosén, Wallentin
PublisherLinköpings universitet, Interaktiva och kognitiva system
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

Page generated in 0.0022 seconds