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THE EDUCATIONAL EFFECTIVENESS OF A COOPERATIVE AND COMPETITIVE VIDEO GAME FOR TEACHING INTRODUCTORY PROGRAMMING / A VIDEO GAME FOR TEACHING INTRODUCTORY PROGRAMMING

The subject of computer programming is highly practical and it is crucial that beginners
participate in hands-on experimentation as part of the learning process. Unfortunately,
many first year engineering students that are new to this discipline are often intimidated
by the material and unmotivated to review or practice the concepts on their own. The
purpose of this study is to measure the success of using a cooperative and competitive
video game as a pedagogical tool in software engineering education. The video game
that was developed for this research is called Space Race and it harnesses the power of
group discussion to encourage students to share their individual understandings of basic
programming concepts. This dissemination of knowledge within groups was able to teach
many students new concepts that they did not understand previously.At least 67% of the
students stated that the game motivates them to review course material. The game was wellreceived
with at least 82% of the students that played Space Race agreeing that they would
recommend that others also learn basic programming concepts with this game. Although
the game does not directly teach students new concepts, it allows the instructors to identify
what concepts students struggle with. Space Race encourages students to ask the instructor
questions when they do not understand. In some cases, game participants outperform nonparticipants
on course exams. On the final course exam, all of the statistically significant
(p<0:05) comparisons (42% of the relevant questions) showed a performance improvement
of game participants, with a maximum grade improvement of 41%. The findings also
suggest that some students can retain the knowledge obtained from Space Race for at least
7 weeks. The results of this study provide strong evidence that a video game can be a
successful pedagogical tool for software engineering education. / Thesis / Master of Applied Science (MASc)

Identiferoai:union.ndltd.org:mcmaster.ca/oai:macsphere.mcmaster.ca:11375/16284
Date January 2014
CreatorsChan, Samantha
ContributorsSmith, Spencer, Software Engineering
Source SetsMcMaster University
LanguageEnglish
Detected LanguageEnglish
TypeThesis

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