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A Distributed System Interface for a Flight Simulator

The importance of flight training has been realized since the inception of manned flight. In this thesis, a project about the interfacing of hardware cockpit instruments with a flight simulation software over a distributed system is to be described. A TRC472 Flight Cockpit was to be used while linked with Presagis FlightSIM to fully simulate a Cessna 172 Skyhawk aircraft. The TRC 472 contains flight input gauges (Airspeed Indicator, RPM indicator... etc.), pilot control devices (Rudder, Yoke...etc.) and navigation systems (VOR,ADF...etc.) all connected to computer through separate USBs and identified as HID's (Human Interface Devices). These devices required real-time interaction with FlightSIM software; in total 21 devices communicating at the same time. The TRC472 Flight Cockpit and the FlightSIM software were to be running on a distributed system of computers and to be communicating together through Ethernet. Serialization was to be used for the data transfer across the connection link so objects can be reproduced seamlessly on the different computers. Some of the TRC472 devices were straight forward in writing and reading from, but some of them required some calibrations of raw I/O data and buffers. The project also required making plugins to overwrite and extend FlightSIM software to communicate with the TRC472 Flight Cockpit. The final product is to be a full fledged flight experience with complete environment and physics of the Cessna 172. / Thesis / Master of Applied Science (MASc)

Identiferoai:union.ndltd.org:mcmaster.ca/oai:macsphere.mcmaster.ca:11375/16298
Date11 1900
CreatorsZeitoun, Omar
Contributorsvon Mohrenschild, Martin, Software Engineering
Source SetsMcMaster University
Languageen_US
Detected LanguageEnglish
TypeThesis

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