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NavNets: 3D Path-planning system

The current state of 3D path-planning leaves room for improvement. To navigate a 3D
environment, techniques which were developed for 2D navigation are used and slightly
adapted to generate convincing motion. However, these techniques often constrict the
motion to a single plane. This constriction is not only a limitation, but also increases
the error. We created a new method to compute a path in a 3D world without a planar
constraint. We will discuss the computation of a Navigation Volume Network (NavNet),
and how it finds a path. A NavNet is the 3D generalization of NavMeshes, and holds
boundary and connection information which is utilized when planning a path for motion.
Similar to how NavMeshes allow path-planning by simplifying the ground meshes, the
NavNet simplifies the search space by approximating the 3D world through sampling. / Thesis / Master of Applied Science (MASc)

Identiferoai:union.ndltd.org:mcmaster.ca/oai:macsphere.mcmaster.ca:11375/25319
Date January 2019
CreatorsGwosdz, Thomas
Contributorsvon Mohrenschildt, Martin, Computing and Software
Source SetsMcMaster University
LanguageEnglish
Detected LanguageEnglish
TypeThesis

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