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Generátor úrovní pro hru v Unity / Level Generator for Game in Unity

This paper broods over a subject of automated generation of game levels in the Unity engine, namely the generation of mazes and generation of environment using L-systems. It also describes some of the major components and principles of the Unity engine. On the basis of these data have been created and described two automated generators of game levels as well as a 3D computer game that uses these generators.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236107
Date January 2014
CreatorsDražka, Jakub
ContributorsZachariáš, Michal, Kajan, Rudolf
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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