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Rekonstrukce 3D geometrie na základě diskrétních volumetrických dat / 3D Geometry Reconstruction from Discrete Volumetric Data

Conversion of discrete volumetric data to boundary representation is quite common operation. Standard approach to resolve this problem is to use well-known Marching cubes algorithm, which although simple and robust, generates low-quality output that requires subsequent post-processing. This master's thesis deals with uncommon algorithms used for isosurface extraction from volumes. The reader will be acquainted with fundamental principles of Hierarchical Iso-Surface Extraction method, that was independently implemented and tested in this work.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:236229
Date January 2013
CreatorsSvěchovský, Radek
ContributorsNavrátil, Jan, Španěl, Michal
PublisherVysoké učení technické v Brně. Fakulta informačních technologií
Source SetsCzech ETDs
LanguageCzech
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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