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Použití Markovových rozhodovacích procesů pro modelování kolektivních her / Use of Markov decision processes for modelling of collective games

In this thesis, a model based on the continuous-time Markov process is built and implemented and later applied on an one chosen collective game. An extensive analysis of available data is carried out to build a regression model to estimate parameters of the game model. An usableness of the game model is shown by a simulation process. Pros and cons are evaluated in a comparison analysis against the application of the discrete-time Markov chains, how it was described in my bachelor thesis [Roman Zákutný (2007)]. In conclusion are discussed possible extensions for other collective games.

Identiferoai:union.ndltd.org:nusl.cz/oai:invenio.nusl.cz:297882
Date January 2010
CreatorsZákutný, Roman
ContributorsAntoch, Jaromír, Koubková, Alena
Source SetsCzech ETDs
LanguageSlovak
Detected LanguageEnglish
Typeinfo:eu-repo/semantics/masterThesis
Rightsinfo:eu-repo/semantics/restrictedAccess

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