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Three-dimensional virtual environment for spatial development

The purpose of this project is to design a computer program to help children
understand a strategy for changing vantage points within an imagined space and gain
knowledge of how spatial transformations work. The developed software, called
Viewpoints, presents a virtual three-dimensional environment to be explored and
modified by the user. Object and camera manipulations are illustrated through
animation. Furthermore, the program was designed to have an intuitive interface and be
easy to access. This should allow the software’s target audience of children to focus on
the spatial orientation and spatial visualization aspects. A small study evaluated the
software in terms of content, instructional design, technical quality, student use, and
instructor use. The study provided valuable feedback on how to improve Viewpoints in
the future. Information gathered suggests the issue of speed should be addressed and
supplemental materials should be added.

Identiferoai:union.ndltd.org:tamu.edu/oai:repository.tamu.edu:1969.1/1567
Date17 February 2005
CreatorsBateman, Kathleen Suzanne
ContributorsParke, Frederic I.
PublisherTexas A&M University
Source SetsTexas A and M University
Languageen_US
Detected LanguageEnglish
TypeBook, Thesis, Electronic Thesis, text
Format5601005 bytes, electronic, application/pdf, born digital

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