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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

A Serious Game: Defying Disaster Earthquake

Wang, Tianhe 04 May 2015 (has links)
The tremendous growth in the serious games market presents the opportunity to help people learn through playing games. Defying Disaster is a 2D side scroller serious game designed to teach people how to prepare for and handle an earthquake. Players do a series of mini games that provide earthquake survival tips while interacting with a larger world after an earthquake disaster. An evaluation with thirty people compared learning disaster knowledge through reading materials versus playing games. The results show people learn better through playing Defying Disaster than reading materials.
12

Defying Disaster: Earthquake

Wu, Xin 04 May 2015 (has links)
The tremendous growth in the serious games market presents the opportunity to help people learn through playing games. Defying Disaster is a 2D side scroller serious game designed to teach people how to prepare for and handle an earthquake. Players do a series of mini games that provide earthquake survival tips while interacting with a larger world after an earthquake disaster. An evaluation with thirty people compared learning disaster knowledge through reading materials versus playing games. The results show people learn better through playing Defying Disaster than reading materials.
13

Defying Disaster: Earthquake

Chen, Yingying 04 May 2015 (has links)
The tremendous growth in the serious games market presents the opportunity to help people learn through playing games. Defying Disaster is a 2D side scroller serious game designed to teach people how to prepare for and handle an earthquake. Players do a series of mini games that provide earthquake survival tips while interacting with a larger world after an earthquake disaster. An evaluation with thirty people compared learning disaster knowledge through reading materials versus playing games. The results show people learn better through playing Defying Disaster than reading materials.
14

Xeero: A 3D Action-Puzzle-Platforming Game

Acito, Daniel 28 April 2015 (has links)
This report discusses the design and development of Xeero, a 3D action-puzzle- platforming game constructed from our own custom engine, original art and sound assets. Despite a small development team, we strove to create a highly-polished and marketable interactive experience. We explain the methodology employed, results gained, and challenges faced by each member of the team in pursuit of this goal.
15

Three essays in game-theoretic competition

Lee, Chung Chi 01 January 2006 (has links)
No description available.
16

Information, knowledge, and stability : essays in game theory

Luo, Xiao, 1975- January 2000 (has links)
No description available.
17

Investigations of some specific diseases and parasites of wildlife

Seghetti, Lee, 1909- 06 1900 (has links)
Graduation date: 1948
18

The Soprants: conceptual and technical framework for a 3D interactive video game

Nakamura, Tatsuya 30 October 2006 (has links)
This thesis covers the design of an interactive 3D video game with certain unique features and demonstrates the design through a prototype implementation. Insect characters are modeled after human characters and set in a game story. The ants in the game behave similar to leaf-cutter ants. A 3D game environment based on a real ant colony nest is created and used for prototyping the game. Insect behavior based on behavior of real ants is implemented in an interactive 3D environment. The cinematic scenes and the trailer of the game are created to present the game story.
19

New equilibria for noncooperative games

Insuwan, Phantipa. January 2007 (has links)
Thesis (Ph.D.) -- University of Texas at Arlington, 2007.
20

Essays on game theory, with applications to communication networks

Park, Jaeok, January 2009 (has links)
Thesis (Ph. D.)--UCLA, 2009. / Vita. Description based on print version record. Includes bibliographical references (leaves 140-144).

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