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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
281

La Gonzalera

Febres, Eduardo Croes 06 May 1983 (has links)
No description available.
282

Beating Songs: Blues, Violence, and the Male Body in the Films of Spike Lee.

Gaines, Mikal J. 01 January 2005 (has links)
No description available.
283

Producing The Latina Disney Princess

Richardson, Ashley Sarah 06 April 2018 (has links)
In our contemporary moment, which some are suggesting is a “Golden Age” of American television, programs featuring Latinx characters, especially Latinas, remain scarce. The history of Latinx representation in American television is filled with stereotypical portrayals of violent drug dealers and forlorn domestic workers. This thesis examines how the animated fantasy television program Elena of Avalor (2016-) offers alternative, and potentially empowering, narratives for Latinas. Elena challenges gender norms, explores the ramifications of colonialism, and imagines a world in which whiteness is not the default. However, the show often fails to acknowledge the colorist and anti-Black discourses prevalent within the US and Latin America. as a product of the Disney empire – a corporation that for years has faced criticism for its portrayals of Latinxs in their live action and animated films and shows – Elena embodies the struggle for representation and the fight against commodification. Though a “Latina Disney Princess” can be a source of inspiration to Latinas around the world, there remains the question of how the Latina body is commodified by and for white, non-Latinx consumers. By analyzing the episodes and tie-in merchandise of Elena alongside other Latina-centric programs like Once Upon a Time (2011-2018) and Disney films like Saludos Amigos (1942), I argue that Hollywood’s fixation with cultural and ethnic authenticity is reifying hegemonic notions of Latinidad. While shows like Elena have the potential to dispel stereotypical understandings of Latin America, the US film and television industry continues to disregard the cultural complexity of its Latinx viewers, normalizing whiteness and exoticizing Latinidad.
284

2D Animation of the 21st Century: The Digital Age

Chambless, James 01 January 2022 (has links) (PDF)
My thesis project, entitled The Curse Breaker, is a personal and career venture studying the medium of 2D animation while battling my struggle with cigarette addiction. I researched and applied symbolism and narrative strategies while building an impactful hero narrative. Joseph Campbell's The Hero with a Thousand Faces provided insight into the monomyth and hero archetypes. Character and environment designs implemented symbolism as a driving focus of my thesis and fueled the semantic interpretation needed to successfully communicate my struggle with the audience in a non-verbal fashion. The language of cinematography aided in the effectiveness of my thesis film. The use of focal points and transitional wipes helped blend my film cohesively. Understanding the 2D pipeline with the production of my film, my thesis aligns with current industry demand. Large streaming companies have acknowledged this demand and invested heavily in new 2D animated content catering to children and adults.
285

Un-Portalable! An Animated Exploration in Boundaries and Relational Design

Klages, Ira 01 January 2022 (has links) (PDF)
Un-Portalable! is an animated multimedia short film about two friends who become fused together after using a faulty teleporter. They attempt to conceal their deformity while simultaneously navigating a social situation with one of their friends. The main focus in the film is the concept that boundaries tend to become clearer as they begin to break. This conceptual focus merges into the visual theory of the film in which highly expressive character design and hybrid media utilization are driven by relational and narrative design choices. This film serves as a condensed pilot and proof of concept for a larger prospective serialized work. The construction of the physical aspects of Un-Portalable! allow for flexibility in camera angles that benefits not only production of the film itself, but also future projects within the potential series.
286

Crossed: Strength in Unity and Connection

Williams, Dillon 01 January 2022 (has links) (PDF)
It is only through the strength of bonds that we can overcome evil. In Crossed, these bonds are tested as Calum and Dmitri are forced to duel for their lives. The film explores the themes of indoctrination, belief, the power of friendship, and never giving up on the people you care about. The accompanying paper explores how these themes are integral to who we are. I then explore the process of producing animation utilizing cutting-edge mediums and how these mediums can allow us to create animation in an entirely new way.
287

Incongruous Surrealism within Narrative Animated Film

McCabe, Daniel 01 January 2021 (has links) (PDF)
A pop music video is a form of media containing incongruous surrealistic imagery with a narrative structure supplied by song lyrics. The lyrics' presence allows filmmakers to digress from sequential imagery through introduction of nonlinear visual elements. I will analyze these surrealist film elements through several post-modern philosophies to better understand how this animated audio-visual synthesis resides in the larger world of art theory and its relationship to the popular music video. This analysis coincides with the practical and theoretical experimentation evident in the film companion to this thesis, Slapper the Cat: A Musical Cartoon. A long-form animated music video with a satirical take on elitism, this film's artistic and comedic influences form a bricolage through the use of signs outside of their originating context. I designed and recorded all music and voices along with visuals in the "total artwork" style. The forthcoming analysis in this thesis shall also delineate the ideological characteristics of the cinema spectator and the connection between mediums. Elements of Slapper will be contextualized to illuminate the concept of high versus low art, success, and openness to innovation. Finally, this writing and accompanying film aspire to reveal the positive potentials for synergistic audio-visual experiences.
288

Castle of Unknowing: An Immersive Virtual Reality Experience

Thorn-Hauswirth, Damian 01 January 2022 (has links) (PDF)
Castle of Unknowing is a rendered virtual reality (VR) experience presented as visual poem. As VR is a nascent technology, content is still limited, and methods of storytelling are not yet formalized. My film seeks to expand the breadth of what types of narratives are being told with this medium. The project is an immersive, experiential narrative imbued with symbolism. The viewer moves through a fixed sequence as they are taken on a journey which mixes elements of sci-fi, fairy tale, and surrealism. It utilizes compelling visuals and sound instead of traditional narrative to evoke an emotional response within the viewer. The immersive aspect of VR allows for the reification of surreal visuals which metaphorically convey an inward journey, creating a sense of mystery and inquiry within the viewer. The experience reframes the relationship of subject and object, making the spectator a participant in a surrealist allegory exploring the themes of suffering and transformation. To view the experience visit: https://youtu.be/Vsr4swts1X4
289

Storm: An Exploration of Home Through Painterly Animation

Hardin, Kirstin 01 December 2021 (has links) (PDF)
Storm is an animated short film that follows a family of Florida Sandhill Cranes. The family experiences a storm that destroys their nest and separates them from their smallest chick. The reunion of the cranes, at the end of the film, symbolizes that the sense of home consists of the members of the family, and not the physical place. The film combines digital two-dimensional (2D) animation with traditional paint on glass animation to create visual contrast between the cranes and the storm. The stylistic choices that I have made include showcasing paint strokes, going with a lineless and painterly animation style, using colour to highlight emotions, and animal characters that have anthropomorphic expressions. The fluidity of the paint strokes reiterates the naturalistic story of the cranes. Allowing the medium to come through strongly in the final animation is a quality that I strived for in my thesis short film. I want the paint strokes to be a focus, not hidden within the animation.
290

The Universal Story: Coming-of-Age In Contemporary Animation

Christie, Christina 01 January 2022 (has links) (PDF)
Cycles is a 3D animated short film about a father who struggles to keep up with his daughter as she races through life. Whereas most coming-of-age films focus solely on the journey of the adolescent, Cycles subverts the expectations of the genre by exploring the impact growing up has on both the parent and child in tandem. As a film, Cycles relies on the careful and deliberate use of tropes, informed character and environment design, and established cinematic devices to support the story's theme of accepting change. Though my personal experience inspired this film, it evolved into a contemporary and universal example of the coming-of-age genre through iteration and thorough research. While viewing Cycles, I invite the audience to reflect upon their own experiences with maturation, growth, and familial conflict. To view the film, click here: https://www.youtube.com/watch?v=0Ag9Ib1rjU8

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