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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

線上遊戲產品置入傳播效果研究:以線上遊戲創作「kuso世代」為例

楊秀敏 Unknown Date (has links)
線上遊戲由於具有媒體載具高接觸(reach)與高頻率(frequency)的特性,近年來己成為廣告主進行行銷溝通的工具之一,但目前卻沒有針對線上遊戲媒體置入效果的研究,因此本研究欲從置入形式及遊戲經驗兩方面來分析品牌記憶、品牌再認、品牌態度及購買意願的影響為何。在形式方面,先將台灣目前的線上遊戲個案進行歸納,並從理論角度確認形式的分類原則再進行實驗遊戲製作。在遊戲經驗方面,設定6個月(含)以上為專家,6個月以下為新手。 本研究採實驗法進行,結果發現如下:置入形式差異會對品牌記憶產生影響,強置式記憶效果最佳,融合明示式次之,隱含式最弱;在品牌態度方面,強置式最差,隱含式較融合明示略高,但未達顯著差異,新手的品牌態度優於專家;在購買意向上,不論是形式或遊戲經驗均不會對購買意向產生顯著影響。
2

產品涉入度及置入形式對偶像劇 置入性行銷效果之影響 / The study on the effectiveness of product involvement and product placement on television drama

沈曉翠 Unknown Date (has links)
2012年9月,NCC終於初步解禁置入性行銷,並公布有關於電視節目置入的暫行條款。事實上,美日等先進國家之置入性行銷早已成熟,韓國政府也鼓勵韓國企業進行置入,以資助影視產業的發展,而台灣雖然過去已有業者進行置入性行銷,但囿於法令限制,在置入性行銷的發展仍是相當遲緩的,也因此,台灣在影視產業一直得不到到足夠的資金去拍攝優質影片。 幸好,目前政府已逐步開放置入性行銷,不過目前國內廠商對於置入性行銷收費標準仍然相當混亂,因此,本研究期盼能透過釐清各置入點之效果以提供國內廠商收費的參考指標。過去研究置入性行銷效果多以問卷方式調查,然而使用問卷方式調查會有事後回憶誤差等問題,本研究採用眼動儀來直接測量受測者之收視過程,紀錄受測者之眼球掃視軌跡以及凝視個數、凝視時間,輔以問卷測量消費者之回憶度、辨識度、品牌態度以及購買意願,以更嚴謹的方式找出最佳置入點。 本研究參考過往文獻,找出涉入度以及置入手法兩個自變項,確認涉入度與置入手法對於消費者在觀看戲劇時是否有不同的感受,怎麼樣的情形置入效果會最佳。 研究以實驗法進行,自變項為涉入度以及置入手法,因此本研究將受測者分為高涉入度顯性、高涉入度隱性、低涉入度顯性、低涉入度隱性共四組。研究結果發現,顯性置入與隱性置入在受測者回憶度上有顯著的差別,且在隱性置入的情況,低涉入度的產品相較於高涉入度的產品更容易被忽略。 研究也發現,受測者在觀賞戲劇時,影響置入效果最大的因素是置入產品與劇情的相關性,其餘的影響因素還有大小、顏色、位置、競爭等要素, 建議未來廠商在進行置入時可依據本身產品特性並考慮各種影響因素,以達到最佳置入效果。 / Because of our government’s restriction, in the past few years, product placement has always been a debated issue. Due to these restrictions, our TV and movie industries are always lack of funding to produce high quality content. Fortunately, on 2012 August, NCC finally agreed gradually deregulation. However, our development of product placement still falls behind other countries and the charging standard is still in a mess. In order to provide domestic firms a charging reference, we started this research, hoping to understand the effect of every location. Instead of using questionnaire as our only measurement, we also use eye tracking to help us understand the effect more clearly. According to the references, we found out product placement and involvement as our independent variables and divided our subjects to four groups. Those are high involvement explicit, low involvement explicit, high involvement implicit and low involvement implicit. The research outcome shows that different location would bring to significantly different degree of recall. People who were exposure to the explicit drama clip would have higher degree of recall than those who were exposure in the implicit drama clip. And we also found out that if our product was a low involvement product, the product would not be noticed especially in the implicit drama clip. We also found that when people saw a drama, the most important factor to affect their memory was the product’s connection with the plot. Other factors were color, size, placement and competition. We suggested that when domestic firms want to make a product placement, they could consider their own product’s attribute and all these factors together to make the best product placement effect.

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