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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Framework integration in practice

Cherkasov, Stanislav January 2015 (has links)
Development of modern software is a challenging task that requires software developers to leverageexisting functionality by means of reusable code structures, libraries, frameworks and middleware. This allows shortening development time and lowering costs, while keeping resulting software competitive, reliable and maintainable.However, developing software based on reuse of existing libraries and frameworks has its own challenges and requires programmers to be aware of the issuesthey might face.This paper discusses common difficultiesfaced by software developers while developing complex software systems based on reusable libraries and frameworks.The issuesare described along with possible solutions and exemplified by a custom UI framework named AxeZ. AxeZ is designed for customized UI development for Android phones and is built on top of OpenGL and Bullet Physics engine.As a result, AxeZ can be consideredan instanceof successfully designed framework, which implements solutions forthe challenges discussed in this paper. It provides an example of reusable framework targeted for wide area of application in UI programming
2

Fyzikální simulace v grafické scéně / Physical Simulation in Graphics Scene

Javorka, Marián January 2011 (has links)
This master's thesis deals with physical simulation of cars. Program is implemented in C++ using OpenSceneGraph and Bullet libraries, which are shortly introduced. The application is implemented as simple racing game for one or two players. Using a simple menu, the user can select a car and the weather, which dramatically affects the handling characteristics of vehicles. Setting weather to random is one of the options leading to a dynamic weather changes during the game. The application takes into account collisions among cars and collisions with the terrain and bars on a racing circuit.
3

Manipulace s objekty pomocí p5 glove / Object Manipulation Using p5 Glove

Čapek, Radovan January 2011 (has links)
The thesis is focused on the description of the basic principles of the virtual reality, on utilization of data gloves in the virtual reality and it implements the application with usage of the input device P5 glove. The implementation contains among the others various visual techniques of OpenGL and also shows up-to-date work with the popular physics engine Bullet Physics. The theoretical bases of these techniques are analysed in the thesis. So the output of the thesis will serve as a source of information to people interested in the knowledge of the data gloves problems and other similar peripherals, but also to interested people who want to learn more about the realization of the computer graphics and creation of physicist models.
4

Fúze procedurální a keyframe animace / Fusion of Procedural and Keyframe Animation

Klement, Martin January 2013 (has links)
The goal of this work is to create an application, which will combine procedural and keyfram animations with subsequent visualization. Composition of this two different animations techniques is used to animate a virtual character. To combine this two techniques one starts with interpolations from keyframe animation and then enchance them by procedural animations to properly fit into the characters surroundings. This procedural part of animation is obtained by using forward and inverse kinematics. Whole application is written in C++, uses GLM math library for computations and OpenGL and GLUT for final visualization.

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