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Ray shooting, depth orders and hidden surface removal /Berg, Mark de. January 1993 (has links)
Univ., Diss. u.d.T.: Berg, Mark de: Efficient algorithms for ray shooting and hidden surface removal--Zugl: Utrecht, 1992.
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The use of projective geometry in computer graphics /Herman, Ivan. January 1992 (has links)
Univ., Diss.--Leiden, 1990. / Literaturverz. S. 141 - 146.
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Quasi-regular surface representationShiue, Le-Jeng, January 2004 (has links)
Thesis (Ph. D.)--University of Florida, 2004. / Title from title page of source document. Document formatted into pages; contains 93 pages. Includes vita. Includes bibliographical references.
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Geometry modeling for patterned and repetitive configurationsDimble, Dipesh S. January 2006 (has links) (PDF)
Thesis (M.S.)--University of Alabama at Birmingham, 2006. / Description based on contents viewed June 25, 2007; title from title screen. Includes bibliographical references (p. 41-42).
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Bewegungs-Design und Geometrieverarbeitung in einem getriebetechnischen Softwaresystem /Vujević, Aleksandar. January 1900 (has links)
Originally presented as the author's Thesis--Universität Hannover, 2008. / Includes bibliographical references.
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