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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.

Trinary counter

Miller, Cedric K. January 1969 (has links)
There is no abstract available for this thesis.

A procedural model of recognition for machine perception

Havens, William S. January 1978 (has links)
This thesis is concerned with aspects of a theory of machine perception. It is shown that a comprehensive theory is emerging from research in computer vision, natural language understanding, cognitive psychology, and Artificial Intelligence programming language technology. A number of aspects of machine perception are characterized. Perception is a recognition process which composes new descriptions of sensory experience in terms of stored stereotypical knowledge of the world. Perception requires both a schema-based formalism for the representation of knowledge and a model of the processes necessary for performing search and deduction on that representation. As an approach towards the development of a theory of machine perception, a computational model of recognition is presented. The similarity of the model to formal mechanisms in parsing theory is discussed. The recognition model integrates top-down, hypothesis-driven search with bottom-up, data-driven search in hierarchical schemata representations. Heuristic procedural methods are associated with particular schemata as models to guide their recognition. Multiple methods may be applied concurrently in both top-down and bottom-up search modes. The implementation of the recognition model as an Artificial Intelligence programming language called MAYA is described. MAYA is a multiprocessing dialect of LISP that provides data structures for representing schemata networks and control structures for integrating top-down and bottom-up processing. A characteristic example from scene analysis, written in MAYA, is presented to illustrate the operation of the model and the utility of the programming language. A programming reference manual for MAYA is included. Finally, applications for both the recognition model and MAYA are discussed and some premising directions for future research proposed. / Science, Faculty of / Computer Science, Department of / Graduate

A data acquisition interface unit

Taylor, James Neal, 1947- January 1974 (has links)
No description available.

The design and implementation of an interface between the Nova 1200 and three peripherals : an analog-to-digital converter, a digital- to analog converter, and an incremental tape transport

Jesse, Richard H January 2011 (has links)
Digitized by Kansas Correctional Industries

Design and development of a programmable remote analog data processing terminal

Duong, La Ton, January 1976 (has links)
Thesis (M.S.)--University of Wisconsin--Madison. / Typescript. eContent provider-neutral record in process. Description based on print version record.

Asynchronous Digital Multiplexing

Ojeda, Carlos F. 01 January 1972 (has links)
No description available.

The eye as an input device : eye tracking, eye interaction and eye typing /

Zhang, Xuan. January 2008 (has links)
Thesis (M.Sc.)--York University, 2008. Graduate Programme in Computer Science and Engineering. / Typescript. Includes bibliographical references (leaves 103-108). Also available on the Internet. MODE OF ACCESS via web browser by entering the following URL: http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&res_dat=xri:pqdiss&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&rft_dat=xri:pqdiss:MR38845

A novel input device for thumb control /

Zaborowski, Philippe S. January 2007 (has links)
This thesis project consists of developing a hand-held, one-thumb input device small enough to be placed on gestural controllers and providing performers with a simple way to select between multiple options with few movements of a thumb. / Most commercial input devices for the thumb make the assumption that buttons are the de facto standard. However, buttons are not always the best solution especially where space is very limited. This project explores a new approach to input design by analyzing the thumb's movements and designing a suitable input device that can track them. The design progression from the first to the last prototype is presented in great detail. / The final prototype is compared to other existing one-thumb input devices used in gestural controllers and mobile computing. The shortcomings of each one-thumb input method is described with the final prototype presented as a possible solution in each case.

Experimental temperature measurements of microelectronic computer boards using an infrared camera

Krempel, Louis A. 12 1900 (has links)
No description available.

Development of a computer controlled multiaxial cubical testing apparatus

Nesmith, Willie Morgan, Jr. 05 1900 (has links)
No description available.

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