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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Language Constructs for Safe Parallel Programming on Multi-Cores

Östlund, Johan January 2016 (has links)
The last decade has seen the transition from single-core processors to multi-cores and many-cores. This move has by and large shifted the responsibility from chip manufacturers to programmers to keep up with ever-increasing expectations on performance. In the single-core era, improvements in hardware capacity could immediately be leveraged by an application: faster machine - faster program. In the age of the multi-cores, this is no longer the case. Programs must be written in specific ways to utilize available parallel hardware resources. Programming language support for concurrent and parallel programming is poor in most popular object-oriented programming languages. Shared memory, threads and locks is the most common concurrency model provided. Threads and locks are hard to understand, error-prone and inflexible; they break encapsulation - the very foundation of the object-oriented approach. This makes it hard to break large complex problems into smaller pieces which can be solved independently and composed to make a whole. Ubiquitous parallelism and object-orientation, seemingly, do not match. Actors, or active objects, have been proposed as a concurrency model better fit for object-oriented programming than threads and locks. Asynchronous message passing between actors each with a logical thread of control preserves encapsulation as objects themselves decide when messages are executed. Unfortunately most implementations of active objects do not prevent sharing of mutable objects across actors. Sharing, whether on purpose or by accident, exposes objects to multiple threads of control, destroying object encapsulation. In this thesis we show techniques for compiler-enforced isolation of active objects, while allowing sharing and zero-copy communication of mutable data in the cases where it is safe to do so. We also show how the same techniques that enforce isolation can be utilized internal to an active object to allow data race-free parallel message processing and data race-free structured parallel computations. This overcomes the coarse-grained nature of active object parallelism without compromising safety. / UPMARC

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