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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Depth From Defocused Motion

Myles, Zarina 01 January 2004 (has links)
Motion in depth and/or zooming causes defocus blur. This work presents a solution to the problem of using defocus blur and optical flow information to compute depth at points that defocus when they move. We first formulate a novel algorithm which recovers defocus blur and affine parameters simultaneously. Next we formulate a novel relationship (the blur-depth relationship) between defocus blur, relative object depth and three parameters based on camera motion and intrinsic camera parameters. We can handle the situation where a single image has points which have defocused, got sharper or are focally unperturbed. Moreover, our formulation is valid regardless of whether the defocus is due to the image plane being in front of or behind the point of sharp focus.The blur-depth relationship requires a sequence of at least three images taken with the camera moving either towards or away from the object. It can be used to obtain an initial estimate of relative depth using one of several non-linear methods. We demonstrate a solution based on the Extended Kalman Filter in which the measurement equation is the blur-depth relationship. The estimate of relative depth is then used to compute an initial estimate of camera motion parameters. In order to refine depth values, the values of relative depth and camera motion are then input into a second Extended Kalman Filter in which the measurement equations are the discrete motion equations. This set of cascaded Kalman filters can be employed iteratively over a longer sequence of images in order to further refine depth. We conduct several experiments on real scenery in order to demonstrate the range of object shapes that the algorithm can handle. We show that fairly good estimates of depth can be obtained with just three images.

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