Spelling suggestions: "subject:"developable surfaces"" "subject:"developables surfaces""
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A Definition and Demonstration of Developable MechanismsZimmerman, Trent Karl 01 April 2018 (has links)
There is an increasing need for compact mechanical systems that can accomplish sophisticated tasks. Technologies like ortho-planar and lamina emergent mechanisms (LEMs) have been developed to satisfy needs like these by stowing in planar sheets from which they emerge to perform their function. They can be compact, lightweight, monolithic, scalable, and can withstand harsh environments. They are limited, however, by their base element---planar surfaces. Applications requiring these advantages often include curved surfaces, like aircraft wings, needles, and automotive bodies. In this research, developable mechanisms are presented as a solution to satisfy the need for mechanisms that can conform to or emerge from curved surfaces. Foundational principles which enable designers to leverage the advantages of developable mechanisms are described herein.Developable mechanisms result from the union of mechanisms and developable surfaces. Developable (flattenable) surfaces act as a fitting medium because of their particular advantages in manufacturability and how well they accompany four-link, revolute joint (4R) mechanisms. The definition, including specific qualifying criteria, for developable mechanisms is given. Certain types of mechanisms and classes of developable surfaces can be combined to satisy that criteria. Developable mechanism sub-classes are defined as planar, cylindrical, conical and tangent developable mechanisms. It is shown that planar and spherical mechanisms can be used to create cylindrical and conical developable mechanisms, respectively. The Bennett and other 7R mechanisms can be used for tangent developable mechanisms. Steps for developable mechanism creation are presented, and several physical prototypes are provided to demonstrate feasibility.The cylindrically curved Lamina Emergent Torsional (LET) joint is offered as an enabling technology for producing compliant developable mechanisms. A mathematical model predicting force-deflection and stress behavior is provided and verified. The relationship between stiffness and strain energy storage for curved sheet materials with incorporated LET joints is explored. Material shape factors are used to derive an effective modulus of elasticity and an effective modulus of resilience, which are compared with original values on an Ashby plot. While there is a decrease in the modulus of resilience, there is a much more significant decrease in the modulus of elasticity. A material performance index is provided as an example for determining suitable materials for a given stiffness-reduction application. It is shown that the cylindrically curved LET joint makes it possible to create highly flexible joints that maintain much of their energy storage capability in curved sheet materials.
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Compliant shell mechanismsSeereeram, Videsh Ramjas January 2012 (has links)
No description available.
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Techniques d’interaction, affichage personnalisé et reconstruction de surfaces pour la réalité augmentée spatiale / Interaction techniques, personalized experience and surface reconstruction for spatial augmented realityRidel, Brett 17 October 2016 (has links)
Cette thèse s’inscrit dans le thème de la réalité augmentée spatiale (RAS). La RAS permet d’améliorer ou de modifier la perception de la réalité, au travers d’informations virtuelles affichées directement dans l’environnement réel, à l’aide d’un vidéoprojecteur. Bien des domaines peuvent en profiter, tels que le tourisme, le divertissement, l’éducation, la médecine, l’industrie ou le patrimoine culturel. Les techniques informatiques actuelles permettent d’acquérir, d’analyser et de visualiser la géométrie de la surface d’objets réels, comme par exemple pour des artefacts archéologiques. Nous proposons une technique d’interaction et de visualisation en RAS qui combine les avantages de l’étude d’artefacts archéologiques réels et de l’étude d’artefacts archéologiques 3D. Pour cela, nous superposons sur l’objet une visualisation expressive en RAS basée sur les courbures, permettant par exemple de montrer le détail des gravures. Nous simulons ensuite l’utilisation d’une lampe torche grâce à un interacteur à 6 degrés de liberté. L’utilisateur peut ainsi spécifie la zone de l’objet à augmenter et ajuster les nombreux paramètres nécessaires au rendu expressif. L’une des principales caractéristiques de la réalité augmentée spatiale est de permettre à plusieurs utilisateurs de participer simultanément à la même expérience. Cependant, en fonction de l’application souhaitée, cela peut être vu comme un inconvénient. Nous proposons un nouveau dispositif d’affichage permettant de créer des expériences en RAS qui soient multi-utilisateurs et personnalisées, en prenant en compte le point de vue de l’utilisateur. Nous utilisons pour cela un support de projection rétroréfléchissant semi-transparent que l’on positionne en face de l’objet à augmenter. Nous proposons deux implémentations différentes de ce nouveau dispositif, ainsi que deux scénarios d’application. Lorsque l’on veut augmenter des objets déformables, la plupart des techniques de tracking actuelles et la connaissance préalable de la géométrie de l’objet ne suffisent plus. En vue d’être par la suite utilisée pour augmenter un objet, nous proposons une technique de reconstruction de surfaces développables par approximation de cylindres paraboliques, basée sur les MLS. Ce type de surface peut représenter par exemple des vêtements ou des tissus. Nous proposons une solution pour supprimer les problèmes d’approximation dans les zones à forte ambiguïté. / This thesis extends the field of spatial augmented reality (SAR). Spatial augmented reality allows to improve or modify the perception of the reality with virtual information displayed directly in the real world, using video-projection. Many fields such as tourism, entertainment, education, medicine, industry or cultural heritage may benefit from it. Recent computer science techniques allow to measure, analyse and visualise the geometry of the surface of real objects, as for instance archeological artefacts. We propose a SAR interaction and visualisation technique that combines the advantages of the study of both real and 3D archeological artefacts. Thus, we superimpose on the object an expressive rendering based on curvatures with SAR, allowing for example to show details of engravings. Next, we simulate the use of a flashlight with the help of a 6-degree-of-freedom controller. The user can then specify the area on the object to be augmented and adjust the various necessary parameters of the expressive rendering. One of the main caracteristics of SAR is to enable multiple users to simultaneously participate to the same experience. However, depending on the target application, this can be seen as a drawback. We propose a new display device that allows to create experiences in SAR that are both multi-user and personalised by taking into account the user point of view. In order to do so, the projection display, set in front of the object to augment, is made from a material that is both retro-reflective and semi-transparent. We suggest two different uses of this new device, as well as two scenarios of application. Most of recent tracking solutions, even with the knowledge of the geometry of the object beforehand, fail when applied to the augmentation of deformable objects. In order to adress this issue, we propose a reconstruction technique for developable surfaces using parabolic-cylinders based on MLS. This kind of surface may represent cloth or fabric for instance. We show a solution addressing approximation issues in areas where the problem becomes ambiguous.
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