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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

A system for automatic generation of relational data bases

Cohen, Meir January 2010 (has links)
Typescript (photocopy). / Digitized by Kansas Correctional Industries
2

Multi-touch For General-purpose Computing An Examination Of Text Entry

Varcholik, Paul David 01 January 2011 (has links)
In recent years, multi-touch has been heralded as a revolution in humancomputer interaction. Multi-touch provides features such as gestural interaction, tangible interfaces, pen-based computing, and interface customization – features embraced by an increasingly tech-savvy public. However, multi-touch platforms have not been adopted as "everyday" computer interaction devices; that is, multi-touch has not been applied to general-purpose computing. The questions this thesis seeks to address are: Will the general public adopt these systems as their chief interaction paradigm? Can multi-touch provide such a compelling platform that it displaces the desktop mouse and keyboard? Is multi-touch truly the next revolution in human-computer interaction? As a first step toward answering these questions, we observe that generalpurpose computing relies on text input, and ask: "Can multi-touch, without a text entry peripheral, provide a platform for efficient text entry? And, by extension, is such a platform viable for general-purpose computing?" We investigate these questions through four user studies that collected objective and subjective data for text entry and word processing tasks. The first of these studies establishes a benchmark for text entry performance on a multi-touch platform, across a variety of input modes. The second study attempts to improve this performance by iv examining an alternate input technique. The third and fourth studies include mousestyle interaction for formatting rich-text on a multi-touch platform, in the context of a word processing task. These studies establish a foundation for future efforts in general-purpose computing on a multi-touch platform. Furthermore, this work details deficiencies in tactile feedback with modern multi-touch platforms, and describes an exploration of audible feedback. Finally, the thesis conveys a vision for a general-purpose multi-touch platform, its design and rationale.
3

Data capturing system using cellular phone, verified against propagation models

Visser, Schalk W. J. (Schalk Willem Jacobus) 12 1900 (has links)
Thesis (MScIng)--University of Stellenbosch, 2004. / ENGLISH ABSTRACT: Data capturing equipment are an expensive part of testing the coverage of a deployed or planned wireless service. This thesis presents the development of such a data capturing system that make use of 1800MHz GSM base stations as transmitters and a mobile phone connected to a laptop as receiver. The measurements taken, are then verified against know propagation models. Datavaslegging toerusting wat gebruik word om die dekking van draadlose stelsels te toets is baie duur en moeilik bekombaar. Hierdie tesis beskryf die ontwikkeling van so ’n datavaslegger wat baie goedkoper is en maklik gebruik kan word. Dit maak gebruik van ’n sellulêr foon en GPS gekoppel aan ’n skootrekenaar, wat die ontvanger is. Cell C basis staties word gebruik as die senders. Die data wat gemeet is word dan geverifieer deur gebruik te maak van bestaande radio frekwensie voortplanting modelle.
4

Display spatial luminance nonuniformities: effects on operator performance and perception

Decker, Jennie Jo January 1989 (has links)
This dissertation examined the effects of display spatial luminance nonuniformities on operator performance and perception. The objectives of this research were to develop definitions of nonuniformity, develop accurate measurement techniques, determine acceptable levels of nonuniformities, and to develop a predictive model based on user performance data. Nonuniformities were described in terms of spatial frequency, amplitude, display luminance, gradient shape, and number of dimensions. Performance measures included a visual random search task and a subjective measure to determine users' perceptions of the nonuniformities. Results showed that users were able to perform the search task in the presence of appreciable nonuniformities. lt was concluded that current published recommendations for acceptable levels of nonuniformities are adequately specified. Results from the subjective task showed that users were sensitive to the presence of nonuniformities in terms of their perceptions of uniformity. Specifically, results showed that as spatial frequency increased, perceived uniformity ratings increased. That is, users rated nonuniformities to be less noticeable. As amplitude and display luminance increased, the users' ratings of perceived uniformity decreased; that is, they rated the display as being farther from a uniform field. There were no differences in impressions between a sine and triangle gradient shape, while a square gradient shape resulted in lower ratings of perceived uniformity. Few differences were attributed to the dimension (1-D versus 2- D) of the nonuniformity and results were inconclusive because dimension was confounded with the display luminance. Nonuniformities were analyzed using Fourier techniques to determine the amplitudes of the coefficients for each nonuniformity pattern. These physical descriptors were used to develop models to predict users' perceptions of the nonuniformities. A few models yielded good fits of the subjective data. lt was concluded that the method for describing and measuring nonuniformities was successful. Also, the results of this research were in strong concurrence with previous research in the area of spatial vision. / Ph. D.
5

A PHIGS based interactive graphical preprocessor for spatial mechanism analysis and synthesis

Thatch, Brian R. January 1987 (has links)
This thesis presents the development and use of MECHIN, an interactive graphical preprocessor for data input to spatial mechanism analysis and synthesis codes. A goal in the development of this preprocessor is to produce a graphical data input program that is both graphics device-independent and not structured for the input of data to any particular mechanism processing program. To achieve device-independence, the proposed graphics standard PHIGS (Programmer's Hierarchical Interactive Graphics System) is used for the graphics support software. Program development strategies including screen layout and user interfaces for three-dimensional data input are discussed. The program structure is also described and presented along with a complete listing of the program code to aid in future modifications and additions. Finally, a description of the use of the program is presented along with several examples of mechanism data input for synthesis and analysis. / Master of Science
6

Effects of retinal disparity depth cues on cognitive workload in 3-D displays

Gooding, Linda Wells 06 August 2007 (has links)
Recent applications in three-dimensional (3-D) presentation of information has emphasized the use of field-sequential stereoscopic CRT displays. The usefulness of stereopsis to present depth information has been studied in terms of performance measures such as search time, search accuracy, and subjective image quality ratings. Few, if any, studies have been conducted to investigate the influence of stereopsis upon cognitive workload. This dissertation is a description of two experiments using 3-D images presented on a Tektronix SGS 620 field-sequential stereoscopic CRT. Comparisons were made between presentations incorporating monocular cues only (2 1/2-D) and scenes containing monocular cues plus retinal disparity (3-D). In the first experiment, 11 participants were required to make inter-elements distance judgments under conditions of varying perspective angle, scene complexity, and depth cues while performing an interval production task. Accuracy was found to be significantly enhanced by the addition of retinal disparity as well as by decreases in the complexity of the presented scene. Cognitive workload increased significantly with increases in scene complexity, but no significant difference in workload was found between the stereoscopic and non-stereoscopic presentation formats. The second experiment investigated the effects of stereopsis on target identification under varying conditions of background complexity, target coding schemes, number of elements, signal-to-noise ratio, and depth cues. Accuracy measures, response time, and workload ratings were degraded by increases in scene background complexity, signal:noise ratio, and number of elements. Target coding methods which incorporated color were found to be significantly better than those in which targets were identified by shape only. No significant difference was found between 2 1/2-D and 3-D presentation for any of the dependent measures. The results indicate that retinal disparity it most appropriate for tasks, such as determination of object location in depth, in which the additional information provided by the depth cue is directly related to the task. Retinal disparity provides the most benefit for depth judgment tasks involving highly complex scenes. In cases of very simple tasks or simple scenes, the addition of retinal disparity is contra-indicated. / Ph. D.

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