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One between worlds : the Sibyl archetype in the works of George MacDonald /Beckwith, Andrew D. January 1900 (has links) (PDF)
Thesis (M.A.)--Acadia University, 2000. / Includes bibliographical references (leaves 82-85). Also available on the Internet via the World Wide Web.
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Imaginary spaces in children's fantasy fiction a psychoanalytic reading of Lewis Carroll's Alice Books and Philip Pullman's His Dark Materials Trilogy /Chau, Ka-wah, Anna, January 2004 (has links)
Thesis (M. Phil.)--University of Hong Kong, 2005. / Title proper from title frame. Also available in printed format.
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L'organisation surnaturelle: Essai sur la littérature fantastiqueFinne, Jacques January 1978 (has links)
Doctorat en philosophie et lettres / info:eu-repo/semantics/nonPublished
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The Traveling Burrito KingUnknown Date (has links)
The Traveling Burito King is a novel split into two narratives that work to
compare the virtual to the real world and push against the politic climate created by
anonymity It is a novel centered around the development of Denver and his avatar
Dovim The novel demonstrates a confrontation with the fantasy of change and how that
culminates in little more than a shift and an impossibility to turn back time / Includes bibliography / Thesis (MFA)--Florida Atlantic University, 2016 / FAU Electronic Theses and Dissertations Collection
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Susan Cooper's heightened reality : how narrative style, metaphor, symbol and myth facilitate the imaginative exploration of moral and ethical issues /Davies, Lynda Mary. January 2001 (has links) (PDF)
Thesis (M. Phil.)--University of Queensland, 2002. / Includes bibliographical references.
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Die fantastiese as literêre soort, met spesifieke verwysing na die oeuvre's van Etienne Leroux en Willem BrakmanDe Vries, Mimie Naudene 13 October 2015 (has links)
M.A. (Afrikaans en Nederlands) / Please refer to full text to view abstract
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THE NINETEENTH CENTURY FANTASTIC SHORT STORY IN ARGENTINA AND URUGUAY.FREDERICK, BONNIE KATHLEEN. January 1983 (has links)
Although the contemporary fantastic short story in Argentina and Uruguay is widely recognized and studied, its origins during the nineteenth century are generally unknown. This study proposes to (1) identify examples of the nineteenth century fantastic, (2) place the works in the context of literary history, and (3) study their narrative conventions and topics. A reading of the nineteenth century fantastic reveals that there is a conventional narrative cluster consisting of three elements: personalized, first-person narrator; frame discourse; and suspended narration. Although there are some variations on this pattern, these conventions generally hold true throughout the nineteenth century. The narrative elements are examined from two perspectives: their contrast with the dominant conventions of realism, and their function within the fantastic. The stories are divided into four categories based on their topic. The first category is the dream fantastic, in which a dream provides self-knowledge or salvation. The second grouping is the fantastic of madness; in these stories, madness can be a divine gift or a destructive force. The third section is the scientific fantastic, in which the scientism of the 1800's is questioned. The final division is the folkloric fantastic, which deals with the supernatural. This study concludes by pointing out that the conventions of the nineteenth century do not continue into the twentieth. The generation of the 20's and 30's formed new concepts of the realistic and the fantastic. Therefore, they altered the previous narrative pattern and abandoned scientism as a literary topic. This study includes stories by these authors: Carlos O. Bunge, Miguel Cané, Macedonio Fernández, Martín García Mérou, Juana Manuela Gorriti, Carlos Guido y Spano, Julio Herrera y Reissig, Eduardo L. Holmberg, William Henry Hudson, Leopoldo Lugones, Carlos Monsalve, Carlos Olivera, Horacio Quiroga, and Eduardo Wilde.
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The Dark Heart of Azeroth: The Deep Rooted Colonialist Ideologies of Popular FantasyUnknown Date (has links)
Popular fantasy is often populated by members of different species, such as dwarves, elves, and orcs. Much of the narrative structure of the genre comes from the interactions and conflicts between these species, with many of them serving as stand ins for real world culture. This has become the underlying fabric of fantasy fiction and has deep resonance in our contemporary pop culture. However, many of these depictions are founded on colonialist constructions of race and otherness, turning the genre into a medium for reproducing racist ideologies, often unconsciously. This thesis examines the origins and trajectory of this trend by looking at one of the most well- known examples of contemporary fantasy: Blizzard Entertainment’s World of Warcraft. / Includes bibliography. / Thesis (M.A.)--Florida Atlantic University, 2018. / FAU Electronic Theses and Dissertations Collection
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The Journey of Art Doll: World-Building in Contemporary NarrativeUnknown Date (has links)
Games, movies, television, and interactive media make use of World-Building.
World-Building essentially creates an elaborate invented universe in order to give a story
context. In other words it generates a back-story designed to enhance the cathartic
experience and promote engagement by the reader, viewer or participant. Some
examples of World-Building include Halo, World of WarCraft and Game of Thrones.
Stories need context to be fully understood and experienced. One describes a
situation, the environment, sensations, smells, sounds and sensory perception to give the
audience a fuller, richer experience. World-Building provides context through history,
textures, laws, physics and motivations.
The written portion of this thesis describes the process of generating a fantasy world.
The visual portion uses a character-driven narrative to examine larger themes such as
psychological transformation and pursuing one’s dream against the odds. / Includes bibliography. / Thesis (M.F.A.)--Florida Atlantic University, 2017. / FAU Electronic Theses and Dissertations Collection
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John Crowley’s New Fantastic Space: Reconstructing the Realm of Faerie in Little, BigUnknown Date (has links)
John Crowley’s Little, Big is an innovative piece of fantasy writing. This thesis aims to prove that Crowley’s innovation lays the groundwork for new avenues in which fantastic space can be manipulated and constructed. Deep study in Euclidean geometry, modern physics, and occult astronomy reveal a new fantastic space, and a new concept for the threshold of Faerie. Crowley’s fantastic space is constructed as infundibular; with layers of concentricities that funnels his characters to their final destination of self-actualization and the heaven-like realm of Faerie. Crowley amalgamates the boundaries of Faerie and the primary world in an unusual fashion that is noted as Coalesced Fantasy: a fantasy wherein there is ultimately no dichotomy between Faerie and the primary world, as there is no division between the fantastic and science. This deliberate aim to blend boundaries is to establish an All in One theory. Faerie and the primary world oppose each other as antithetical conical space, and Crowley’s Edgewood house serves as the threshold to allow man to access the divinity and vastness of Faerie. Faerie (Divinity/macrocosm) and man (microcosm) exist in and amongst one another; everything is connected and every path intersects, spinning on a hyperbolic plane in this new, quantifiable space. / Includes bibliography. / Thesis (M.A.)--Florida Atlantic University, 2016. / FAU Electronic Theses and Dissertations Collection
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