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Efficient reconstruction of 2D images and 3D surfacesHuang, Hui 05 1900 (has links)
The goal of this thesis is to gain a deep understanding of inverse problems arising from 2D image and 3D surface reconstruction, and to design effective techniques for solving them. Both computational and theoretical issues are studied and efficient numerical algorithms are proposed.
The first part of this thesis is concerned with the recovery of 2D images, e.g., de-noising and de-blurring. We first consider implicit methods that involve solving linear systems at each iteration. An adaptive Huber regularization functional is used to select the most reasonable model and a global convergence result for lagged diffusivity is proved. Two mechanisms---multilevel continuation and multigrid preconditioning---are proposed to improve efficiency for large-scale problems. Next, explicit methods involving the construction of an artificial time-dependent differential equation model followed by forward Euler discretization are analyzed. A rapid, adaptive scheme is then proposed, and additional hybrid algorithms are designed to improve the quality of such processes. We also devise methods for more challenging cases, such as recapturing texture from a noisy input and de-blurring an image in the presence of significant noise.
It is well-known that extending image processing methods to 3D triangular surface meshes is far from trivial or automatic. In the second part of this thesis we discuss techniques for faithfully reconstructing such surface models with different features. Some models contain a lot of small yet visually meaningful details, and typically require very fine meshes to represent them well; others consist of large flat regions, long sharp edges (creases) and distinct corners, and the meshes required for their representation can often be much coarser. All of these models may be sampled very irregularly. For models of the first class, we methodically develop a fast multiscale anisotropic Laplacian (MSAL) smoothing algorithm. To reconstruct a piecewise smooth CAD-like model in the second class, we design an efficient hybrid algorithm based on specific vertex classification, which combines K-means clustering and geometric a priori information. Hence, we have a set of algorithms that efficiently handle smoothing and regularization of meshes large and small in a variety of situations.
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Efficient reconstruction of 2D images and 3D surfacesHuang, Hui 05 1900 (has links)
The goal of this thesis is to gain a deep understanding of inverse problems arising from 2D image and 3D surface reconstruction, and to design effective techniques for solving them. Both computational and theoretical issues are studied and efficient numerical algorithms are proposed.
The first part of this thesis is concerned with the recovery of 2D images, e.g., de-noising and de-blurring. We first consider implicit methods that involve solving linear systems at each iteration. An adaptive Huber regularization functional is used to select the most reasonable model and a global convergence result for lagged diffusivity is proved. Two mechanisms---multilevel continuation and multigrid preconditioning---are proposed to improve efficiency for large-scale problems. Next, explicit methods involving the construction of an artificial time-dependent differential equation model followed by forward Euler discretization are analyzed. A rapid, adaptive scheme is then proposed, and additional hybrid algorithms are designed to improve the quality of such processes. We also devise methods for more challenging cases, such as recapturing texture from a noisy input and de-blurring an image in the presence of significant noise.
It is well-known that extending image processing methods to 3D triangular surface meshes is far from trivial or automatic. In the second part of this thesis we discuss techniques for faithfully reconstructing such surface models with different features. Some models contain a lot of small yet visually meaningful details, and typically require very fine meshes to represent them well; others consist of large flat regions, long sharp edges (creases) and distinct corners, and the meshes required for their representation can often be much coarser. All of these models may be sampled very irregularly. For models of the first class, we methodically develop a fast multiscale anisotropic Laplacian (MSAL) smoothing algorithm. To reconstruct a piecewise smooth CAD-like model in the second class, we design an efficient hybrid algorithm based on specific vertex classification, which combines K-means clustering and geometric a priori information. Hence, we have a set of algorithms that efficiently handle smoothing and regularization of meshes large and small in a variety of situations.
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Efficient reconstruction of 2D images and 3D surfacesHuang, Hui 05 1900 (has links)
The goal of this thesis is to gain a deep understanding of inverse problems arising from 2D image and 3D surface reconstruction, and to design effective techniques for solving them. Both computational and theoretical issues are studied and efficient numerical algorithms are proposed.
The first part of this thesis is concerned with the recovery of 2D images, e.g., de-noising and de-blurring. We first consider implicit methods that involve solving linear systems at each iteration. An adaptive Huber regularization functional is used to select the most reasonable model and a global convergence result for lagged diffusivity is proved. Two mechanisms---multilevel continuation and multigrid preconditioning---are proposed to improve efficiency for large-scale problems. Next, explicit methods involving the construction of an artificial time-dependent differential equation model followed by forward Euler discretization are analyzed. A rapid, adaptive scheme is then proposed, and additional hybrid algorithms are designed to improve the quality of such processes. We also devise methods for more challenging cases, such as recapturing texture from a noisy input and de-blurring an image in the presence of significant noise.
It is well-known that extending image processing methods to 3D triangular surface meshes is far from trivial or automatic. In the second part of this thesis we discuss techniques for faithfully reconstructing such surface models with different features. Some models contain a lot of small yet visually meaningful details, and typically require very fine meshes to represent them well; others consist of large flat regions, long sharp edges (creases) and distinct corners, and the meshes required for their representation can often be much coarser. All of these models may be sampled very irregularly. For models of the first class, we methodically develop a fast multiscale anisotropic Laplacian (MSAL) smoothing algorithm. To reconstruct a piecewise smooth CAD-like model in the second class, we design an efficient hybrid algorithm based on specific vertex classification, which combines K-means clustering and geometric a priori information. Hence, we have a set of algorithms that efficiently handle smoothing and regularization of meshes large and small in a variety of situations. / Science, Faculty of / Mathematics, Department of / Graduate
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Geometry Modeling and Adaptive Control of Air-Breathing Hypersonic VehiclesVick, Tyler J. 27 October 2014 (has links)
No description available.
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