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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

A fast graphics interface for printed circuit board design.

Olesnicky, Roman Maria Eugene. January 1972 (has links) (PDF)
Thesis (M.E.) -- University of Adelaide, Dept. of Electrical Engineering, 1972.
12

Scientific visualizations /

Kochakian, Nick. January 2009 (has links)
Thesis (M.S.)--Rochester Institute of Technology, 2009. / Typescript. Includes bibliographical references (p. 40-41).
13

An object oriented curve and surface framework /

Jacobson, Alan L., January 1993 (has links)
Thesis (M.S.)--Virginia Polytechnic Institute and State University, 1993. / Vita. Abstract. Includes bibliographical references (leaves 130-134). Also available via the Internet.
14

Color in three-dimensional shaded computer graphics and animation /

Collery, Michael T. January 1900 (has links)
Thesis (M.A.)--Ohio State University, 1985. / Includes bibliographical references (leaves 44-45).
15

MLM graphics : the creation of a software framework for graphical applications / Maranda L. Miller graphics / Creation of a software framework for graphical applications

Miller, Maranda L. January 2000 (has links)
This thesis describes the process of writing a software application geared toward developing computer graphics in the Windows environment. The code is written using Visual C++ and the Microsoft Foundation Classes (MFC). As an illustration of this process we will walk through the development of a software application. This application will allow a user to create and edit an image composed of simple line graphics and geometric shapes. The user can select drawing colors, select drawing styles, and do area filling. This application also illustrates the use of menus and dialog boxes. / Department of Computer Science
16

Example-based water animation

Pickup, David Lemor January 2013 (has links)
We present the argument that video footage of real scenes can be used as input examples from which novel three-dimensional scenes can be created. We argue that the parameters used by traditional animation techniques based on the underlying physical properties of the water, do not intuitively relate to the resulting visual appearance. We will present a novel approach which allows a range of video examples to be used as a set of visual parameters to design the visible behaviour of a water animation directly. Our work begins with a method for reconstructing the perceived water surface geometry from video footage of natural scenes, captured with only a single static camera. We show that this has not been accomplished before, because previous approaches use sophisticated capturing systems which are limited to a laboratory environment. We will also present an approach for reconstructing the water surface velocities which are consistent with the reconstructed geometry. We then present a method of using these water surface reconstructions as building blocks which can be seamlessly combined to create novel water surface animations. We are also able to extract foam textures from the videos, which can be applied to the water surfaces to enhance their visual appearance. The surfaces we produce can be shaped and curved to fit within a user's three-dimensional scene, and the movement of external objects can be driven by the velocity fields. We present a range of results which show that our method can plausibly emulate a wide range of real-world scenes, different from those from which the water characteristics were captured. As the animations we create are fully three-dimensional, they can be rendered from any viewpoint, in any rendering style.
17

A freeform modeling system based on convolution surfaces from sketched silhouette curves /

Fong, Chun Kin. January 2002 (has links)
Thesis (M. Phil.)--Hong Kong University of Science and Technology, 2002. / Includes bibliographical references (leaves 63-68). Also available in electronic version. Access restricted to campus users.
18

The exploitation of image construction data and temporal/image coherence in ray traced animation /

Marshall, Dana T., January 2001 (has links)
Thesis (Ph. D.)--University of Texas at Austin, 2001. / Vita. Includes bibliographical references (leaves 112-119). Available also in a digital version from Dissertation Abstracts.
19

Adaptive difference of gaussian algorithm for coherent line drawing

Kurniawan, Abadi. January 1900 (has links)
Title from title page of PDF (University of Missouri--St. Louis, viewed February 23, 2010). Includes bibliographical references (p. 33-35).
20

Visual metaphors in computer-generated information graphics /

Jablonski, Sidney E. January 1989 (has links)
Thesis (M.F.A.)--Rochester Institute of Technology, 1989. / Includes bibliographical references (leaves 45-46).

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