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Nonlinear smoothers for digital image processingCloete, Eric January 1997 (has links)
Thesis (DTech(Business Informatics))--Cape Technikon, Cape Town, 1997 / Modem applications in computer graphics and telecommunications command high
performance filtering and smoothing to be implemented. The recent development of a
new class of max-min selectors for digital image processing is investigated with special
emphasis on the practical implications for hardware and software design.
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The selection and evaluation of grey-level thresholds applied to digital imagesBrink, Anton David January 1988 (has links)
Many applications of image processing require the initial segmentation of the image by means of grey-level thresholding. In this thesis, the problems of automatic threshold selection and evaluation are addressed in order to find a universally applicable thresholding method. Three previously proposed threshold selection techniques are investigated, and two new methods are introduced. The results of applying these methods to several different images are evaluated using two threshold evaluation techniques, one subjective and one quantitative. It is found that no threshold selection technique is universally acceptable, as different methods work best with different images and applications
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HandsFree: a marker-free visual based input prototype for menu driven systemsVisser, Willem 10 March 2010 (has links)
M.Ing. / This dissertation proposes a marker-free visual based interface device to be used with menu driven systems. This system, called HandsFree, uses the Graphics Processing Unit (GPU) together with Shader technology to perform the image processing. HandsFree makes use of a web camera to gain user input without requiring elementary computer skills. Background subtraction was used to extract user input from the images. The problems usually obtained with background subtraction were overcome by using an averaging technique. Test results proved HandsFree to be robust against different coloured backgrounds and skin tones, different lighting intensity and sudden change in lighting intensity.
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Colour manipulation of digital imagesPalmer, Patricia Jane Carmel January 1982 (has links)
Currently, standard enhancement of three-channel colour digital imagery is not performed in a general fashion; it is dependent on the particular colour device used to display the imagery. By introducing a colour transformation, the enhancement can be standardized and therefore be defined in terms of other devices. In addition, the colour transformation can be defined such that the perceptual attributes of colour associated with an image are more easily manipulated. The purpose of this work is to examine a variety of such colour transformations and implement a subset of these on a colour CRT. / Science, Faculty of / Computer Science, Department of / Graduate
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Removal of rain from images by means of digital filters and camera obscuration techniquesCoetzee, Willie 23 July 2014 (has links)
M. Ing. (Mechanical Engineering) / This research aims at identifying techniques which can be used to remove rain from a digitized rain distorted image. The research commenced with computer implemented rain removal techniques but also lead to camera obscuration techniques. Camera rain obscuration technique: Before a rainy scene is digitized, rain can be removed from the projected image by the correct selection of camera aperture and shutter speed settings. These settings will determine the way the real image is transformed through the lens and onto the recording plane. Computer image restoration technique: Rain removal after digitization is performed in both the frequency and the spatial domain by means of two dimensional image processing and filtering techniques. Time consuming frequency domain techniques were replaced by equivalent convolutional techniques. Experiments on simulated and real scenes corrupted with rain indicated that it is possible to improve the image appearance with only a marginal decrease in signal to noise ratio.
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Improving the contrast resolution of synthetic aperture imaging: motion artifact reduction based oninterleaved data acquisitionYiu, Yat-shun., 姚溢訊. January 2009 (has links)
published_or_final_version / Electrical and Electronic Engineering / Master / Master of Philosophy
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Computational imaging technologies for optical lithography extensionLi, Jia, 李佳 January 2014 (has links)
With the development and production of integrated circuits at the 22nm node, optical lithography faces increasing challenges to keep up with the specifications on its performance along various metrics, such as pattern fidelity and process window. The past few years saw the emergence of source mask optimization (SMO) as an important technique in computational lithography, which allows lithographers to rise to the challenges by exploiting a larger design space on both mask and illumination configuration, and integrates with methods such as inverse imaging. Yet, many methods that are used to tackle SMO problem arising in the inverse imaging involve heavy computation and slow convergence, making the technique unappealing for full-chip simulations or large circuits. Therefore, the purpose of this research is to take advantage of computational imaging technologies to solve source and mask design problems, extending the lifetime of optical lithography.
The computational burden results in part from identical optimization over the whole mask pattern, consequently, we propose a weighted SMO scheme which applies different degrees of correction in the corresponding regions so that the optimal solutions are reached with fewer iterations. Additionally, undesirably long time is also attributed to the algorithm adopted to solve SMO problem. A fast algorithm based on augmented Lagrangian methods is therefore developed, which use the quasi-Newton method to accelerate convergence, thereby shortening the overall execution time. However, as semiconductor lithography is pushed to even smaller dimensions, mask topography effects have to be taken into account for a more accurate solution of SMO. At this stage, intensive computation is spent mainly in rigorous 3D mask modeling and simulations. To address this issue, we devise an optimization framework incorporating pupil aberrations into SMO procedure, which is performed based on the thin mask model so as to ensure a faster speed.
We apply the above approaches to various mask geometries with different critical dimensions. Compared to conventional SMO, simulation results show that the proposed methods lead to better pattern fidelity and larger process window, especially in rigorous calculations. This demonstrates that the source and mask design generated through our algorithms are more practical. More importantly, the improved performance is not at the cost of speed. Instead, our methods take the least time to achieve it. This allows the advantages of computational imaging technologies to be worth exploring for further applications in optical lithography. / published_or_final_version / Electrical and Electronic Engineering / Doctoral / Doctor of Philosophy
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Digital techniques for dynamic visualization in photomechanicsMarokkey, Sajan Raphael. January 1995 (has links)
published_or_final_version / Mechanical Engineering / Doctoral / Doctor of Philosophy
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Real-time stereoscopic vision systemLo, Haw-Jing 08 1900 (has links)
No description available.
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An algorithm for detecting line segments in digital pictures /Mansouri, Abdol-Reza, 1962- January 1987 (has links)
No description available.
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