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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Cave m?vel de baixo custo para auxiliar na educa??o

Santos, Rosangela de Ara?jo 19 January 2015 (has links)
Submitted by Automa??o e Estat?stica (sst@bczm.ufrn.br) on 2016-02-22T21:55:16Z No. of bitstreams: 1 RosangelaDeAraujoSantos_DISSERT.pdf: 3335300 bytes, checksum: 54980a258e8543e1da6ff3ef776cb4f8 (MD5) / Approved for entry into archive by Arlan Eloi Leite Silva (eloihistoriador@yahoo.com.br) on 2016-02-24T20:16:02Z (GMT) No. of bitstreams: 1 RosangelaDeAraujoSantos_DISSERT.pdf: 3335300 bytes, checksum: 54980a258e8543e1da6ff3ef776cb4f8 (MD5) / Made available in DSpace on 2016-02-24T20:16:02Z (GMT). No. of bitstreams: 1 RosangelaDeAraujoSantos_DISSERT.pdf: 3335300 bytes, checksum: 54980a258e8543e1da6ff3ef776cb4f8 (MD5) Previous issue date: 2015-01-19 / O alto custo de aquisi??o de uma CAVE, que at? recentemente se estimava em milh?es de d?lares, tornou proibitivo sua dissemina??o como ferramenta de pesquisa e aplica??o na educa??o. Por?m a dr?stica redu??o dos custos do hardware envolvido e o desenvolvimento de Software Livre para gerenciamento destes ambientes tem possibilitado diversos iniciativas de implementa??o de CAVEs de baixo custo. Neste trabalho utilizamos a abordagem metodol?gica de Engenharia de Sistemas para recomendar o projeto e constru??o de uma CAVE de baixo custo a partir de estudos das diversas tecnologias envolvidas. Partimos do dimensionamento do espa?o requerido para sua instala??o, da especifica??o dos materiais que comp?em sua estrutura a escolha do hardware e software de gerenciamento e de constru??o de mundos virtuais. A partir da constru??o do prot?tipo e da escolha da API InstantReality pudemos estabelecer o conhecimento necess?rio a recomenda??o de constru??o de um ambiente imersivo. Esta estrutura permitir? o desenvolvimento e utiliza??o de conte?do disciplinar e interdisciplinar voltado ao ensino/aprendizado, assim como ao avan?o das pesquisas realizadas com uso da Tecnologia de Realidade Virtual na Educa??o, envolvendo novos desafios. / The acquisition cost of a CAVE is high. Until recently, the figure was millions of dollars. This factor prevented the spread of the CAVE as a research tool and application in education. However, in recent years there has been a significant reduction in hardware costs and the development of free software for managing these environments. This cost reduction enabled several initiatives of implementation .In this work we used the methodological approach of Systems Engineering for recommend the design and construction of a low cost CAVE from studies of the various technologies involved. The work starts from the design of the space required for installation, specification of materials that make up its structure the choice of hardware and software management and construction of virtual worlds. From the construction of the prototype and the choice of InstantReality API was established the necessary knowledge to recommend of building an immersive environment. This structure will allow the development and use of disciplinary and interdisciplinary content geared to teaching/learning as well as the advancement of research conducted with use of Virtual Reality Technology in Education, involving new challenges.

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