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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
181

An embodied cognition approach to the analysis and design of generative and interactive animation

Chow, Ka Nin 18 May 2010 (has links)
Animation is popularly thought of as a sequence of still images or cartoons that produce an illusion of movement. However, a broader perspective of animation should encompass the diverse kinds of media artifacts imbued with the illusion of life. In many multimedia artifacts today, computational media algorithmically implement expanded illusions of life, which include images not only moving, but also showing reactions to stimuli (reactive animation), transforming according to their own internal rules (autonomous animation), evolving over a period of time (metamorphic animation), or even generating varying instances subject to user intervention or chance (contingent animation). Animation in the digital age consists of forms as varied as computer-generated imagery (CGI) in films, motion graphics on interactive multimedia websites, animated contents of video games, graphical interfaces of computer systems, and even digital signage in communal areas. With these forms, the new animation phenomena emerge from entertainment media, functional designs, and expressive works alike, all of which may engage viewers' sensory perceptions, cognitive processes, as well as motor actions. Hence, the study and creation of animation now requires an interdisciplinary framework, including (1) insights from perceptual psychology and animation studies about animacy, (2) theories of conceptual blending from cognitive science applied to understanding images, (3) notions of embodiment and temporality in phenomenological approaches to human-computer interaction (HCI), and (4) new interpretations of liveness in performance studies accounts of computer-mediated performance. These emergent ideas jointly characterize the new role of animation in media, and produce new possibilities for more embodied, evocative, and affective forms of generative and interactive animation.
182

Coalition building through web design : the Missoula forum for children and youth online : www.misoulaforum.org /

Schaffer, Joseph Michael. January 2002 (has links)
Thesis (M.S.)--Montana Tech of The University of Montana, 2002. / Includes bibliographical references (leaves 78-79) and abstract. Web site available on CD or the Internet www.missoulaforum.org.
183

The relationship between learners' goal orientation and their cognitive tool use and achievement in an interactive hypermedia environment

Katz, Heather Alicia. January 2001 (has links)
Thesis (Ph. D.)--University of Texas at Austin, 2001. / Vita. Includes bibliographical references. Available also from UMI/Dissertation Abstracts International.
184

Understanding the role of presentation pace in learning a time-sensitive task

Hickman, Jamye M. January 2009 (has links)
Thesis (Ph.D)--Psychology, Georgia Institute of Technology, 2010. / Committee Chair: Rogers, Wendy; Committee Member: Catrambone, Richard; Committee Member: Charness, Neil; Committee Member: Feldman, Jack; Committee Member: Fisk, Arthur. Part of the SMARTech Electronic Thesis and Dissertation Collection.
185

Interacting with King Lear: an online resource for instructors of English literature survey courses

Lym, Wendy Lerner 28 August 2008 (has links)
Not available / text
186

The relationship between learners' goal orientation and their cognitive tool use and achievement in an interactive hypermedia environment

Katz, Heather Alicia 21 March 2011 (has links)
Not available / text
187

A study to determine the effect of the use of hypermedia and graphics upon recall and retention of news stories in on-line newspapers

Randolph, Gary January 1996 (has links)
More and more news organizations are publishing on-line news via the World Wide Web. The objective of this study was to examine the effect of hypermedia and graphics in online news upon immediate recall and longer-term retention.Ninety-eight subjects read one of four versions of a news story presented through a World Wide Web browser. The four versions tested the story with and without the use of graphics and with and without the use of hypermedia in a 2x2 design. Subjects were tested with a 15-question fill-inthe-blank quiz immediately and after one week.Analysis of variance found no significant effectsthe use of graphics or hypermedia or the interaction of the two upon immediate recall. However, a significant effect for the use of graphics was found for retention after one week. / Department of Journalism
188

Finding Yosemite : a reflection on conservation /

Witkowski, Jennifer. January 2007 (has links)
Thesis (M.F.A.)--Rochester Institute of Technology, 2007. / Typescript. Includes bibliographical references (leaves 20-25).
189

The development and pilot testing of a hypermedia program to supplement undergraduate string techniques class instruction in upper string vibrato

Mueller, Rodney Alan. January 1997 (has links) (PDF)
Thesis (Ed.D.)--University of Illinois at Urbana-Champaign, 1997. / Includes bibliographical references (leaves 95-103).
190

Two-dimensional computer-generated ornamentation using a user-driven global planning strategy : a thesis /

Anderson, Dustin Robert. Wood, Zoë Justine. January 2008 (has links)
Thesis (M.S.)--California Polytechnic State University, 2008. / Major professor: Zoë Wood, Ph.D. "Presented to the faculty of California Polytechnic State University, San Luis Obispo." "In partial fulfillment of the requirements for the degree [of] Master of Science in Computer Science." Submitted June 11, 2008. Includes bibliographical references (leaves 77-79). Also available online. Also available on microfiche (1 sheet).

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