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Mapping Past and Future Wars in Voice of the People: Experiencing Narrative in the 3D/VR EnvironmentUnknown Date (has links)
We have an opportunity not only to interact with 3D content but also to
immerse ourselves in it via Virtual Reality (VR). This work is deeply inspired by
my experience as a Ukrainian witnessing the recent turmoil in my homeland. I
wanted people around the globe to experience the horrors that are unfolding.
The Voice of the People, explores narrative storytelling through VR. Ultimately,
the viewer will be able to put on a VR headset and become deeply immersed in
the story. With this technology, the user intimately experiences the war and
devastation created by Russian occupation first hand. The end of World War II is
a critical time in my country’s history. Included in the 3D environment are video
segments of those affected by the current Russian occupation; historical themes
underscore the narrative and help the viewer understand the recurring
aggression by Russia that is part of Ukraine’s history. / Includes bibliography. / Thesis (M.F.A.)--Florida Atlantic University, 2017. / FAU Electronic Theses and Dissertations Collection
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