• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 1
  • 1
  • Tagged with
  • 2
  • 2
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Rastafariánství: gender problematika ve volnočasovém fenoménu reggae / Rastafari: gender problematics in the leisure phenomenon reggae

TIMMERMANSOVÁ, Michaela January 2017 (has links)
The work deals with Rastafari, gender promatics and the leisure phenomenon reggae, which is a means of presentation of identity the rastafarian musical artists. The beginning of the theoretical part the work deals with identity, gender roles and stereotypes as aspects of education. Next part is concerned with attributes of rastafarian identity, historical roots of Rastafarians, their religion, lifestyle, specific language, gender problematics and the spread of Rastafari in contemporary global world. The last chapter discusses the reggae musical style from the viewpoint its functions, creation and international development as the contemporary cultural trend. The practical part is concerned with qualitative research using method of content analysis and coding of the obtained data. The aim of the research is to describe the gender problematics explicitly and implicitly contained in the musical texts of reggae and genres deriving from it.
2

Noções de programação estruturada em Python no ensino de Física: um caminho para o ensino médio por meio da cultura lúdica / Notions of structured programming with Python in the teaching of Physics: a path to high school through ludic culture

Parizotto, Giovanna Moreno 14 September 2017 (has links)
Submitted by Luciana Ferreira (lucgeral@gmail.com) on 2017-10-16T11:41:10Z No. of bitstreams: 2 Dissertação - Giovanna Moreno Parizotto - 2017.pdf: 2790011 bytes, checksum: 84424125a05214d9b7536300c92cae6b (MD5) license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) / Approved for entry into archive by Luciana Ferreira (lucgeral@gmail.com) on 2017-10-16T11:42:54Z (GMT) No. of bitstreams: 2 Dissertação - Giovanna Moreno Parizotto - 2017.pdf: 2790011 bytes, checksum: 84424125a05214d9b7536300c92cae6b (MD5) license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) / Made available in DSpace on 2017-10-16T11:42:54Z (GMT). No. of bitstreams: 2 Dissertação - Giovanna Moreno Parizotto - 2017.pdf: 2790011 bytes, checksum: 84424125a05214d9b7536300c92cae6b (MD5) license_rdf: 0 bytes, checksum: d41d8cd98f00b204e9800998ecf8427e (MD5) Previous issue date: 2017-09-14 / In this qualitative research with case study elements, we discuss why the use of notions of structured programming in Python language constituted as a manipulation of the play culture for the teaching of Physics in the first year of the High School, at night. Manipulation in this case, refers us to aspects related to notions of game and characteristics related to the game, recognizing the game as a place of emergency of the ludic culture. This theme is related to the teacher training of the researcher, who seeks to enrich the student's playful culture in which she has greater didactic difficulty. In the course of the research, the researchers find several characteristics of the games during the interventions. This process is discussed as to the characteristics of the philosophical game proposed by Brougère (1998) and also to the typical behaviors of them, considered as primary impulses by Caillois (1990), related to the term game. We also relate corruption characteristics of these primary impulses to the lubricant ludic term. / Nesta pesquisa qualitativa com elementos de estudo de caso discutimos por que o uso de noções de programação estruturada em linguagem Python constituiu-se como uma manipulação da cultura lúdica para o ensino de Física no primeiro ano do Ensino Médio noturno. Manipulação neste caso, remete-nos a aspectos ligados a noções de jogo e características relacionadas ao jogos, reconhecendo o jogo como lugar de emergência da cultura lúdica. Tal temática está de encontro a formação docente da pesquisadora, que busca enriquecer a cultura lúdica do alunado no qual possui maior dificuldade didática. No decorrer da pesquisa, os pesquisadores encontram várias características dos jogos durante as intervenções. Tal processo é discutido quanto as características do jogo filosófico propostas por Brougère (1998) e também aos comportamentos típicos dos mesmos, tidos como impulsões primárias por Caillois (1990), relacionado ao termo jogo. Relacionamos ainda características de corrupções destas impulsões primárias ao termo lúdico lúbrico.

Page generated in 0.0633 seconds