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VText: A Plug-in Extension to Add Electronic Textbook Functionality to Microsoft OneNoteCristy, John Oliver 27 January 2014 (has links)
Electronic textbooks are different from ebooks (electronic books) in that they allow the user to go beyond just reading material on a computer screen. Electronic textbooks encourage the user to accomplish all of the operations typically performed with a hardcopy text in addition to some functions not possible with paper books. With electronic textbooks users can make annotations in the textbook with e-ink; mark important sections; search over the ink, the text, or even the scanned images; look up items in online dictionaries or encyclopedias; perform interactive reinforcement drills; view simulations; and many other operations afforded by the computing power of the underlying computer and the reach of the Internet connection. These operations encourage students to engage in active reading.
The VText framework is designed to provide many of the desired features of an e-textbook in such a way that it produces pedagogical value rather than just convenience for students. Many so-called e-textbook solutions available today provide few features beyond those possible with hardcopy textbooks. The VText framework is built as an add-in to Microsoft's note-taking program, OneNote. The add-in provides features that facilitate the use of OneNote as a reader and as an educational tool while leaving in place OneNote's strengths in note-taking, collaboration, and search. / Master of Science
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Multimediální podpora ve výuce aplikací Microsoft Office / Teaching Microsoft Office using multimediaJirák, Ondřej January 2016 (has links)
The thesis Teaching Microsoft Office using multimedia assesses the possibilities of creating multimedia teaching materials for Microsoft Office software suite. The partial goals include publication on YouTube.com, creation of text support materials, analyzing the availability of educational video materials for Microsoft Office in Czech Republic and abroad, and theoretical analysis of software used in practical part. One of the most interesting results from theoretical part is the amount of online content that exists in video format. Currently it makes up more than 50% of the consumed content and by 2019 it should be up to 80%. Currently, the average user in Czech Republic spends almost 30 hours each month consuming content from YouTube. In the practical part, the author selected the methodology and correct hardware and software equipment for creation of video materials. It was also necessary to create screenplay to ensure the required quality of the final product. Finally, it was necessary to edit created materials in a nonlinear editing program. For this purpose, the author chose Adobe Premiere Pro 2015.1. Next step was to create the appropriate YouTube channel called Abeceda Microsoft Office (Microsoft Office Alphabet) and upload video to it. After that, the author performed pilot tests on a sample of high school students.
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