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Avalia??o da contribui??o de desenvolvedores para projetos de software usando minera??o de reposit?rios de software e minera??o de processosCosta, Daniel Alencar da 01 February 2013 (has links)
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Previous issue date: 2013-02-01 / Coordena??o de Aperfei?oamento de Pessoal de N?vel Superior / Software Repository Mining (MSR) is a research area that analyses software repositories in
order to derive relevant information for the research and practice of software engineering. The
main goal of repository mining is to extract static information from repositories (e.g. code
repository or change requisition system) into valuable information providing a way to support
the decision making of software projects. On the other hand, another research area called
Process Mining (PM) aims to find the characteristics of the underlying process of business
organizations, supporting the process improvement and documentation. Recent works have
been doing several analyses through MSR and PM techniques: (i) to investigate the evolution
of software projects; (ii) to understand the real underlying process of a project; and (iii) create
defect prediction models. However, few research works have been focusing on analyzing the
contributions of software developers by means of MSR and PM techniques. In this context,
this dissertation proposes the development of two empirical studies of assessment of the
contribution of software developers to an open-source and a commercial project using those
techniques. The contributions of developers are assessed through three different perspectives:
(i) buggy commits; (ii) the size of commits; and (iii) the most important bugs. For the opensource
project 12.827 commits and 8.410 bugs have been analyzed while 4.663 commits and
1.898 bugs have been analyzed for the commercial project. Our results indicate that, for the
open source project, the developers classified as core developers have contributed with more
buggy commits (although they have contributed with the majority of commits), more code to
the project (commit size) and more important bugs solved while the results could not indicate
differences with statistical significance between developer groups for the commercial project / Minera??o de Reposit?rios de Software (MSR) ? uma ?rea que procura analisar
reposit?rios de software em busca de informa??es relevantes para a pesquisa e para a pr?tica
na engenharia de software. As minera??es buscam transformar informa??es est?ticas de
reposit?rios de software (sistemas de ger?ncia de configura??o e mudan?as) em informa??es
relevantes que auxiliam a tomada de decis?o dentro do contexto de projetos de software. Por
outro lado, a ?rea de Minera??o de Processos (MP) busca descobrir caracter?sticas dos
processos que s?o utilizados em organiza??es para auxiliar na melhoria e documenta??o
destes processos. Trabalhos recentes t?m buscado utilizar as t?cnicas de MSR e de MP para
realizar diversas an?lises na ?rea de Engenharia de Software, tais como: (i) estudar a evolu??o
dos projetos de software (ii) entender o processo de software real utilizado em um
determinado projeto; e (iii) criar modelos de predi??es de defeitos. Contudo, poucos destes
trabalhos buscam utilizar as t?cnicas de MP e MSR com o objetivo de analisar a contribui??o
de desenvolvedores na implementa??o de sistemas de software. Esta disserta??o de mestrado
prop?e a condu??o de estudos experimentais que buscam avaliar a contribui??o de
desenvolvedores de software para projetos, atrav?s da utiliza??o das t?cnicas de MSR e MP.
A contribui??o dos desenvolvedores ? avaliada sob tr?s diferentes perspectivas: (i) commits
defeituosos; (ii) tamanho dos commits; e (iii) resolu??o de bugs priorit?rios. Dois projetos de
software (um open-source e outro privado) foram analisados sob estas tr?s perspectivas. Para
o projeto open-souce, 12.827 commits e 8.410 bugs foram avaliados, enquanto que para o
projeto privado, 4.663 commits e 1.898 bugs foram avaliados. Os resultados obtidos indicam
que para o projeto open-source os desenvolvedores classificados como desenvolvedores core,
s?o os que mais produzem commits defeituosos (embora tamb?m sejam os que mais produzem
commits), s?o os que contribuem com commits de maior tamanho de c?digo e tamb?m
contribuem com mais bugs priorit?rios solucionados. J? para o projeto privado, os resultados
n?o indicaram uma diferen?a estatisticamente significativa entre os grupos de
desenvolvedores
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Uma abordagem para evolu??o e reconcilia??o de linhas de produtos de software clonadasLima, Gleydson de Azevedo Ferreira 31 March 2014 (has links)
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Previous issue date: 2014-03-31 / Linhas de produtos de software promovem a reutiliza??o em larga escala atrav?s do desenvolvimento de fam?lias de sistemas que: (i) compartilham um n?cleo comum de caracter?sticas previamente implementadas; e (ii) permitem a sele??o e customiza??o das caracter?sticas vari?veis, as quais determinam os comportamentos distintos de cada membro ou produto da fam?lia de sistema. Por raz?es de time-to-market e flexibilidade, a ind?stria de software tem adotado, com frequ?ncia, a t?cnica de clonagem como mecanismo de cria??o de produtos ou de novas linhas de produtos. Apesar das suas vantagens, a t?cnica de clonagem traz dificuldades para a evolu??o e reconcilia??o de caracter?sticas de linhas de produto de software devido aos poss?veis conflitos de integra??o das mudan?as realizadas no c?digo da linha de produto de software original, denominada Source, e a da linha de produto clonada, denominada Target. Esta tese de doutorado prop?e uma abordagem para evolu??o e reconcilia??o de produtos clonadas baseada na ado??o de t?cnicas de minera??o de reposit?rios de software. A abordagem promove a identifica??o de diferentes tipos de conflitos - l?xicos, estruturais e sem?nticos - que podem ocorrer durante a integra??o de caracter?sticas ou tarefas de desenvolvimento da linha de produto original para a linha de produto clonada. O trabalho apresenta os resultados de um estudo emp?rico de caracteriza??o dos tipos de conflitos de integra??o de c?digo em diferentes evolu??es de duas linhas de produto de software de sistemas de informa??o web. Os resultados do estudo demonstram o potencial da abordagem na resolu??o autom?tica ou semi-autom?tica de v?rios dos conflitos existentes, reduzindo assim os custos de evolu??o e reconcilia??o de linhas de produto de software clonadas. / Software product line engineering promotes large software reuse by developing a
system family that shares a set of developed core features, and enables the selection and
customization of a set of variabilities that distinguish each software product family from
the others. In order to address the time-to-market, the software industry has been using
the clone-and-own technique to create and manage new software products or product
lines. Despite its advantages, the clone-and-own approach brings several difficulties for
the evolution and reconciliation of the software product lines, especially because of the
code conflicts generated by the simultaneous evolution of the original software product
line, called Source, and its cloned products, called Target. This thesis proposes an
approach to evolve and reconcile cloned products based on mining software repositories
and code conflict analysis techniques. The approach provides support to the
identification of different kinds of code conflicts ? lexical, structural and semantics ?
that can occur during development task integration ? bug correction, enhancements and
new use cases ? from the original evolved software product line to the cloned product
line. We have also conducted an empirical study of characterization of the code
conflicts produced during the evolution and merging of two large-scale web information
system product lines. The results of our study demonstrate the approach potential to
automatically or semi-automatically solve several existing code conflicts thus
contributing to reduce the complexity and costs of the reconciliation of cloned software
product lines.
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An automated approach for performance deviation analysis of evolving software systemsPinto, Felipe Alves Pereira 18 November 2015 (has links)
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Previous issue date: 2015-11-18 / The maintenance and evolution of software systems have become a critical task over the last years due to the diversity and high demand of features, devices and users. The ability to understand and analyze how newly introduced changes impact the quality attributes of the architecture of those software systems is an essential prerequisite for avoiding the deterioration of the engineering quality of them during their evolution. This thesis proposes an automated approach for the deviation analysis of the quality attribute of performance in terms of execution time (response time). It is implemented by a framework that adopts dynamic analysis and mining software repository techniques to provide an automated way to revel potential sources - commits and issues - of performance deviation in scenarios of an evolving software system. The approach defines four phases: (i) preparation - choosing the scenarios and preparing the target releases; (ii) dynamic analysis - determining the performance of scenarios and methods by calculating their execution time; (iii) deviation analysis - processing and comparing the results of the dynamic analysis for different releases; and (iv) repository mining - identifying development issues and commits associated with performance deviation. Several empirical studies have been developed to assess the approach from different perspectives. An initial study shows the feasibility of the approach to support traceability of quality attributes with static analysis. An exploratory study analyzed the usefulness and domain independence of the proposal in automatically identifying source code assets with performance deviation and the changes that have affected them during an evolution. This study was performed using three systems: (i) SIGAA - a web academic management system; (ii) ArgoUML - an UML modeling tool; and (iii) Netty - a network application framework. A third study has performed an evolutionary analysis of applying the approach to multiple releases of Netty, and the web frameworks Wicket and Jetty. It has analyzed twenty-one releases (seven releases of each system) and addressed a total of 57 scenarios. Overall, we have found 14 scenarios with significant performance deviation for Netty, 13 for Wicket, and 9 for Jetty. In addition, the feedback obtained from an online survey with eight developers of Netty, Wicket and Jetty is also discussed. Finally, in our last study, we built a performance regression model in order to indicate the properties of code changes that are more likely to cause performance degradation. We mined a total of 997 commits, of which 103 were retrieved from degraded code assets, 19 from optimized, while 875 had no impact on execution time. Number of days before release and day of week were the most relevant variables of commits that cause performance degradation in our model. The receiver operating characteristic (ROC) area of our regression model is 60%, which means that deciding if a commit will cause performance degradation or not by using the model is 10% better than a random guess. / A manuten??o e evolu??o de sistemas de software tornou-se uma tarefa bastante cr?tica ao longo dos ?ltimos anos devido ? diversidade e alta demanda de funcionalidades, dispositivos e usu?rios. Entender e analisar como novas mudan?as impactam os atributos de qualidade da arquitetura de tais sistemas ? um pr?-requisito essencial para evitar a deteriora??o de sua qualidade durante sua evolu??o. Esta tese prop?e uma abordagem automatizada para a an?lise de varia??o do atributo de qualidade de desempenho em termos de tempo de execu??o (tempo de resposta). Ela ? implementada por um framework que adota t?cnicas de an?lise din?mica e minera??o de reposit?rio de software para fornecer uma forma automatizada de revelar fontes potenciais ? commits e issues ? de varia??o de desempenho em cen?rios durante a evolu??o de sistemas de software. A abordagem define quatro fases: (i) prepara??o ? escolher os cen?rios e preparar os releases alvos? (ii) an?lise din?mica ? determinar o desempenho de cen?rios e m?todos calculando seus tempos de execu??o? (iii) an?lise de varia??o ? processar e comparar os resultados da an?lise din?mica para releases diferentes? e (iv) minera??o de reposit?rio ? identificar issues e commits associados com a varia??o de desempenho detectada. Estudos emp?ricos foram realizados para avaliar a abordagem de diferentes perspectivas. Um estudo explorat?rio analisou a viabilidade de se aplicar a abordagem em sistemas de diferentes dom?nios para identificar automaticamente elementos de c?digo fonte com varia??o de desempenho e as mudan?as que afetaram tais elementos durante uma evolu??o. Esse estudo analisou tr?s sistemas: (i) SIGAA ? um sistema web para ger?ncia acad?mica? (ii) ArgoUML ? uma ferramenta de modelagem UML? e (iii) Netty ? um framework para aplica??es de rede. Outro estudo realizou uma an?lise evolucion?ria ao aplicar a abordagem em m?ltiplos releases do Netty, e dos frameworks web Wicket e Jetty. Nesse estudo foram analisados 21 releases (sete de cada sistema), totalizando 57 cen?rios. Em resumo, foram encontrados 14 cen?rios com varia??o significante de desempenho para Netty, 13 para Wicket e 9 para Jetty. Adicionalmente, foi obtido feedback de oito desenvolvedores desses sistemas atrav?s de um formul?rio online. Finalmente, no ?ltimo estudo, um modelo de regress?o para desempenho foi desenvolvido visando indicar propriedades de commits que s?o mais prov?veis a causar degrada??o de desempenho. No geral, 997 commits foram minerados, sendo 103 recuperados de elementos de c?digo fonte degradados e 19 de otimizados, enquanto 875 n?o tiveram impacto no tempo de execu??o. O n?mero de dias antes de disponibilizar o release e o dia da semana se mostraram como as vari?veis mais relevantes dos commits que degradam desempenho no nosso modelo. A ?rea de caracter?stica de opera??o do receptor (ROC ? Receiver Operating Characteristic) do modelo de regress?o ? 60%, o que significa que usar o modelo para decidir se um commit causar? degrada??o ou n?o ? 10% melhor do que uma decis?o aleat?ria.
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