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Supporting multiple output devices on an ad-hoc basis in visualisationZha, Xi January 2010 (has links)
In recent years, new visualisation techniques and devices, such as remote visualisation and stereoscopic displays, have been developed to help researchers. In a remote visualisation environment the user may want to see visualisation on a different device, such as a PDA or stereo device, and in different circumstances. Each device needs to be configured correctly, otherwise it may lead to an incorrect rendering of the output. For end users, however, it can be difficult to configure each device without a knowledge of the device property and rendering. Therefore, in a multiple user and multiple display environment, to obtain the correct display for each device can be a challenge. In this project, the focus on investigating a solution that can support end users to use different display devices easily. The proposed solution is to develop an application that can support the ad-hoc use of any display device without the system being preconfigured in advance. Thus, end users can obtain the correct visualisation output without any complex rendering configuration. We develop a client-server based approach to this problem. The client application can detect the properties of a device and the server application can use these properties to configure the rendering software to generate the correct image for subsequent display on the device. The approach has been evaluated through many tests and the results show that using the application is a useful in helping end users use different display devices in visualisation.
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Natural User Interface Design using Multiple Displays for Courier Dispatch Operations.Clifford, Rory January 2013 (has links)
This thesis explores how Natural User Interface (NUI) interaction and Multiple Display Technology (MDT) can be applied to an existing Freight Management System (FMS), to improve the command and control interface of the dispatch operators. Situational Awareness (SA) and Task Efficiency (TE) are identified as being the main requirements for dispatchers. Based on studies that have been performed on SA and TE in other time critical occupations such as Emergency Medical Dispatch (EMD) and Air Traffic Control (ATC), a substitute dispatch display system was designed with focus on courier driver and freight management systems and monitoring. This system aims to alleviate cognitive overheads without disrupting the flow of the existing CFMS by providing extended screen area matched with a natural input mechanism for command and control functionality. This Master’s thesis investigates which of commercial state-of-the-art interface tools is best to use in a wide Field-of-View (FOV) multiple screen display and to dicern if there is any practical impact that a proposed NUI system will have to courier dispatching.
To assess the efficacy of such a hypothetical system the author has developed an experimental prototype that combines a set of three monitors in a Multi-Monitor System to create the overall display system, accompanied with two traditional and two advanced NUI direct and indirect interaction techniques (mouse, trackpad, touch screen and gesture controller). Experiments using the prototype were conducted to determine the optimum configuration for control/display interface based upon task effectiveness, bandwidth and overall user desirability of these methods in supporting behavioural requirements of dispatch workstation task handling. The author use the well-studied and robust Fitts' Law for measuring and analysing user behaviour with NUIs.
Evaluation of the prototype system finds that the multi-touch system paired with the multi-monitor system was the most responsive of the interaction techniques, direct or indirect. Based on these findings, employing such an interaction system is a viable option for deployment in FMS's. However for optimal efficiency, the firmware that supports the interactivity dynamics should be re-designed so it is optimized to touch interaction. This will allow the multi-touch system to be used effectively as an affordance technology. Although the gesture interaction approach has a lot of potential as an alternative NUI device, the performance of gesture input in this experimental setting had the worst performance of all conditions. This finding was largely a result of the interface device limitation within the wide FOV display range of the multi-monitor system. Further design improvements and experimentation are proposed to alleviate this problem for the gesture tracking and for the touchscreen modalities of interaction.
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