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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

Einflüsse der Technik auf die Entwicklung von Rock/Pop-Musik

Schiffner, Wolfgang. January 1991 (has links)
Thesis (doctoral)--Universität Hamburg, 1991. / Includes bibliographical references (p. 308-334) and indexes.
12

Emergent soundscape composition : reflections on virtuality /

Brady, Mark Christopher. January 2005 (has links)
Thesis (M.Sc.) - Simon Fraser University, 2005. / Theses (School of Interactive Arts and Technology) / Simon Fraser University.
13

Einflüsse der Technik auf die Entwicklung von Rock/Pop-Musik

Schiffner, Wolfgang. January 1991 (has links)
Thesis (doctoral)--Universität Hamburg, 1991. / Includes bibliographical references (p. 308-334) and indexes.
14

Atlanta's digital music industry implications for workforce and economic development /

Stephens, Alexa Renee-Marie. January 2007 (has links)
Thesis (M. S.)--City Planning, Georgia Institute of Technology, 2008. / Greene, Todd, Committee Member ; Sawicki, David, Committee Member ; Clark, Jennifer, Committee Chair.
15

Collaborative computer music composition and the emergence of the computer music designer

Faia-Harrison, Carl January 2014 (has links)
This submission explores the development of collaborative computer music creation and the role of the Musical Assistant, or Computer Music Designer, or Live Electronics Designer, or RIM (Réalisateur en informatique musicale) and does so primarily through the consideration of a series of collaborations with composers over the last 18 years. The submission documents and evaluates a number of projects which exemplify my practice within collaborative computer music creation, whether in the form of live electronics, tape-based or fixed media work, as a live electronics performer, or working with composers and others to create original tools and music for artistic creations. A selection of works is presented to exemplify archetypes found within the relational structures of collaborative work. The relatively recent development of this activity as an independent metier is located within its historical context, a context in which my work has played a significant role. The submission evidences the innovative aspects of that work and, more generally, of the role of the Computer Music Designer through consideration of a number of Max patches and program examples especially created for the works under discussion. Finally, the validation of the role of the Computer Music Designer as a new entity within the world of music creation is explored in a range of contexts, demonstrating the ways in which Computer Music Designers not only collaborate in the creation of new work but also generate new resources for computer-based music and new creative paradigms.
16

Bamboo power : performance in gamelan jégog and comparisons with UK gamelan performance

Jiménez, Manuel Anthony January 2015 (has links)
No description available.
17

Transitional Stages Between Everyday Numbness and Fixed Experience

Lindstrand, Karl January 2018 (has links)
The aim of this thesis project has been to explore stages for performance that promotes situational displacement and questions cultural containment and inclusion. By implementing stages that merges with and leaks out in to the surrounding urban environment the aspiration has been to manipulate adjacent urban spaces and by doing so offer an alternative spatial imagination that provokes public consciousness and the possiblity of new subjective and collective engagement within our built environment.
18

Tracing the compositional process : sound art that rewrites its own past : formation, praxis and a computer framework

Rutz, Hanns Holger January 2014 (has links)
The domain of this thesis is electroacoustic computer-based music and sound art. It investigates a facet of composition which is often neglected or ill-defined: the process of composing itself and its embedding in time. Previous research mostly focused on instrumental composition or, when electronic music was included, the computer was treated as a tool which would eventually be subtracted from the equation. The aim was either to explain a resultant piece of music by reconstructing the intention of the composer, or to explain human creativity by building a model of the mind. Our aim instead is to understand composition as an irreducible unfolding of material traces which takes place in its own temporality. This understanding is formalised as a software framework that traces creation time as a version graph of transactions. The instantiation and manipulation of any musical structure implemented within this framework is thereby automatically stored in a database. Not only can it be queried ex post by an external researcher—providing a new quality for the empirical analysis of the activity of composing—but it is an integral part of the composition environment. Therefore it can recursively become a source for the ongoing composition and introduce new ways of aesthetic expression. The framework aims to unify creation and performance time, fixed and generative composition, human and algorithmic “writing”, a writing that includes indeterminate elements which condense as concurrent vertices in the version graph. The second major contribution is a critical epistemological discourse on the question of ob- servability and the function of observation. Our goal is to explore a new direction of artistic research which is characterised by a mixed methodology of theoretical writing, technological development and artistic practice. The form of the thesis is an exercise in becoming process-like itself, wherein the epistemic thing is generated by translating the gaps between these three levels. This is my idea of the new aesthetics: That through the operation of a re-entry one may establish a sort of process “form”, yielding works which go beyond a categorical either “sound-in-itself” or “conceptualism”. Exemplary processes are revealed by deconstructing a series of existing pieces, as well as through the successful application of the new framework in the creation of new pieces.
19

'The digital is everywhere' : negotiating the aesthetics of digital mediation in Montreal's electroacoustic and sound art scenes

Valiquet, Patrick Joseph January 2014 (has links)
In this thesis I argue that the relationship between the increasing ubiquity of digital audio technologies and the transformation of aesthetic hierarchies in electroacoustic and sound art traditions is not deterministic, but negotiated by producers and policy-makers in specific historical and cultural contexts. Interviews, observations, and historical data were gathered during sixteen months of ethnographic fieldwork in the Canadian city of Montreal between 2011 and 2012. Research was conducted and analysed in collaboration with a transnational group of researchers on a programme of comparative research that tracked global changes to music and musical practice associated with digital technologies. The introduction presents Montreal as a rich ecology in which to track struggles for aesthetic authority, detailing its history as a key site of electroacoustic and sound art production, and its local positioning as a politically strategic 'hub' for the Canadian culture industry. Core chapters examine the specific role of digital mediation in the negotiation of electroacoustic and sound art aesthetics from multiple interlocking perspectives: the recursive relationship between technological affordances and theories of mediation; the mobilisation of digital technologies in the delineation of cultural, professional and generational territories; the political contestation of digital literacies and pedagogies; the articulation of the digital's opposition with analogue in the construction of instruments and recording formats; and the effects of the digital on the dynamics of genre and genre hierarchies. The concluding chapter offers a critique of the notion that digital mediation has shifted the balance between the normative and the generative dimensions of genrefication in the scenes in question, and closes by suggesting how a better understanding of this shift at an empirical level can inform an ongoing rethinking of the interaction between technology and aesthetics among scholars, policy makers, and musicians.
20

Acoustical optimization of control room 'A' at the McGill University Recording Studios

Klepko, John January 1991 (has links)
The loudspeaker system and the room interface are the two main components in any listening environment. Research will be conducted focusing on the room component using Control Room 'A' of the McGill University Recording Studio in an attempt to optimize the monitoring situation. The sound field of the room will be broken down and analyzed in both time and frequency domains. The problem areas of the room will be identified and the surfaces altered by means of absorption, reflection and diffusion.

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