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Performance Challenges and Optimization Potential of Peer-to-Peer Overlay Technologies / Leistungsanforderungen und Optimierungspotential von Peer-to-Peer Overlay-TechnologienOechsner, Simon January 2010 (has links) (PDF)
In today's Internet, building overlay structures to provide a service is becoming more and more common. This approach allows for the utilization of client resources, thus being more scalable than a client-server model in this respect. However, in these architectures the quality of the provided service depends on the clients and is therefore more complex to manage. Resource utilization, both at the clients themselves and in the underlying network, determine the efficiency of the overlay application. Here, a trade-off exists between the resource providers and the end users that can be tuned via overlay mechanisms. Thus, resource management and traffic management is always quality-of-service management as well. In this monograph, the three currently significant and most widely used overlay types in the Internet are considered. These overlays are implemented in popular applications which only recently have gained importance. Thus, these overlay networks still face real-world technical challenges which are of high practical relevance. We identify the specific issues for each of the considered overlays, and show how their optimization affects the trade-offs between resource efficiency and service quality. Thus, we supply new insights and system knowledge that is not provided by previous work. / Im heutigen Internet werden immer häufiger Overlay-Strukturen aufgebaut, um eine Dienstleistung zu erbringen. Dieser Ansatz ermöglicht die Nutzung von Client-Ressourcen, so dass er in dieser Hinsicht besser skaliert als das Client-Server-Modell. Die Qualität des zur Verfügung gestellten Dienstes hängt nun aber von den Clients ab und ist daher komplizierter zu steuern. Die Ressourcennutzung, sowohl auf den Clients selbst als auch in dem zugrunde liegenden Netzwerk, bestimmt die Effizienz der Overlay-Anwendung. Hier existiert ein Trade-off zwischen Ressourcen-Anbietern und Endkunden, der über Overlay-Mechanismen geregelt werden kann. Daher ist Ressourcenmanagement und Traffic-Management gleichzeitig immer auch Quality-of-Service-Management. In dieser Arbeit werden die drei derzeit am weitesten im Internet verbreiteten und signifikanten Overlay-Typen berücksichtigt. Diese Overlays sind in populären Anwendungen, die erst vor kurzem an Bedeutung gewonnen haben, implementiert. Daher sind diese Overlay-Netze nach wie vor realen technischen Herausforderungen ausgesetzt, die von hoher praktischer Relevanz sind. Die spezifischen Herausforderungen für jedes der betrachteten Overlays werden identifiziert und es wird gezeigt, wie deren Optimierung den Trade-off zwischen Ressourceneffizienz und Service-Qualität beeinflusst. So werden neue Einsichten und Erkenntnisse über diese Systeme gewonnen, die in früheren Arbeiten nicht existieren.
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Dienstgüte in Wireless Mesh NetworksHerms, André January 2009 (has links)
Zugl.: Magdeburg, Univ., Diss., 2009
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Verteilte optimistische Simulation von stochastischen farbigen PetrinetzenKnoke, Michael January 2006 (has links)
Zugl.: Berlin, Techn. Univ., Diss., 2006
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Analyse der Eigenschaften von assoziativen Speichern für die MustererkennungBässler, Martin. January 1998 (has links)
Stuttgart, Univ., Fakultät Elektrotechnik, Diplomarb., 1998.
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Performance Evaluation of Future Internet Applications and Emerging User BehaviorHoßfeld, Tobias January 2009 (has links)
Zugl.: Würzburg, Univ., Diss., 2009.
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Petri-Netz-basierte Simulation von Geschäftsprozessen : Einsatzmöglichkeiten und Vorgehensmethodik /Küll, Roland. January 1999 (has links) (PDF)
Diss. Wirtsch.-wiss. St. Gallen, 1999 ; Nr. 2289. / Literaturverz.
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Grouping wireless picocells to build a local area wireless infrastructure fast and efficient local mobility management and range extension /Weinmiller, Jost. Unknown Date (has links)
Techn. Universiẗat, Diss., 2000--Berlin.
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Wireless LAN performance studies in the context of 4G networksHeck, Klaus January 2005 (has links) (PDF)
Wireless communication is nothing new. The first data transmissions based on electromagnetic waves have been successfully performed at the end of the 19th century. However, it took almost another century until the technology was ripe for mass market. The first mobile communication systems based on the transmission of digital data were introduced in the late 1980s. Within just a couple of years they have caused a revolution in the way people communicate. The number of cellular phones started to outnumber the fixed telephone lines in many countries and is still rising. New technologies in 3G systems, such as UMTS, allow higher data rates and support various kinds of multimedia services. Nevertheless, the end of the road in wireless communication is far from being reached. In the near future, the Internet and cellular phone systems are expected to be integrated to a new form of wireless system. Bandwidth requirements for a rich set of wireless services, e.g.\ video telephony, video streaming, online gaming, will be easily met. The transmission of voice data will just be another IP based service. On the other hand, building such a system is by far not an easy task. The problems in the development of the UMTS system showed the high complexity of wireless systems with support for bandwidth-hungry, IP-based services. But the technological challenges are just one difficulty. Telecommunication systems are planned on a world-wide basis, such that standard bodies, governments, institutions, hardware vendors, and service providers have to find agreements and compromises on a number of different topics. In this work, we provide the reader with a discussion of many of the topics involved in the planning of a Wireless LAN system that is capable of being integrated into the 4th generation mobile networks (4G) that is being discussed nowadays. Therefore, it has to be able to cope with interactive voice and video traffic while still offering high data rates for best effort traffic. Let us assume a scenario where a huge office complex is completely covered with Wireless LAN access points. Different antenna systems are applied in order to reduce the number of access points that are needed on the one hand, while optimizing the coverage on the other. No additional infrastructure is implemented. Our goal is to evaluate whether the Wireless LAN technology is capable of dealing with the various demands of such a scenario. First, each single access point has to be capable of supporting best-effort and Quality of Service (QoS) demanding applications simultaneously. The IT infrastructure in our scenario consists solely of Wireless LAN, such that it has to allow users surfing the Web, while others are involved in voice calls or video conferences. Then, there is the problem of overlapping cells. Users attached to one access point produce interference for others. However, the QoS support has to be maintained, which is not an easy task. Finally, there are nomadic users, which roam from one Wireless LAN cell to another even during a voice call. There are mechanisms in the standard that allow for mobility, but their capabilities for QoS support are yet to be studied. This shows the large number of unresolved issues when it comes to Wireless LAN in the context of 4G networks. In this work we want to tackle some of the problems.
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Vergleich der Anwendung Neuronaler Netze und Genetischer Algorithmen zur Lösung von Problemen der Finanzprognose /Baumgartner, Philipp. January 1998 (has links)
Thesis (doctoral)--Hochschule St. Gallen für Wirtschafts-, Rechts- und Sozialwissenschaften, 1998.
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Ein Beitrag zur Qualifizierung von Verkehrsdaten mit Bayesschen NetzenJunghans, Marek January 2009 (has links)
Zugl.: Dresden, Techn. Univ., Diss., 2009
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