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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

IMPLEMENTATION OF A STRICT OPTIMISTIC CONCURRENCY CONTROL PROTOCOL

THAKUR, KISHOREKUMAR SINGH 01 January 2008 (has links)
In today's database management systems (DBMS), concurrency control is one of the main issues that draw a lot of attention. Concurrency control protocols prevent changes to the database made by one user to interfere with those made by another user. During last couple of decades, many new concurrency control mechanisms were introduced into the study of database management systems. Researchers have designed new concurrency control algorithms and examined their performances in comparison with well known concurrency control mechanisms, which are widely used in today's database management systems. The results reported to date, rather than being definitive, have tended to be quite contradictory [1]. The main cause of such findings is use of different assumptions and implications when defining a simulation model for database management systems. Different coding schemes and logical programmatic flows play another important role in obtaining questionable results. In this paper, rather than proposing yet another concurrency control algorithm, I will implement a standardized simulation model within windows application that can then be used by any researcher to test performance of his concurrency control protocol. I will implement Optimistic Concurrency control protocol to validate functionality of my application and compare it with two phase locking protocol.
2

Virtual files : a framework for experimental design

Ross, George D. M. January 1983 (has links)
The increasing power and decreasing cost of computers has resulted in them being applied in an ever widening area. In the world of Computer Aided Design it is now practicable to involve the machine in the earlier stages where a design is still speculative, as well as in the later stages where the computer's calculating ability becomes paramount. Research on database systems has not followed this trend, concentrating instead on commercial applications, with the result that there are very few systems targeted at the early stages of the design process. In this thesis we consider the design and implementation of the file manager for such a system, first of all from the point of view of a single designer working on an entire design, and then from the point of view of a team of designers, each working on a separate aspect of a design. We consider the functionality required of the type of system we are proposing, defining the terminology of experiments to describe it. Having ascertained our requirements we survey current database technology in order to determine to what extent it meets our requirements. We consider traditional concurrency control methods and conclude that they are incompatible with our requirements. We consider current data models and conclude that, with the exception of the persistent programming model, they are not appropriate in the context required, while the implementation of the persistent programming model provides transactions on data structures but not experiments. The implementation of experiments is considered. We examine a number of potential methods, deciding on differential files as the one most likely both to meet our requirements and to have the lowest overheads. Measurements conducted on both a preliminary and a full-scale implementation confirm that this is the case. There are, nevertheless, further gains in convenience and performance to be obtained by exploiting the capabilities of the hardware to the full; we discuss these in relation to virtual memory systems, with particular reference to the VAX/VMS environment. Turning to the case where several designers are each working on a (nearly) distinct part of a design, we consider how to detect conflicts between experiments. Basing our approach on optimistic concurrency control methods, we show how read and write sets may be used to determine those areas of the database where conflicts might arise. As an aside, we show how the methods we propose can be used in an alternative approach to optimistic concurrency control, giving a reduction in system overheads for certain applications. We consider implementation techniques, concluding that a differential files approach has significant advantages in maintaining write sets, while a two-level bitmap may be used to maintain read sets efficiently.
3

A FAMILY OF HIERARCHICAL CONCURRENCY CONTROL PROTOCOLS

Xiong, Weidong 01 August 2018 (has links)
In this thesis, we propose a family of concurrency control protocols for high data contention database environments. The first one is called the Prudent-Precedence Concurrency Control (PPCC) protocol. It is prudently more aggressive in permitting more serializable schedules than two-phase locking and maintains a restricted precedence among conflicting transactions and commits the transactions according to the serialization order established in the executions. The second one is a family of hierarchical concurrency control protocols called the Hierarchical Precedence Concurrency Control (HPCC) protocols. It maintains cycle-free precedence hierarchies for conflicting transactions. Conflicting operations are allowed to proceed only if the hierarchical orderings of precedence is not violated. Transactions also commit based on the serialization order established during the executions. Detailed simulation models have been implemented for all these protocols and extensive experiments have been conducted to evaluate the performance of the proposed approaches. The results demonstrate that the proposed algorithms outperform the two-phase locking and optimistic concurrency control over a wide range of system workloads.
4

Framework for Real-time collaboration on extensive Data Types using Strong Eventual Consistency

Masson, Constantin 12 1900 (has links)
La collaboration en temps réel est un cas spécial de collaboration où les utilisateurs travaillent sur le même élément simultanément et sont au courant des modifications des autres utilisateurs en temps réel. Les données distribuées doivent rester disponibles et consistant tout en étant répartis sur plusieurs systèmes physiques. "Strong Consistency" est une approche qui crée un ordre total des opérations en utilisant des mécanismes tel que le "locking". Cependant, cela introduit un "bottleneck". Ces dix dernières années, les algorithmes de concurrence ont été étudiés dans le but de garder la convergence de tous les replicas sans utiliser de "locking" ni de synchronisation. "Operational Trans- formation" et "Conflict-free Replicated Data Types (CRDT)" sont utilisés dans ce but. Cependant, la complexité de ces stratégies les rend compliquées à intégrer dans des logicielles conséquents, comme les éditeurs de modèles, spécialement pour des data structures complexes comme les graphes. Les implémentations actuelles intègrent seulement des data linéaires tel que le texte. Dans ce mémoire, nous présentons CollabServer, un framework pour construire des environnements de collaboration. Il a une implémentation de CRDTs pour des data structures complexes tel que les graphes et donne la possibilité de construire ses propres data structures. / Real-time collaboration is a special case of collaboration where users work on the same artefact simultaneously and are aware of each other’s changes in real-time. Shared data should remain available and consistent while dealing with its physically distributed aspect. Strong Consistency is one approach that enforces a total order of operations using mechanisms, such as locking. This however introduces a bottleneck. In the last decade, algorithms for concurrency control have been studied to keep convergence of all replicas without locking or synchronization. Operational Transformation and Conflict free Replicated Data Types (CRDT) are widely used to achieve this purpose. However, the complexity of these strategies makes it hard to integrate in large software, such as modeling editors, especially for complex data types like graphs. Current implementations only integrate linear data, such as text. In this thesis, we present CollabServer, a framework to build collaborative environments. It features a CRDTs implementation for complex data types such as graphs and gives possibility to build other data structures.

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