Spelling suggestions: "subject:"pervasive augmented eality"" "subject:"pervasive augmented ideality""
1 |
Glanceable AR: Towards a Pervasive and Always-On Augmented Reality FutureLu, Feiyu 06 July 2023 (has links)
Augmented reality head-worn displays (AR HWDs) have the potential to assist personal computing and the acquisition of everyday information. With advancements in hardware and tracking, these devices are becoming increasingly lightweight and powerful. They could eventually have the same form factor as normal pairs of eyeglasses, be worn all-day, overlaying information pervasively on top of the real-world anywhere and anytime to continuously assist people’s tasks. However, unlike traditional mobile devices, AR HWDs are worn on the head and always visible. If designed without care, the displayed virtual information could also be distracting, overwhelming, and take away the user’s attention from important real- world tasks. In this dissertation, we research methods for appropriate information displays and interactions with future all-day AR HWDs by seeking answers to four questions: (1) how to mitigate distractions of AR content to the users; (2) how to prevent AR content from occluding the real-world environment; (3) how to support scalable on-the-go access to AR content; and (4) how everyday users perceive using AR systems for daily information acquisition tasks. Our work builds upon a theory we developed called Glanceable AR, in which digital information is displayed outside the central field of view of the AR display to minimize distractions, but can be accessed through a quick glance. Through five projects covering seven studies, this work provides theoretical and empirical knowledge to prepare us for a pervasive yet unobtrusive everyday AR future, in which the overlaid AR information is easily accessible, non-invasive, responsive, and supportive. / Doctor of Philosophy / Augmented reality (AR) refers to a technology in which digital information is overlaid on the real-world environment. This provides great potential for everyday uses, because users can view and interact with digital apps anywhere and anytime even when physical screens are unavailable. However, depending on how the digital information is displayed, it could quickly occupy the user’s view, block the real-world environment, and distract or overwhelm users. In this dissertation work, we research ways to deliver and interact with virtual information displayed in AR head-worn displays (HWDs). Our solution centers around the Glanceable AR concept, in which digital information is displayed in the periphery of users’ views to remain unobtrusive, but can be accessed through a glance when needed. Through empirical evaluations, we researched the feasibility of such solutions, and distilled lessons learned for future deployment of AR systems in people’s everyday lives.
|
2 |
Design and Evaluation of Virtual Displays to Enable the Future of Work from AnywherePavanatto Soares, Leonardo 09 September 2024 (has links)
The future of work is rapidly evolving, particularly in knowledge-based professions such as programming, engineering, and scientific research. These fields traditionally rely on physical monitors in office settings. However, with the rise of hybrid work models fueled by technological advances and the COVID-19 pandemic, there is a growing need for flexible and portable display solutions. Workers can now operate from remote settings, their homes, or mobile scenarios while still requiring substantial screen space to complete their tasks. This dissertation investigates the design and evaluation of virtual displays rendered through head-worn displays (HWDs) as a promising alternative, aiming to optimize them for productive work. These displays offer flexibility, allowing users to achieve large monitor spaces in virtual or augmented reality environments, adaptable to any location. We aim to answer three research questions: (1) ``How does replacing or extending physical monitors with virtual displays using current technology impact the user experience of productivity tasks?'', (2) ``How can we take advantage of the spatial flexibility property of virtual displays to eliminate screen boundaries and increase the amount of space available to users?'', and (3) ``How can we leverage properties of virtual displays to design techniques that minimize overhead in window management tasks without reducing user freedom?'' Through careful interface design and empirical user studies, we seek to understand how to leverage the unique capabilities of HWDs to enhance productivity, preparing the groundwork for future virtual display systems as technology advances. / Doctor of Philosophy / The future of work is rapidly evolving, particularly in knowledge-based professions such as programming, engineering, and scientific research. These fields traditionally rely on physical monitors in office settings. However, with the rise of hybrid work models fueled by technological advances and the COVID-19 pandemic, there is a growing need for flexible and portable display solutions. Workers can now operate from remote settings, their homes, or mobile scenarios while still requiring substantial screen space to complete their tasks. This dissertation investigates the design and evaluation of virtual displays rendered through virtual or augmented reality headsets as a promising alternative, aiming to optimize them for productive work. These displays offer flexibility, allowing users to achieve large monitor spaces while being adaptable to any location. Our research aims to understand how replacing or extending physical monitors with virtual displays impacts productivity, how to maximize the available space and organization, and how to design techniques that make it easier to organize and access windows. Through careful design of these displays and testing with users, we seek to understand how we can take advantage of the capabilities provided by AR/VR headsets to enhance productivity and pave the way for future displays.
|
Page generated in 0.0979 seconds