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Převod trojúhelníkových polygonálních 3D sítí na 3D spline plochy / 3D Triangles Polygonal Mesh Conversion on 3D Spline SurfacesJahn, Zdeněk Unknown Date (has links)
In computer graphics we can handle unstructured triangular 3D meshes which are not too usable for processing through their irregularity. In these situations it occurs need of conversion that 3D mesh to more suitable representation. Some kind of 3D spline surface can be proper alternative because it institutes regularity in the form of control points grid and that's why it is more suitable for next processing. During conversion, which is described in this thesis, quadrilateral 3D mesh is constructed at first. This mesh has regular structure but mainly the structure corresponds to structure of control points grid of resulting 3D spline surface. Created quadrilateral 3D mesh can be saved and consequently used in specific modeling applications for T-spline surface creation.
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