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Develop problem solving skills in secondary mathematics classroom through digital game designTam, Long-fai, Frankie., 譚朗暉. January 2010 (has links)
This study examined the use of digital game design and development process in secondary mathematic classroom to develop students’ mathematical problem-solving skills. The findings indicated students were able to acquire new mathematical concept and applied the newly acquired knowledge to solve different problems throughout the game design and development process. The game development process was highly motivating and it promoted students learning attitudes and interests in general. However, the complex skills required in the game development process did discourage one of the students. / published_or_final_version / Education / Master / Master of Science in Information Technology in Education
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The relative functions of text and drawing in computer-supported collaborative problem-solvingYip, Wan-hung., 葉韞紅. January 2000 (has links)
published_or_final_version / Psychology / Master / Master of Philosophy
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A case study of integrating ICT in task-based lessons in a Hong Kong senior secondray school陳國琴, Tan, Kok-khim, Verna. January 2002 (has links)
published_or_final_version / Education / Master / Master of Science in Information Technology in Education
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