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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Финансово-экономическое обоснование проекта создания садового центра в г. Нижний Тагил : магистерская диссертация / Financial and economic justification of the project to create a garden center in Nizhny Tagil

Иванченко, Д. М., Ivanchenko, D. M. January 2021 (has links)
Магистерская диссертация состоит из введения, трех глав, заключения и списка литературы, включающего 77 наименований. Основная часть диссертационной работы изложена на 91 страниц, содержит 28 таблиц,24 рисунка и 4 формулы. В результате проведенных исследований продемонстрирована возможность реализации проекта по разработке реконцепции здания, строительства питомника растений с вертикальными салатными фермами и мойки самообслуживания. Определены источники финансирования, сформирован бюджет проекта, рассчитаны показатели экономической эффективности проекта. В заключении сформулированы основные выводы и обобщены результаты исследования. / The master's thesis consists of an introduction, three chapters, a conclusion and a list of references, including 77 titles. The main part of the thesis is presented on 91 pages, contains 28 tables, 24 figures and 4 formulas. As a result of the conducted research, the possibility of implementing a project for the development of a building reconstruction, the construction of a plant nursery with vertical salad farms and a self-service car wash was demonstrated. The sources of financing were determined, the project budget was formed, and the indicators of the project's economic efficiency were calculated. In conclusion, the main conclusions are formulated and the results of the study are summarized.
2

3D layered articulated object from a single 2D drawing

Noé, Estelle January 2017 (has links)
Modeling articulated objects made of rigid layered parts used to populate 3D scenes in video games or movie production is a complex and time-consuming task for digital artists. This work proposes a sketch-based approach to efficiently model 3D layered articulated objects, such as animals with rigid shells and armors, in annotating a single 2D photo manually, and eventually fabricate it from automatically computed 2D patterns. In considering symmetrical objects seen under a 3/4 view, and an- notating salient features such as extremities of the rigid articulated parts as a mix of circular and Bézier curve, this approach is able to retrieve depth information, hidden parts, and rotation-articulated structure. The resulting shape consists of a set of quadrangulated polygons that may be flattened in 2D. Details such as ears, tails, and legs were further models using dedicated annotations. The accuracy of the reconstruction has been validated on synthetic cylindrical examples, and its ro- bustness in reconstructing a 3D model of armor, armadillo, and shrimp. The latter was finally fabricated using paper. / Att modellera artikulerade objekt gjorda av styva delar lagda i lager som används till att fylla 3D-scener i datorspel och filmskapande är en komplex och tidsödande uppgift för digitala konstnärer. Den här undersökningen föreslår ett skiss-baserat tillvägagångssätt att effektivt modellera artikulerade 3D-objekt lagda i lager, såsom djur med styva skal och rustning, i att annotera ett 2D-foto manuellt, och eventuellt skapa det från automatiskt beräknade 2D-mönster. Hänsyn är tagen till symmetriska objekt sedda under en 3/4 vy, och annotera framträdande egenskapersåsom extremiteter av de styva artikulerade delarna som en blandning avcirkulära och Bézier-kurvor, kan det här tillvägagångssättet hämta information om djup, gömda delar och rotations-artikulerade strukturer. Den slutliga formen består av ett set av fyrsidiga polygoner som kan bli tillplattade i 2D. Detaljer såsom öron, svansar och ben där framtida modeller använder dedikerade annotationer. Noggrannheten av rekonstruktionen har blivit validerad på syntetiska cylindriska exempeloch dess robusthet i att rekonstruera en 3D-modell av en rustning, ett bältdjur och en räka. Den senare skapades slutligen med hjälp av papper.

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