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Design of a Real-time Image-based Distance Sensing System by Stereo Vision on FPGA2012 August 1900 (has links)
A stereo vision system is a robust method to sense the distance information in a scene. This research explores the stereo vision system from the fundamentals of stereo vision and the
computer stereo vision algorithm to the final implementation of the system on a FPGA chip. In a stereo vision system, images are captured by a pair of stereo image sensors. The distance information
can be derived from the disparities between the stereo image pair, based on the theory of binocular geometry. With the increasing focus on 3D vision, stereo vision is becoming a hot topic in the areas of computer games, robot vision and medical applications. Particularly, most stereo vision systems are expected to be used in real-time applications.
In this thesis, several stereo correspondence algorithms that determine the disparities between stereo image pair are examined. The algorithms can be categorized into global stereo algorithms and local stereo algorithms depending on the optimization techniques. The global algorithms examined are the Dynamic Time Warp (DTW) algorithm and the DTW with quantization algorithm, while the local algorithms examined are the window based Sum of Squared Differences (SSD), Sum of Absolute Differences (SAD) and Census transform correlation algorithms. With analysis among them, the window based
SAD correlation algorithm is proposed for implementation on a FPGA platform.
The proposed algorithm is implemented onto an Altera DE2 board featuring an Altera Cyclone II 2C35 FPGA. The implemented module of the algorithm is simulated using ModelSim-Altera to verify the correctness of its functionality. Along with a pair of stere image sensors and a LCD monitor, a stereo vision system is built. The entire system realizes a real-time video frame rate of 16.83 frames per second with an image resolution of 640 by 480 and produces disparity maps in which the objects are clearly distinguished by their relative distance information.
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Desenvolvimento e implementação de instrumentação eletrônica para criação de estímulos visuais para experimentos com o duto óptico da mosca / High-performance visual stimulation system for use in neuroscience experiments with the blowflyGazziro, Mario Alexandre 23 September 2009 (has links)
O presente trabalho descreve o desenvolvimento de geradores de estímulos visuais para serem utilizados em experimentos de neurociência com invertebrados, tais como moscas. O experimento consiste na visualização de uma imagem fixa que é movida horizontalmente de acordo com os dados de estímulo recebidos. O sistema é capaz de exibir 640x480 pixels com 256 níveis intensidade a 200 frames por segundo em monitores de varredura convencional. É baseado em hardware reconfigurável (FPGA), incluindo a lógica para gerar as temporizações do vídeo, dos sinais de sincronismo, assim como da memória de vídeo. Uma lógica de controle especial foi incluída para atualizar o deslocamento horizontal da imagem, de acordo com os estímulos desejados, a uma taxa de 200 quadros por segundo. Em um dos geradores desenvolvidos, a fim de duplicar a resolução de posicionamento horizontal, passos artificiais entre-pixels foram implementados usando dois frame buffers de vídeo, contendo respectivamente os pixels ímpares e pares da imagem original a ser exibida. Esta implementação gerou um efeito visual capaz de dobrar a capacidade de posicionamento horizontal deste gerador. / This thesis describes the development of many visual stimulus generators to be used in neuroscience experiments with invertebrates such as flies. The experiment consists in the visualization of a fixed image which is moved horizontally according to the received stimulus data. The system is capable to display 640x480 pixels with 256 intensity levels at 200 frames per second on conventional raster monitors. It´s based on reconfigurable hardware (FPGA), includes the logic to generate video timings and synchronization signals as well as the video memory. Special control logic was included to update the horizontal image offsets according to the desired stimulus data at 200 fps. In one of the developed generators, with the intent to double the horizontal positioning resolution, artificial interpixel steps are implemented using two video frame buffer containing respectively the odd and the even pixels of the original image to be displayed. This implementation generates a visual effect capable to double the horizontal positioning capabilities of the generator.
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Desenvolvimento e implementação de instrumentação eletrônica para criação de estímulos visuais para experimentos com o duto óptico da mosca / High-performance visual stimulation system for use in neuroscience experiments with the blowflyMario Alexandre Gazziro 23 September 2009 (has links)
O presente trabalho descreve o desenvolvimento de geradores de estímulos visuais para serem utilizados em experimentos de neurociência com invertebrados, tais como moscas. O experimento consiste na visualização de uma imagem fixa que é movida horizontalmente de acordo com os dados de estímulo recebidos. O sistema é capaz de exibir 640x480 pixels com 256 níveis intensidade a 200 frames por segundo em monitores de varredura convencional. É baseado em hardware reconfigurável (FPGA), incluindo a lógica para gerar as temporizações do vídeo, dos sinais de sincronismo, assim como da memória de vídeo. Uma lógica de controle especial foi incluída para atualizar o deslocamento horizontal da imagem, de acordo com os estímulos desejados, a uma taxa de 200 quadros por segundo. Em um dos geradores desenvolvidos, a fim de duplicar a resolução de posicionamento horizontal, passos artificiais entre-pixels foram implementados usando dois frame buffers de vídeo, contendo respectivamente os pixels ímpares e pares da imagem original a ser exibida. Esta implementação gerou um efeito visual capaz de dobrar a capacidade de posicionamento horizontal deste gerador. / This thesis describes the development of many visual stimulus generators to be used in neuroscience experiments with invertebrates such as flies. The experiment consists in the visualization of a fixed image which is moved horizontally according to the received stimulus data. The system is capable to display 640x480 pixels with 256 intensity levels at 200 frames per second on conventional raster monitors. It´s based on reconfigurable hardware (FPGA), includes the logic to generate video timings and synchronization signals as well as the video memory. Special control logic was included to update the horizontal image offsets according to the desired stimulus data at 200 fps. In one of the developed generators, with the intent to double the horizontal positioning resolution, artificial interpixel steps are implemented using two video frame buffer containing respectively the odd and the even pixels of the original image to be displayed. This implementation generates a visual effect capable to double the horizontal positioning capabilities of the generator.
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On-line Analýza Dat s Využitím Vizuálních Slovníků / On-line Data Analysis Based on Visual CodebooksBeran, Vítězslav Unknown Date (has links)
Práce představuje novou adaptabilní metodu pro on-line vyhledávání videa v reálném čase pomocí vizuálních slovníků. Nová metoda se zaměřuje na nízkou výpočetní náročnost a přesnost vyhledání při on-line použití. Metoda vychází z technik využitých u statických vizuálních slovníků. Tyto běžné techniky jsou upraveny tak, aby byly schopné se adaptovat na proměnlivá data. Postupy, které toto u nové metody řeší, jsou - dynamická inverzní frekvence dokumentů, adaptabilní vizuální slovník a proměnlivý invertovaný index. Navržený postup byl vyhodnocen na úloze vyhledávání videa a prezentované výsledky ukazují, jaké vlastnosti má adaptabilní metoda ve srovnání se statickým přístupem. Nová adaptabilní metoda je založena na konceptu plovoucího okna, který definuje, jakým způsobem se vybírají data pro adaptaci a ke zpracování. Společně s konceptem je definován i matematický aparát, který umožňuje vyhodnotit, jak koncept nejlépe využít pro různé metody zpracování videa. Praktické využití adaptabilní metody je konkrétně u systémů pro zpracování videa, kde se očekává změna v charakteru vizuálních dat nebo tam, kde není předem známo, jakého charakteru vizuální data budou.
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