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An architecture of interlocking orderVaghari, Khosrow D. January 1991 (has links)
Ludwing Mies van der Rohe (1886-1969) was by consensus one of the twentieth century’s most illustrious architects. He stated, “Things by themselves create no order. Order as the definition of meaning and measure of being is missing today; it must be worked toward, anew”.
Order is a visual effect of a cumulative sequence of views. Viewing a presence of order in a building is cause for good feeling and it is the speaker of existence and reason for being. The repetition of walls in a composition creates patterns, and patterns effect order in creation of space. Changing the presence of order in a relative fashion is the dance of the walls, pleasure of a great sense of interest, motive of thought and ambiguity.
Going from a broad expansion to a narrow slot, coming from a dark place to a bright place, moving from lower level to higher platform, going from inside to outside, using steps for positioning of better views of nature and stepping down to touching cold clear spring water, all are reasons for our being, sense of pleasure and great feelings. Any building which can give us a good feeling and sense of pleasure close to that of nature is Architecture.
This study is about interlocking order among architectural elements in the design of an architecture. For this study, the building which is designed to emulate an architecture of interlocking order is an Institute for Scholarly Studies. This building is designed for the thinker to come and be educated, to learn from, to teach others and to relax and enjoy the essence of a beautiful place. It is to be a place of meditation and a place of conversation for two people who desire privacy or for more people who wish to engage in conversation.
Program requirements dictate to provide facilities to serve the purpose of the organization and to give a sense and meaning that its existence enhance the feeling and sense of pleasure of the viewers and the users.
The design of this place is generated from repetition of a wall within a wall which has been gained by constantly reframing the problems and repeatedly searching for solutions. The problems occurring throughout the design have been resolved by learning, experiencing, and journeying in search of discovery through visual inspection and sensing through imagination of physical models and drawings which are made interactively.
The sense of experiencing a place, what we see, hear, smell, and feel, is very important in design of architecture. These factors were carried along and incorporated into design in order to improve the quality of the building. Also, it was very important to locate and determine where and what the center of focus of the building should be.
These were the subject matter and the motives of design. Some of these were captured in the preliminary sketches and have remained dominant themes throughout the design. / Master of Architecture
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Cyberspace: escaping flatland: a study of design in the virtual environmentMiller, Gordon Glazebrook January 1991 (has links)
Architecture is a spatial reality and, as such, should be designed spatially. Traditional methods of two dimensional design offer limited insight to the nature of the built project. By designing a project in three dimensions from its inception, an architect comes closer to the actuality of the building. This thesis addresses the possibilities and realities of three dimensional computer aided design.
Radical changes in computer technology have made interactive three dimensional design possible. Clusters of processing units acting in parallel offer unprecedented flexibility and computing power. New methods of input such as voice and gesture activation are allowing greater flexibility of input. The future of three dimensional computer aided design points to higher resolution displays, holographic imaging, and spatial object manipulation.
The vehicle for this architectural thesis is a computer research facility; The National Institute for Advanced Media. The project addresses the demands that new computer technologies place on architecture. It also offers a direction for designing with these new technologies.
This thesis contains an analysis of the architectural project, a complete description of the architectural process, and a summary of all software packages considered. The Apple Macintosh IIfx was chosen as the hardware platform for this investigation because of its object oriented graphical environment and for its advanced multimedia capabilities. / Master of Architecture
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The temporary and the permanentMetzger, A. Susanne January 1993 (has links)
When the design of a building is understood as a creation of ideas, and construction as putting these ideas into reality, then a building is only created once, and every change or growth will be just another construction phase. Under these circumstances, the act of creating the basis for flexibility requires the knowledge about quality and location of changes at a time when the building, Its use and Its user configuration do not exist. Since form and function are closely tied together, designing for flexibility will influence form. In the past, what was thought to be the most flexible building tended to have the most unspecific form. It must be the contributIon of architecture to achieve both, the adaptability for change, and the ability to express and interpret time, place and meaning.
Since the introduction of mass production, building flexibility has been a leading economic factor in the planning of industrial and commercial facilities. Technological progress not only affects production conditions, but also constantly redefines requirements for spatial quality and the building conception.
For the benefit of architectural meaning, and a work environment that can meet human requirements under changing conditions, planning methods and architectural concepts must distinguish between spaces with different flexibility demands. The sum of functions in a building can be divided in work-related and people·related activities. Work-related activities are production-oriented involving a relatively high degree of technology. People-reIated activities are oriented toward the basic human needs involving a relatively low degree of flexibility. Whereas work related functions have a high frequency of change affecting the building in many degrees, people-related spaces hardly ever change experiencing rearrangements rather than construction work. In architectural design, the relationship between these two different types of space finds expression. As examples in the past show, there is a variety of architectural interpretation of flexibility. The ability to replace elements in a building’s metabolic transformation is influenced by architectural order. In the design of a Research and Development Center an order is created serving work and people functions and distinguishing between temporary and permanent areas. / Master of Architecture
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