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Design of a Novel Tripedal Locomotion Robot and Simulation of a Dynamic Gait for a Single StepHeaston, Jeremy Rex 02 October 2006 (has links)
Bipedal robotic locomotion based on passive dynamics is a field that has been extensively researched. By exploiting the natural dynamics of the system, these bipedal robots consume less energy and require minimal control to take a step. Yet the design of most of these bipedal machines is inherently unstable and difficult to control since there is a tendency for the machine to fall once it stops walking.
This thesis presents the design and analysis of a novel three-legged walking robot for a single step. The STriDER (Self-excited Tripedal Dynamic Experimental Robot) incorporates aspects of passive dynamic walking into a stable tripedal platform. During a step, two legs act as stance legs while the other acts as a swing leg. A stance plane, formed by the hip and two ground contact points of the stance legs, acts as a single effective stance leg. When viewed in the sagittal plane, the machine can be modeled as a planar four link pendulum. To initiate a step, the legs are oriented to push the center of gravity outside of the stance legs. As the body of the robot falls forward, the swing leg naturally swings in between the two stance legs and catches the STriDER. Once all three legs are in contact with the ground, the robot regains its stability and the posture of the robot is then reset in preparation for the next step.
To guide the design of the machine, a MATLAB simulation was written to allow for tuning of several design parameters, including the mass, mass distribution, and link lengths. Further development of the code also allowed for optimization of the design parameters to create an ideal gait for the robot. A self-excited method of actuation, which seeks to drive a stable system toward instability, was used to control the robot. This method of actuation was found to be robust across a wide range of design parameters and relatively insensitive to controller gains. / Master of Science
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Work Space Analysis and Walking Algorithm Development for A Radially Symmetric Hexapod RobotShowalter, Mark Henry 08 September 2008 (has links)
The Multi-Appendage Robotic System (MARS) built for this research is a hexapod robotic platform capable of walking and performing manipulation tasks. Each of the six limbs of MARS incorporates a three-degree of freedom (DOF), kinematically spherical proximal joint, similar to a shoulder or hip joint; and a 1-DOF distal joint, similar to an elbow or knee joint. Designing walking gaits for such multi-limb robots requires a thorough understanding of the kinematics of the limbs, including their workspace. The specic abilities of a walking algorithm dictate the usable workspace for the limbs. Generally speaking, the more general the walking algorithm is, the less constricted the workspace becomes. However, the entire limb workspace cannot be used in a continuous, statically stable, alternating tripedal gait for such a robot; therefore a subset of the limb workspace is dened for walking algorithms. This thesis develops MARS limb workspaces in the knee up conguration, and analyzes its limitations for walking on planar surfaces. The workspaces range from simple 2D geometry to complex 3D volumes.
While MARS is a hexapedal robot, the tasks of dening the workspace and walking agorthm for all six limbs can be abstracted to a single limb using the constraint of a tripedal, statically stable gait. Based on understanding the behavior of an individual limb, a walking algorithm was developed to allow MARS to walk on level terrain. The algorithm is adaptive in that it continously updates based on control inputs. Open Tech developed a similar algorithm, based on a 2D workspace. This simpler algorithm developed resulted in smooth gait generation, with near-instantaneous response to control input. This accomplishment demonstrated the feasibility of implementing a more sophisticated algorithm, allowing for inputs of all six DOF: x and y velocity, z velocity or walking height, yaw, pitch and roll. This latter algorithm uses a 3D workspace developed to aord near-maximum step length. The workspace analysis and walking algorithm development in this thesis can be applied to the further advancement of walking gait generation algorithms. / Master of Science
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Investigation of Standing Up Strategies and Considerations for Gait Planning for a Novel Three-Legged Mobile RobotMorazzani, Ivette Marie 22 May 2008 (has links)
This thesis addresses two important issues when operating the novel three legged mobile robot STriDER (Self-excited Tripedal Dynamic Experimental Robot); how to stand up after falling down while minimizing the motor torques at the joints and considerations for gait planning. STriDER uses a unique tripedal gait to walk with high energy efficiency and has the ability to change directions. In the first version of STriDER, the concept of passive dynamic locomotion was emphasized; however, for the new version, all joints are actively controlled for robustness. The robot is inherently stable when all three feet are on the ground due to its tripod stance, but it can still fall down if it trips while taking a step or if unexpected external forces act on it. The unique structure of STriDER makes the simple task of standing up challenging for a number of reasons; the high height of the robot and long limbs require high torque at the actuators due to its large moment arms; the joint configuration and length of the limbs limit the workspace where the feet can be placed on the ground for support; the compact design of the joints allows limited joint actuation motor output torque; three limbs do not allow extra support and stability in the process of standing up. This creates a unique problem and requires novel strategies to make STriDER stand up. This thesis examines
five standing up strategies unique to STriDER: three feet pushup, two feet pushup, one foot pushup, spiral pushup, and feet slipping pushup. Each strategy was analyzed and evaluated considering constraints such as static stability, friction at the feet, kinematic configuration and joint motor torque limits to determine optimal design and operation parameters. Using the findings from the analysis, experiments were conducted for all five standing up strategies to determine the most efficient standing up strategy for a given prototype using the same
design and operation parameters for each method. Also, a literature review was conducted for human standing from a chair and human pushup exercises and the conclusions were compared to the analysis presented in this thesis.
Many factors contribute to the development of STriDER's gait. Several considerations for gait planning as the robot takes a step are investigated, including: stability, dynamics, the body's maximum and minimum allowable heights, the swing legs foot clearance to the ground, and the range of the subsequent swing foot contact positions. A static stability margin was also developed to asses the stability of STriDER. This work will lay the foundation for future gait generation research for STriDER. Additionally, guidelines for future work on single step gait generation based on kinematics and dynamics are discussed.
The findings presented will advance the capabilities and adaptability of the novel robot STriDER. By studying standing up strategies and gait planning issues, the most efficient control methods can be implement for standing up and preparing to take a step and lay out the foundations for future research and development on STriDER. / Master of Science
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The Tri-Wheel: A Novel Robot Locomotion Concept Meeting the Need for Increased Speed and Climbing CapabilitySmith, Lauren Melissa 02 March 2015 (has links)
No description available.
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Using human-inspired models for guiding robot locomotion / Utilisation de modèles inspirés de l'humain pour guider la locomotion des robotsVassallo, Christian 04 October 2016 (has links)
Cette thèse a été effectuée dans le cadre du projet européen Koroibot dont l'objectif est le développement d'algorithmes de marche avancés pour les robots humanoïdes. Dans le but de contrôler les robots d'une manière sûre et efficace chez les humains, il est nécessaire de comprendre les règles, les principes et les stratégies de l'homme lors de la locomotion et de les transférer à des robots. L'objectif de cette thèse est d'étudier et d'identifier les stratégies de locomotion humaine et créer des algorithmes qui pourraient être utilisés pour améliorer les capacités du robot. La contribution principale est l'analyse sur les principes de piétons qui guident les stratégies d'évitement des collisions. En particulier, nous observons comment les humains adapter une tâche de locomotion objectif direct quand ils ont à interférer avec un obstacle en mouvement traversant leur chemin. Nous montrons les différences entre la stratégie définie par les humains pour éviter un obstacle non-collaboratif et la stratégie pour éviter un autre être humain, et la façon dont les humains interagissent avec un objet si se déplaçant en manier simil à l'humaine. Deuxièmement, nous présentons un travail effectué en collaboration avec les neuroscientifiques de calcul. Nous proposons une nouvelle approche pour synthétiser réalistes complexes mouvements du robot humanoïde avec des primitives de mouvement. Trajectoires humaines walking-to-grasp ont été enregistrés. L'ensemble des mouvements du corps sont reciblées et proportionnée afin de correspondre à la cinématique de robots humanoïdes. Sur la base de cette base de données des mouvements, nous extrayons les primitives de mouvement. Nous montrons que ces signaux sources peuvent être exprimées sous forme de solutions stables d'un système dynamique autonome, qui peut être considéré comme un système de central pattern generators (CPGs). Sur la base de cette approche, les stratégies réactives walking-to-grasp ont été développés et expérimenté avec succès sur le robot humanoïde HRP-2 au LAAS-CNRS. Dans la troisième partie de la thèse, nous présentons une nouvelle approche du problème de pilotage d'un robot soumis à des contraintes non holonomes par une porte en utilisant l'asservissement visuel. La porte est représentée par deux points de repère situés sur ses supports verticaux. La plan géométric qui a été construit autour de la porte est constituée de faisceaux de hyperboles, des ellipses et des cercles orthogonaux. Nous montrons que cette géométrie peut être mesurée directement dans le plan d'image de la caméra et que la stratégie basée sur la vision présentée peut également être lié à l'homme. Simulation et expériences réalistes sont présentés pour montrer l'efficacité de nos solutions. / This thesis has been done within the framework of the European Project Koroibot which aims at developing advanced algorithms to improve the humanoid robots locomotion. It is organized in three parts. With the aim of steering robots in a safe and efficient manner among humans it is required to understand the rules, principles and strategies of human during locomotion and transfer them to robots. The goal of this thesis is to investigate and identify the human locomotion strategies and create algorithms that could be used to improve robot capabilities. A first contribution is the analysis on pedestrian principles which guide collision avoidance strategies. In particular, we observe how humans adapt a goal-direct locomotion task when they have to interfere with a moving obstacle crossing their way. We show differences both in the strategy set by humans to avoid a non-collaborative obstacle with respect to avoid another human, and the way humans interact with an object moving in human-like way. Secondly, we present a work done in collaboration with computational neuroscientists. We propose a new approach to synthetize realistic complex humanoid robot movements with motion primitives. Human walking-to-grasp trajectories have been recorded. The whole body movements are retargeted and scaled in order to match the humanoid robot kinematics. Based on this database of movements, we extract the motion primitives. We prove that these sources signals can be expressed as stable solutions of an autonomous dynamical system, which can be regarded as a system of coupled central pattern generators (CPGs). Based on this approach, reactive walking-to-grasp strategies have been developed and successfully experimented on the humanoid robot HRP at LAAS-CNRS. In the third part of the thesis, we present a new approach to the problem of vision-based steering of robot subject to non-holonomic constrained to pass through a door. The door is represented by two landmarks located on its vertical supports. The planar geometry that has been built around the door consists of bundles of hyperbolae, ellipses, and orthogonal circles. We prove that this geometry can be directly measured in the camera image plane and that the proposed vision-based control strategy can also be related to human. Realistic simulation and experiments are reported to show the effectiveness of our solutions.
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