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Guidelines for Creating Game LevelsKedman, Viktor January 2012 (has links)
In this research the aim was to create guidelines regarding design of levels in the RPG-genre. This was done relying heavily on a literary study and the work of others but also through exploring the standard of the gaming-industry today. The research results in a proposed set of rules and guidelines are aimed at helping a novice designer to successfully create game levels. Some emphasis on the RPG-genre has been made but the rules/guidelines proposed are adaptable to any game-genre.
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