Spelling suggestions: "subject:"asubjective ingesting"" "subject:"asubjective andtesting""
1 |
Displaced frame difference coding for video compressionCzerepinski, Przemyslaw Jan January 1998 (has links)
No description available.
|
2 |
Subjective and Objective Evaluation of Visual Attention ModelsJanuary 2016 (has links)
abstract: Visual attention (VA) is the study of mechanisms that allow the human visual system (HVS) to selectively process relevant visual information. This work focuses on the subjective and objective evaluation of computational VA models for the distortion-free case as well as in the presence of image distortions.
Existing VA models are traditionally evaluated by using VA metrics that quantify the match between predicted saliency and fixation data obtained from eye-tracking experiments on human observers. Though there is a considerable number of objective VA metrics, there exists no study that validates that these metrics are adequate for the evaluation of VA models. This work constructs a VA Quality (VAQ) Database by subjectively assessing the prediction performance of VA models on distortion-free images. Additionally, shortcomings in existing metrics are discussed through illustrative examples and a new metric that uses local weights based on fixation density and that overcomes these flaws, is proposed. The proposed VA metric outperforms all other popular existing metrics in terms of the correlation with subjective ratings.
In practice, the image quality is affected by a host of factors at several stages of the image processing pipeline such as acquisition, compression, and transmission. However, none of the existing studies have discussed the subjective and objective evaluation of visual saliency models in the presence of distortion. In this work, a Distortion-based Visual Attention Quality (DVAQ) subjective database is constructed to evaluate the quality of VA maps for images in the presence of distortions. For creating this database, saliency maps obtained from images subjected to various types of distortions, including blur, noise and compression, and varying levels of distortion severity are rated by human observers in terms of their visual resemblance to corresponding ground-truth fixation density maps. The performance of traditionally used as well as recently proposed VA metrics are evaluated by correlating their scores with the human subjective ratings. In addition, an objective evaluation of 20 state-of-the-art VA models is performed using the top-performing VA metrics together with a study of how the VA models’ prediction performance changes with different types and levels of distortions. / Dissertation/Thesis / Doctoral Dissertation Electrical Engineering 2016
|
3 |
Wavelet-based Image Compression Using Human Visual System ModelsBeegan, Andrew Peter 22 May 2001 (has links)
Recent research in transform-based image compression has focused on the wavelet transform due to its superior performance over other transforms. Performance is often measured solely in terms of peak signal-to-noise ratio (PSNR) and compression algorithms are optimized for this quantitative metric. The performance in terms of subjective quality is typically not evaluated. Moreover, the sensitivities of the human visual system (HVS) are often not incorporated into compression schemes.
This paper develops new wavelet models of the HVS and illustrates their performance for various scalar wavelet and multiwavelet transforms. The performance is measured quantitatively (PSNR) and qualitatively using our new perceptual testing procedure.
Our new HVS model is comprised of two components: CSF masking and asymmetric compression. CSF masking weights the wavelet coefficients according to the contrast sensitivity function (CSF)---a model of humans' sensitivity to spatial frequency. This mask gives the most perceptible information the highest priority in the quantizer. The second component of our HVS model is called asymmetric compression. It is well known that humans are more sensitive to luminance stimuli than they are to chrominance stimuli; asymmetric compression quantizes the chrominance spaces more severely than the luminance component.
The results of extensive trials indicate that our HVS model improves both quantitative and qualitative performance. These trials included 14 observers, 4 grayscale images and 10 color images (both natural and synthetic). For grayscale images, although our HVS scheme lowers PSNR, it improves subjective quality. For color images, our HVS model improves both PSNR and subjective quality. A benchmark for our HVS method is the latest version of the international image compression standard---JPEG2000. In terms of subjective quality, our scheme is superior to JPEG2000 for all images; it also outperforms JPEG2000 by 1 to 3 dB in PSNR. / Master of Science
|
4 |
Improving Perception From Electronic Visual ProsthesesBoyle, Justin Robert January 2005 (has links)
This thesis explores methods for enhancing digital image-like sensations which might be similar to those experienced by blind users of electronic visual prostheses. Visual prostheses, otherwise referred to as artificial vision systems or bionic eyes, may operate at ultra low image quality and information levels as opposed to more common electronic displays such as televisions, for which our expectations of image quality are much higher. The scope of the research is limited to enhancement by digital image processing: that is, by manipulating the content of images presented to the user. The work was undertaken to improve the effectiveness of visual prostheses in representing the visible world. Presently visual prosthesis development is limited to animal models in Australia and prototype human trials overseas. Consequently this thesis deals with simulated vision experiments using normally sighted viewers. The experiments involve an original application of existing image processing techniques to the field of low quality vision anticipated from visual prostheses. Resulting from this work are firstly recommendations for effective image processing methods for enhancing viewer perception when using visual prosthesis prototypes. Although limited to low quality images, recognition of some objects can still be achieved, and it is useful for a viewer to be presented with several variations of the image representing different processing methods. Scene understanding can be improved by incorporating Region-of-Interest techniques that identify salient areas within images and allow a user to zoom into that area of the image. Also there is some benefit in tailoring the image processing depending on the type of scene. Secondly the research involved the construction of a metric for basic information required for the interpretation of a visual scene at low image quality. The amount of information content within an image was quantified using inherent attributes of the image and shown to be positively correlated with the ability of the image to be recognised at low quality.
|
5 |
Quality Assessment for Halftone ImagesElmèr, Johnny January 2023 (has links)
Halftones are reproductions of images created through the process of halftoning. The goal of halftones is to create a replica of an image which, at a distance, looks nearly identical to the original. Several different methods for producing these halftones are available, three of which are error diffusion, DBS and IMCDP. To check whether a halftone would be perceived as of high quality there are two options: Subjective image quality assessments (IQAâs) and objective image quality (IQ) measurements. As subjective IQAâs often take too much time and resources, objective IQ measurements are preferred. But as there is no standard for which metric should be used when working with halftones, this brings the question of which one to use. For this project both online and on-location subjective testing was performed where observers were tasked with ranking halftoned images based on perceived image quality, the images themselves being chosen specifically to show a wide range of characteristics such as brightness and level of detail. The results of these tests were compiled and then compared to that of eight different objective metrics, the list of which is the following: MSE, PSNR, S-CIELAB, SSIM, BlurMetric, BRISQUE, NIQE and PIQE. The subjective and objective results were compared using Z-scores and showed that SSIM and NIQE were the objective metrics which most closely resembled the subjective results. The online and on-location subjective tests differed greatly for dark colour halftones and colour halftones containing smooth transitions, with a smaller variation for the other categories chosen. What did not change was the clear preference for DBS by both the observers and the objective IQ metrics, making it the better of the three methods tested. / <p>Examensarbetet är utfört vid Institutionen för teknik och naturvetenskap (ITN) vid Tekniska fakulteten, Linköpings universitet</p>
|
6 |
Hodnocení vlivu různých aspektů na kvalitu v 3DTV: Subjektivní testy / Assessment influence of the various aspects on the QoE in 3DTV: Subjective testsSlíž, Martin January 2014 (has links)
This thesis studies aspects influencing image quality 3D TV systems. Thesis is focused on comparing TV´s of the same brand with different diagonals and compares the change in perception of the evaluators by this parameter. The basic evaluated parameters are image depth, contrast, color rendition, image crossover and overall impression. Describes the creation of testing sequences for subjective tests, testing and evaluation of testing.
|
Page generated in 0.1686 seconds