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P2P SIP over mobile ad hoc networksWongsaardsakul, Thirapon 04 October 2010 (has links) (PDF)
This work presents a novel Peer to Peer (P2P) framework for Session Initiation Protocol (SIP) on Mobile Ad Hoc Network (MANET). SIP is a client-server model of computing which can introduce a single point of failure problem. P2P SIP addresses this problem by using a distributed implementation based on a P2P paradigm. However, both the traditional SIP and P2P SIP architectures are not suitable for MANETs because they are initially designed for infrastructured networks whose most nodes are static. We focus on distributed P2P resource lookup mechanisms for SIP which can tolerate failures resulting from the node mobility. Our target application is SIP-based multimedia communication in a rapidly deployable disaster emergency network. To achieve our goal, we provide four contributions as follows. The first contribution is a novel P2P lookup architecture based on a concept of P2P overlay network called a Structured Mesh Overlay Network (SMON). This overlay network enables P2P applications to perform fast resource lookups in the MANET environment. SMON utilizes a cross layer design based on the Distributed Hashing Table (DHT) and has direct access to OLSR routing information. Its cross layer design allows optimizing the overlay network performance during the change of network topology. The second contribution is a distributed SIP architecture on MANET providing SIP user location discovery in a P2P manner which tolerates single-point and multiple-point of failures. Our approach extends the traditional SIP user location discovery by utilizing DHT in SMON to distribute SIP object identifiers over SMON. It offers a constant time on SIP user discovery which results in a fast call setup time between two MANET users. From simulation and experiment results, we find that SIPMON provides the lowest call setup delay when compared to the existing broadcast-based approaches. The third contribution is an extended SIPMON supporting several participating MANETs connected to Internet. This extension (SIPMON+) provides seamless mobility support allowing a SIP user to roam from an ad hoc network to an infrastructured network such as Internet without interrupting an ongoing session. We propose a novel OLSR Overlay Network (OON), a single overlay network containing MANET nodes and some nodes on the Internet. These nodes can communicate using the same OLSR routing protocol. Therefore, SIPMON can be automatically extended without modifying SIPMON internal operations. Through our test-bed experiments, we prove that SIPMON+ has better performance in terms of call setup delay and handoff delay than MANET for Network Mobility (MANEMO). The fourth contribution is a proof-of-concept and a prototype of P2P multimedia communication based on SIPMON+ for post disaster recovery missions. We evaluate our prototype and MANEMO-based approaches through experimentation in real disaster situations (Vehicle to Infrastructure scenarios). We found that our prototype outperforms MANEMO-based approaches in terms of call setup delay, packet loss, and deployment time.
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P2P SIP over mobile ad hoc networks / [SIP P2P pour les réseaux mobiles ad hoc]Wongsaardsakul, Thirapon 04 October 2010 (has links)
Cette thèse propose une nouvelle architecture Peer-to-Peer pour l’établissement de sessions SIP (Session Initiation Protocol) sur les réseaux ad hoc. SIP est un protocole con¸cu à l’origine sur un modèle centralisé est n’est pas nativement adapté aux réseaux mobiles ad hoc (MANET) en raison de leurs caractéristiques inhérentes de mobilité. Nous avons ciblé nos études sur un mécanisme de lookup distribué Peer-to-Peer (P2P) tolérant aux fautes, même en cas de mobilité des noeuds du réseau. Cette thèse s’articule autour de quatre principales contributions: Nous introduisons le concept de Structured Mesh Overlay Network (SMON) : un overlay P2P sur MANET permettant d’effectuer des lookups de ressources rapides dans un environnement ad hoc. SMON utilise une architecture cross layer design basée sur une Distributed Hash Table (DHT) utilisant directement les informations de routage OLSR. Cette architecture cross layer permet d’optimiser les performances du réseau overlay lors d’un changement de topologie du réseau. La seconde contribution, SIPMON, est un overlay SIP sur réseau SMON. Sa particularité est d’utiliser un DHT pour distribuer les identifiants d’objet SIP dans le réseau overlay SMON. Les expérimentations menées prouvent que cette approche garantit une durée de découverte SIP constante et permet un établissement de session plus rapide entre deux usagers sur réseau ad hoc. SIPMON ne s’applique cependant qu’à un réseau MANET isolé. Notre troisième contribution SIPMON+ permet un interfonctionnement de plusieurs overlays SIPMON connectés à Internet. SIPMON+ unifie donc les overlays de réseau et permet de joindre un client SIP qu’il soit localisé sur un réseau ad hoc ou sur l’internet. De plus, SIPMON+ permet une continuité de service sans couture lors du passage entre un réseau MANET et un réseau d’infrastructure. Notre prototype a démontré que les performances de temps d’établissement d’appel SIPMON+ étaient meilleures que pour l’approche concurrente MANEMO (MANET for Network Mobility). Le scénario d’usage principal est la fourniture de services de communication multimédia d’urgence rapidement déployables en cas de catastrophe majeure. Nous avons développé un prototype SIPMON+ totalement fonctionnel de service de communication P2P multimédia. Ce prototype a été expérimenté en situation réelle de catastrophe. Notre prototype sans infrastructure a donné de biens meilleurs résultats que MANEMO en termes de temps de déploiement, de taux de perte de paquets et de temps d’établissement d’appel. / This work presents a novel Peer to Peer (P2P) framework for Session Initiation Protocol (SIP) on Mobile Ad Hoc Network (MANET). SIP is a client-server model of computing which can introduce a single point of failure problem. P2P SIP addresses this problem by using a distributed implementation based on a P2P paradigm. However, both the traditional SIP and P2P SIP architectures are not suitable for MANETs because they are initially designed for infrastructured networks whose most nodes are static. We focus on distributed P2P resource lookup mechanisms for SIP which can tolerate failures resulting from the node mobility. Our target application is SIP-based multimedia communication in a rapidly deployable disaster emergency network. To achieve our goal, we provide four contributions as follows. The first contribution is a novel P2P lookup architecture based on a concept of P2P overlay network called a Structured Mesh Overlay Network (SMON). This overlay network enables P2P applications to perform fast resource lookups in the MANET environment. SMON utilizes a cross layer design based on the Distributed Hashing Table (DHT) and has direct access to OLSR routing information. Its cross layer design allows optimizing the overlay network performance during the change of network topology. The second contribution is a distributed SIP architecture on MANET providing SIP user location discovery in a P2P manner which tolerates single-point and multiple-point of failures. Our approach extends the traditional SIP user location discovery by utilizing DHT in SMON to distribute SIP object identifiers over SMON. It offers a constant time on SIP user discovery which results in a fast call setup time between two MANET users. From simulation and experiment results, we find that SIPMON provides the lowest call setup delay when compared to the existing broadcast-based approaches. The third contribution is an extended SIPMON supporting several participating MANETs connected to Internet. This extension (SIPMON+) provides seamless mobility support allowing a SIP user to roam from an ad hoc network to an infrastructured network such as Internet without interrupting an ongoing session. We propose a novel OLSR Overlay Network (OON), a single overlay network containing MANET nodes and some nodes on the Internet. These nodes can communicate using the same OLSR routing protocol. Therefore, SIPMON can be automatically extended without modifying SIPMON internal operations. Through our test-bed experiments, we prove that SIPMON+ has better performance in terms of call setup delay and handoff delay than MANET for Network Mobility (MANEMO). The fourth contribution is a proof-of-concept and a prototype of P2P multimedia communication based on SIPMON+ for post disaster recovery missions. We evaluate our prototype and MANEMO-based approaches through experimentation in real disaster situations (Vehicle to Infrastructure scenarios). We found that our prototype outperforms MANEMO-based approaches in terms of call setup delay, packet loss, and deployment time.
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