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Grain belt park: urban integration through downtown ballpark develomentHirota, Aaron Thomas 13 January 2005 (has links)
The goal of this practicum is to promote urban integration through the design of a ballpark development in downtown Minneapolis, Minnesota. The project focuses on baseball’s wide appeal and status in American culture as a catalyst to provide new development and meaningful places in the downtown. The new ballpark and supporting new development are then tested in an urban and site design scheme.
The methodology for this project takes place in two stages: creating a conceptual framework followed by planning and design. The conceptual framework looks at the city and its corresponding spatial components to derive the key tools needed to promote urban integration. These include continuous built form, mixed and intensive land use and sustained and diversified activity. The conceptual framework also seeks to understand the game’s stature in America and its influence in American culture. The next phase is to look at the
characteristics of the game and at how they could influence the design and development of a downtown through urban and site design. The design uses these characteristics to generate meaningful places in the downtown.
The planning and design section of the practicum takes place in three stages. The first is the selection of the site and to pursue an inventory and analysis of its immediate context. The second stage is to create an urban design masterplan that addresses the opportunities
and constraints revealed in the analysis. The masterplan uses a new ballpark together with new built form, land uses and activity to strengthen the urban integration of downtown Minneapolis. The final stage is an illustrative site design of the ballpark, public open space and a lighting element that displays the influence of baseball upon making new places in the downtown.
The site selection examines actual potential ballpark sites identified by the Minnesota Twins. The objective is to choose a site where a ballpark would have the greatest positive impact on the downtown. The site selection process evaluates three sites in Minneapolis. The sites are judged based on their proximity to the downtown core, their surrounding building ensities, and the pedestrian and vehicular activity. The process leads to the selection of a site on the northwest edge of the downtown in an area with high built density.
The project uses a framework based on Lynch’s (1960) spatial components (districts, paths, nodes, landmarks and edges)to reveal and understand the spatial fabric of downtown Minneapolis. The major obstacle that is addressed in the design is the lack of connectivity between the ballpark site and the downtown. The study area is composed of 4 different districts; each with their own set of land uses, building densities, and character. The 3 major paths in the downtown with the heaviest pedestrian
and vehicular traffic do not connect to the site of the new ballpark. The transit systems (bus and light rail) are extensive but do not run to the new ballpark site.
Baseball laid the conceptual framework for an urban design concept that promoted urban integration... / February 2005
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HEALING UNIVER(CITY)Lee, Tracy 05 April 2007 (has links)
Creating a sense of place; a meaningful urban landscape has been one of the great challenges of the contemporary built world. Urban fabric once molded and sanctified by religion, myth, and subtle forces, is presently understood through formal and functional issues. This thesis contends that an important part of the experience of place is through understanding the landscape as a part of a greater narrative of spiritual or energetic significance. In a contemporary context, this can be engaged through the conception of the human body.
The human body has held a special role with regards to the built world. We assess the world with the aid of our physical bodies and our relationship to space is shaped by the understanding of ourselves as psychological and spiritual creatures. Currently, North American culture is undergoing great change in the comprehension of the body. This includes a reality where the energetic or subtle body is recognized as a valid element of human existence and an inherent mind-body connection is being supported by advances in the world of science. There is also an increasing awareness that the divide between human beings and the natural environment is detrimental to both physical and mental health.
The city of Toronto is in a period of redefinition and this new interest in the human condition can play a central role in the development of the city fabric. Its main civic avenue, University Avenue, becomes the site for an urban project guided by respect for the physical, energetic and cyclical nature of the human being. A network of public spaces is created that allows people to reconnect to the city as a part of a narrative of body, energy, and the cycles of the natural world.
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Grain belt park: urban integration through downtown ballpark develomentHirota, Aaron Thomas 13 January 2005 (has links)
The goal of this practicum is to promote urban integration through the design of a ballpark development in downtown Minneapolis, Minnesota. The project focuses on baseball’s wide appeal and status in American culture as a catalyst to provide new development and meaningful places in the downtown. The new ballpark and supporting new development are then tested in an urban and site design scheme.
The methodology for this project takes place in two stages: creating a conceptual framework followed by planning and design. The conceptual framework looks at the city and its corresponding spatial components to derive the key tools needed to promote urban integration. These include continuous built form, mixed and intensive land use and sustained and diversified activity. The conceptual framework also seeks to understand the game’s stature in America and its influence in American culture. The next phase is to look at the
characteristics of the game and at how they could influence the design and development of a downtown through urban and site design. The design uses these characteristics to generate meaningful places in the downtown.
The planning and design section of the practicum takes place in three stages. The first is the selection of the site and to pursue an inventory and analysis of its immediate context. The second stage is to create an urban design masterplan that addresses the opportunities
and constraints revealed in the analysis. The masterplan uses a new ballpark together with new built form, land uses and activity to strengthen the urban integration of downtown Minneapolis. The final stage is an illustrative site design of the ballpark, public open space and a lighting element that displays the influence of baseball upon making new places in the downtown.
The site selection examines actual potential ballpark sites identified by the Minnesota Twins. The objective is to choose a site where a ballpark would have the greatest positive impact on the downtown. The site selection process evaluates three sites in Minneapolis. The sites are judged based on their proximity to the downtown core, their surrounding building ensities, and the pedestrian and vehicular activity. The process leads to the selection of a site on the northwest edge of the downtown in an area with high built density.
The project uses a framework based on Lynch’s (1960) spatial components (districts, paths, nodes, landmarks and edges)to reveal and understand the spatial fabric of downtown Minneapolis. The major obstacle that is addressed in the design is the lack of connectivity between the ballpark site and the downtown. The study area is composed of 4 different districts; each with their own set of land uses, building densities, and character. The 3 major paths in the downtown with the heaviest pedestrian
and vehicular traffic do not connect to the site of the new ballpark. The transit systems (bus and light rail) are extensive but do not run to the new ballpark site.
Baseball laid the conceptual framework for an urban design concept that promoted urban integration...
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Grain belt park: urban integration through downtown ballpark develomentHirota, Aaron Thomas 13 January 2005 (has links)
The goal of this practicum is to promote urban integration through the design of a ballpark development in downtown Minneapolis, Minnesota. The project focuses on baseball’s wide appeal and status in American culture as a catalyst to provide new development and meaningful places in the downtown. The new ballpark and supporting new development are then tested in an urban and site design scheme.
The methodology for this project takes place in two stages: creating a conceptual framework followed by planning and design. The conceptual framework looks at the city and its corresponding spatial components to derive the key tools needed to promote urban integration. These include continuous built form, mixed and intensive land use and sustained and diversified activity. The conceptual framework also seeks to understand the game’s stature in America and its influence in American culture. The next phase is to look at the
characteristics of the game and at how they could influence the design and development of a downtown through urban and site design. The design uses these characteristics to generate meaningful places in the downtown.
The planning and design section of the practicum takes place in three stages. The first is the selection of the site and to pursue an inventory and analysis of its immediate context. The second stage is to create an urban design masterplan that addresses the opportunities
and constraints revealed in the analysis. The masterplan uses a new ballpark together with new built form, land uses and activity to strengthen the urban integration of downtown Minneapolis. The final stage is an illustrative site design of the ballpark, public open space and a lighting element that displays the influence of baseball upon making new places in the downtown.
The site selection examines actual potential ballpark sites identified by the Minnesota Twins. The objective is to choose a site where a ballpark would have the greatest positive impact on the downtown. The site selection process evaluates three sites in Minneapolis. The sites are judged based on their proximity to the downtown core, their surrounding building ensities, and the pedestrian and vehicular activity. The process leads to the selection of a site on the northwest edge of the downtown in an area with high built density.
The project uses a framework based on Lynch’s (1960) spatial components (districts, paths, nodes, landmarks and edges)to reveal and understand the spatial fabric of downtown Minneapolis. The major obstacle that is addressed in the design is the lack of connectivity between the ballpark site and the downtown. The study area is composed of 4 different districts; each with their own set of land uses, building densities, and character. The 3 major paths in the downtown with the heaviest pedestrian
and vehicular traffic do not connect to the site of the new ballpark. The transit systems (bus and light rail) are extensive but do not run to the new ballpark site.
Baseball laid the conceptual framework for an urban design concept that promoted urban integration...
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Facade colour and aesthetic response: Examining patterns of response within the context of urban design and planning policy in SydneyO'Connor, Zena January 2008 (has links)
Doctor of Philosophy (PhD) / The overall aim of this research was to examine aesthetic response to façade colour. Drawing on a range of theories and studies from environment-behaviour studies (EBS), Nasar’s (1994) probabilistic model of aesthetic response to building attributes provided a theoretical framework within which to examine patterns of response. Prompted by the Development Control Plan for Sydney Regional Environmental Plan: Sydney Harbour Catchment (NSWDOP, 2005), this research also linked its aims and methods to planning policy in Sydney. The main research questions focussed on whether changes in aesthetic response are associated with variations in façade colour; and whether changes in judgements about building size, congruity and preference are associated with differences in façade colour. A quasi-experimental research design was used to examine patterns of aesthetic response. The independent variable was represented by four façade colours in two classifications. An existing process, environmental colour mapping, was augmented with digital technology and used to isolate, identify and manipulate the independent variable and for preparation of visual stimuli (Foote, 1983; Iijima, 1995; Lenclos, 1977; Porter, 1997). Façade colour classifications were created from extant colour theories (including those of Albers, 1963; Hard & Sivik, 2001 and Itten, 1961). The façade colour classifications were further developed using F-sort and Q-sort methodology (Amin, 2000; Miller, Wiley & Wolfe, 1986; Stephenson, 1953). Ten dependent variables, linked to overall aesthetic response, were drawn from studies relating to environmental evaluation, building congruity and preference (Groat, 1992; Janssens, 2001; Russell, 1988; Russell, 2003; Russell, Ward & Pratt, 1981; Wohlwill & Harris, 1980). The dependent variables were presented in the form of a semantic differential rating scale and a sample group of 288 evaluated the visual stimuli. The Latin-square technique was used for the controlled presentation of visual stimuli. Factor analysis, correlation analysis and analysis of variance were applied to the data. The findings indicate that variations in aesthetic response are associated with differences in façade colour. Judgements about building size varied by up to 5% and buildings featuring contrasting façade colours were judged to be larger and more dominant. Judgements about a building’s congruity varied by up to 13% and buildings that featured harmonious colours were considered to be more congruous. Preference varied and harmonious façade colours were not necessarily preferred over contrasting façade colours. The outcomes from this research suggest that a new approach to façade colour within the context of planning policy may be appropriate. A model of façade colour evaluation is presented and, unlike current planning guidelines, the model allows for a participatory approach to façade colour evaluation and specification. The model allows for factors that may influence aesthetic response to façade colour (such as contextual, perceptual and idiographic factors) as well as variation in architectural expression with respect to façade colour.
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The meeting of culturesDe Moyencourt, Lucie Bernadette Joan January 2009 (has links)
The concept for this paper and for my thesis comes from a personal desire to facilitate cross-cultural interaction in a space. I began by questioning whether architecture can bring together people from different backgrounds and cultures, and if so then what type of architecture does this? And how does it do this? I believe the city is a psychological as well as physical reality. The city exists as a series of doubles; having official and hidden cultures, it is both a real place and a site of the imagination. Its elaborate network of streets, housing, public buildings, transport systems, parks, and shops is paralleled by complex attitudes, habits, customs, expectancies, hopes and popular culture that reside in us as urban subjects. (Cbamber5 I. ( 1986) Popular culture, the metropolitan experience, USA; Methuen & Co. P. 183) I believe that public architecture should represent and reflect popular culture in order to arouse and attract people together in a space. By doing so, the art and magic of architecture becomes accessible to the general populace. Architecture is a public art whereby the creator of the work should think of designing for pleasing the people on the street as much as pleasing the client of the project. A building that is able to communicate with people adds depth to people's lives and daily experience. I am interested in architecture which makes you fantasize, dream, marvel, act, jump in fountains, climb up walls of buildings, lose your inhibitions, and break taboos in society. A work of architecture thus becomes a stimulus for discussion, exchange and pleasure. This study is my opportunity for developing a number of ideas about popular architecture as well as to express my own love of vibrant popular places in order to enable creative design for my architectural thesis. Through this theoretical investigation I hope to discover innovative ways of realizing my concepts of building for 'the people'; of giving the people what they would like to see in a public building. I believe that fascinating structures can be made for the built environment by applying knowledge from popular culture.
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Phillip collective hubb : architecture as a catalyst for socioeconomic and spatial equality in Cape TownMalan, Jeanneke January 2010 (has links)
Sixteen years after the abolition of apartheid, South African society may be democratic and free, but do all persons live together in harmony and with equal opportunities? The initial interest of the M Arch (Professional) Architectural Project is the issue of persistent socioeconomic and spatial segregation and inequality in South African society and cities today, and the role architecture can play towards socioeconomic and spatial transformation. South African cities, looking at Cape Town in particular, are faced with many problems common to developing countries. These include an increase in population, rapid urbanisation, poverty, homelessness, joblessness, inadequate resources, meagre living conditions in informal settlements and poorly functioning and unsustainable urban settlements that do not function to benefit the population as a whole. In addition to these problems is the issue of segregation amongst people from different socioeconomic, class, cultural and racial backgrounds. This stems from a long and complex history dating as far back as colonial times through to the apartheid era, the effects of which are deeply embedded in post-colonial and post-apartheid South African societies and urban environments. Architecture and planning played an intrinsic role in the spatial manifestation of the apartheid regime, and to some extent contemporary architectural projects continue to ensure apartheid's legacy. Architecture thus, in response, holds the potential to initiate a shift towards socioeconomic and spatial equality in South Africa today.
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The memory laboratory : reclaiming and remebering the archeological fragments of Cape Town's original shorelineSiebert, Erin January 2010 (has links)
This thesis project began with an interest in public space and particularly the role of collective urban memory in reading and understanding public space in the city, as well as being a means of imbuing public space with meaning. This is closely linked to ideas of shared experience, identity and legacy. These ideas are widely discussed and debated in the making of architecture in our post colonial, post apartheid context. My interest is in the development of inclusive collective memories and how these histories become part of the everyday life of the city. Architecture and urban design play a key role in the spatial and physical expression of collective urban memory. This paper represents the body of work undertaken during this year long thesis investigation and provides the introduction to the architectural design project borne out of this research. The first part provides a theoretical basis for the project. Firstly it investigates the spatialization of memory in the human brain and relates this to the ways that collective memory has spatial implications in the urban environment. It also explores the development of a theory for collective memory. Secondly this section investigates the role of architecture in collective memory and reviews the typoolgies of memory architecture through examples of these typologies at work in Cape Town. It also reveals the development of memory architecture, in particular the 'museum ' through the ages. The second part of the paper is an exploration into the technology or making of buildings, and particularly looks at the role of time in the 'making' of architecture. This section is representative of my interest in the life story of buildings and investigates the way they change, adapt and are recycled or re-used over time. It considers the potential of flexibility (flex buildings) in creating sustainable architecture. This section also compiles the strategies, methodologies and lessons into a manifesto for sustainability through flexibility and therefore has been a useful design tool in the final parts of the thesis project. Part three is a study of urban memory in Cape Town, focussing particularly on the narratives and histories surrounding the original Cape shoreline. This particualr focus was chosen as it provides a platform for an inclusive history, comprising of multiple narratives and memories. It is representative of the natural history of Cape Town (landscape, climate, water) and the human history of indigenious inhabitants, early explorers, colonial immigrants, convicts and slaves. This section represents the compilation of archival research, literature searches, site exploration and mapping exercises, which provide the basis for the later design project. The fourth part of this paper represents the design component of the thesis. It elucidates the different parts of the design project and the research and analysis which provide the groundwork for the design. This section does not represent the final design, but rather illustrates the key design ideas, concepts and processes which will lead to the final design proposal.
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Private sector role in community development: a case study on Martin & East (Pty) Ltd approach to "responsible business"Damon, Linley Cara January 2017 (has links)
Given persistently high levels of poverty and inequality in South Africa and the government's apparent inability to meaningfully address these, the role of the private sector to provide additional interventions to assist in achieving social support through sustainable community development initiatives is imperative. The case study unpacks Martin & East (Pty) Ltd's (M&E's) approach to Responsible Business (RB). Winfield's (2015) argument for what RB is, lies within the unique contractual relationships that exist between the business enterprise and its stakeholders. It is within the identification of the business' relationships with various stakeholders and in particular, for the purpose of this research, the community as a stakeholder, that we realise the sphere of influence that the business has to possibly affect social change. In order to understand M&E's RB approach in a particular community the case study is further focused on the City of Cape Town project: 216Q/2014/15 Construction of Link Road (City of Cape Town, 2014) to establish the status quo and any opportunities for improvement which may exist. The dissertation draws on semi-structured interviews to understand the interaction of M&E with project stakeholders, identified as the Project Management Team (PMT) and the affected Community. The findings are interpreted through the goals of RB and Community Development (CD) established to evaluate the quality of the relationships created through the project. I argue that there is evidence of achieving these goals. However, the responsibility of CD still lies wholly with local government and the strategies that it puts in place by the setting of Community Participation Goals (CPGs) on its infrastructure projects. It is with regard to their strategy in achieving these CPGs where M&E's RB approach plays a significant role in truly achieving CD in the way that the PMT had intended. M&E's intrinsic values prompted its Project Team (PT) to engage in informal training, treat labour well and abide by contractual obligations as stipulated in the Contract Document governing their roles and responsibilities. Recommendations for M&E business practice include ensuring that the well thought through strategy for their internal community, through the implementation of the Isidima Trust and involvement in education programmes, is translated to the temporary community in which it often finds itself.
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A living tower: Using architecture for sustainable future growthScott, Jacobus Olivier January 2009 (has links)
This thesis demonstrates how architectural design can be used to help alleviate the current environmental crisis, using a radical sustainable approach that integrates high density living and farming activities within the context of suburban planning. In South Africa, population growth and urbanisation have led to low-rise low-density buildings invading . bio diversity nodes, valuable arable land, and natural reserves on the periphery of cities. Not only are the infrastructural costs of servicing these low-density suburbs very high, but the pollution caused by daily commuting to and from the workplace has lasting environmental consequences. Continuing deforestation is needed to create new arable land; at the same time, ploughing and shipping within the agricultural sector make a significant contribution to global pollution, while up to 70% of potable water is lost through evaporation during irrigation. The architectural approach on which this thesis is based, integrates the usually separate components of living and farming, into a single closed high-rise entity, called the Living Tower. Taking a cue from ecosystem dynamics, a Living Tower model was developed to mimics the natural process whereby the waste of one entity becomes the food of another, creating an efficient cyclical flow of resources. In this way, renewable resources comprise the heart of the life-giving and life-sustaining Tower. Analysis of earlier designs based on similar principles is used to identify key elements of the Living Tower. These include amongst other integrated stacked greenhouses, evaporative coolers, an anaerobic digester, a central atrium design and a living machine (eco restorer). Living Tower models of differing heights are compared and evaluated in terms of their sustainability and efficiency. A thirty storey Living Tower is shown to provide the optimal solution to the core environmental issues considered, including the renewal of natural resources and the reclaiming of arable land. The corresponding diagrams, calculations and graphs illustrate the potential impact on both nature and society of a thirty storey Living Tower. This innovative design solution focuses on shaping the landscape with contextual reference in order for the Tower to 'grow' out of the hills and include a variety of mixed used programs in the form of living, working and playing to enhance social interaction. Through the design solutions the Living Tower successfully combines higher living densities and an ecologically friendly lifestyle in a structure that is economically viable, aesthetically pleasing, and therefore using architecture for sustainable future growth.
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