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Implementing a Level Design Tool for Calculating and Tuning the Travel Time of Paths in a Digital GameEriksson, Jesper January 2018 (has links)
No description available.
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Graphical Corporate Interface. A concept for semi-produced Graphical User Interfaces for corporations. / Graphical Corporate Interface. A concept for semi-produced Graphical User Interfaces for corporations.Persson, Emmeli, Sjelvgren, Helen January 2005 (has links)
Abstract The objective of this bachelor’s project is to investigate how to reuse the graphical- and technical aspects of a user interface, and to develop a concept for a semi-produced GUI. When giving shape to a user interface the aim is to make it usable for the end user, so naturally that is part of the work as well. There are a lot of innovative and interesting techniques in the web based GUI domain and some of them are suitable when the aim is to make a GUI which is both reusable and a corporate structure. Two stages exist in the semi-produced GUI concept. The first stage is to investigate and develop the semi-produced. The second stage is to use the semi-produced GUI and prepare a specific GUI for the end user. The whole concept will require some extra effort to begin with. There has to be an enquiry into which functions in the GUI are likely to be reused. The architecture has to be planned to be reusable and be well documented. In the GUI development there are several roles involved and all of them will be affected by the reuse idea. The core in the semi-produced concept is a component-based architecture, a well-prepared reference GUI, GUI- documentation and guidelines.
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