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Rubicon: The DialecticCarrasco Yanez, Marcos 01 January 2021 (has links) (PDF)
Rubicon: The Dialectic is a virtual reality (VR), multi-channel, video-art installation, created after researching interactivity, virtual reality, 2D and 3D animation, filmmaking, philosophy, and music. I intend to manifest my feelings as a Venezuelan, a Latin-American, and a free thinker by sharing with the spectator a VR immersive piece representing my inner struggle in these times of political meltdown. Attempting to go beyond the two orders that structure reality according to French structuralist psychoanalyst Jacques Lacan, The Imaginary and The Symbolic, I am searching to approach the third Lacanian order that structures human existence--the one that opposes and exists beyond reality, The Real (in this case my Real). This order is the negative space of reality and cannot be defined into the "symbolic" or the "imaginary" (Macey 324). This attempt to represent The Real transcends narrative standards and mainstream commercial use of VR, using instead artistic abstraction and freedom of visual language and expression. This paper is a way for me to describe and share my journey and artistic process on extrapolating my psyche into an immersive VR art piece, Rubicon: The Dialectic.
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A developmental study of visual filtering : can windows facilitate filtering efficiency?Pasto, Luigi January 1994 (has links)
No description available.
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A estrutura da memória de trabalho visual: evidências baseadas no efeito do ruído visual dinâmico / The structure of visual working memory: evidences based on dynamic visual noise effect.Vasques, Rafael 28 April 2014 (has links)
O modelo de memória visuoespacial de Logie integra de forma coerente uma grande quantidade de dados experimentais, contudo tem dificuldades em explicar os efeitos de informações visuais irrelevantes, tal como o Ruído Visual Dinâmico (RVD). O RVD interfere em memórias criadas a partir de imagens mentais, mas tem efeito menos consistente nas tarefas de memória visual. Uma das suposições para a ausência do efeito do RVD em tarefas de memória visual é que os estímulos visuais são codificados inicialmente, por um curto intervalo de tempo, em uma memória visual pré-semântica e, em seguida, armazenados em uma memória semântica mais estável, não acessível à informação visual irrelevante. Neste estudo avaliamos o efeito do RVD sobre o desempenho em tarefas de memória com estímulos com diferentes níveis de nomeabilidade. Nossa suposição era que estímulos mais facilmente nomeáveis seriam mais rapidamente codificados em termos semânticos, e portanto ficariam menos tempo expostos aos efeitos do RVD. Matrizes do Visual Patterns Test, classificadas em função da nomeabilidade, foram utilizadas como estímulos em tarefas de memória de reconhecimento (Exp. 1), de recordação (Exp. 2) e de recordação baseada em dicas verbais (Exp.3). O efeito do RVD foi contrastado com o efeito de um Ruído Visual Estático (RVE) no Exp. 1 e com uma situação sem ruído nos Exp. 2 e 3. A carga de memória, estimada pela complexidade das matrizes memorizadas, foi manipulada nos Exps. 1 e 2. No Exp. 1 o RVD prejudica o desempenho apenas dos estímulos de baixa nomeabilidade. No Exp. 2 a presença do ruído é mais prejudicial nas provas com estímulo de baixa nomeabilidade, sendo que o desempenho é o mesmo nas provas com RVD e com o RVE. A interação entre o tipo de interferência e a carga de memória mostra que a presença do ruído interfere mais nas provas com maior carga de memória. No experimento 3, a recordação baseada em dicas não foi afetada pela presença da interferência visual. Nossos resultados sugerem, em termos metodológicos, que as técnicas de interferência visual irrelevante, tanto o RVD como o RVE, embora úteis no estudo da memória visuoespacial, apresentam algumas questões que permanecem por serem melhor determinadas, assim como o papel da nomeabilidade dos estímulos visuais. Em termos da estrutura da memória de trabalho visuoespacial nossos resultados sugerem a necessidade de um componente no qual estímulos visuais são codificados em uma memória visual pré-semântica acessível a estímulos do ambiente, portanto a necessidade de um visual buffer. / Logies visuospatial memory model coherently integrates a large amount of experimental data, however, it has difficulties explaining the effects of irrelevant visual information, such as Dynamic Visual Noise (DVN). DVN interferes with memories created from mental images, but has less consistent effects on visual memory tasks. One assumption for the lack of DVN effect on visual memory is that the visual stimuli are initially coded, for a short time, at a pre-semantic visual memory and then stored in a semantic memory more stable, not accessible to irrelevant visual information. We evaluated DVN effect on performance in memory tasks using stimuli with different nameability levels. Our assumption was that most readily nameable stimuli would be faster encoded in semantic terms, and therefore would be less time exposed to the DVN effects. Visual Patterns Test matrices, classified according to nameability, were used as stimuli in recognition (Exp. 1), recall (Exp. 2) and recall based on verbal cues (Exp.3) memory tasks. DVN effect was contrasted with Static Visual Noise (SVN) effect in Exp. 1 and to a situation without noise in Exps. 2 and 3. Memory load, estimated by the complexity of stored matrices, was manipulated in Exps. 1 and 2. In Exp. 1 DVN impairs performance only with low nameability stimuli. At Exp. 2 the noise is more damaging with low nameability stimulus and the performance is the same in trials with DVN and SVN. The interaction between interference type and memory load shows that the noise interferes more in trials with greater memory load. Our results suggest, in methodological terms, that irrelevant visual interference techniques, both DVN and SVN, although useful in visuospatial memory study, have some issues that remain to be better determined, as well as the role of visual stimuli nameability. In terms of visuospatial working memory structure our results suggest the need for a component in which visual stimuli are encoded in a pre-semantic visual memory accessible to environmental stimuli, thus the need for a visual buffer.
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Direct selection by colour for visual encodingVierck, Esther, n/a January 2005 (has links)
The goal of this thesis was to investigate the role of colour in visual selective attention. Previous experiments exploring this topic in tasks where location varied led to mixed results. Some studies only found evidence of colour as a guide to a specific location where selection then takes place (e.g., Nissen, 1985). Others reported an effect, but could not decide clearly if the benefit was due to direct selection of colour in perception (e.g., Humphreys, 1981). One major contributor to the inconsistencies of findings seems to be the confounding of colour and location in these tasks. For that reason the initial paradigm used here was a rapid serial visual presentation (RSVP) task. Previous studies using similar paradigms have found no evidence for direct selection by colour (Poder, 2001; Shih & Sperling, 1996), but in these studies advance colour information was of limited usefulness because it only reduced the set of candidate stimuli by half. To assess an effect of colour in selection similar to the one associated with location, in all experiments reported here valid colour information led to only one item, as is typical in location cuing tasks.
The first RSVP experiment explored whether colour certainty improved performance over a colour uncertainty condition. Colour was the defining feature of the target participants had to discriminate. In one condition the target colour was certain; in the other it could be one of two colours. Performance was improved when participants could focus on one colour. Further experiments used colour not as a defining feature of the target but as additional information presented in the form of cues, similar to the typical use of location cues. The participants� task was to discriminate whether a target letter within the RSVP sequence appeared in its upper or lower case version, and an advance cue indicated the colour in which the target letter was most likely to occur. An accuracy benefit of valid colour information was found, supporting the hypothesis that colour cuing allows the direct selection of objects for further perceptual processing. In addition, an effect of invalid colour cues was also observed. Subsequent experiments investigated possible factors influencing the colour cuing effect. Together, task requirements and properties of the stimulus set were shown to have an influence on the effect size, whereas an increase in perceptual load had no impact. Furthermore, the colour cuing effect seems to be due partially to both automatic and strategic processes. In all these experimental variations, benefits of colour cuing remained, indicating that the effect is very robust. Colour cuing effects were also found in a design where location could vary, extending the previous findings from selection in the time domain to selection in space. The two last experiments investigated whether advance colour knowledge would also lead to a performance benefit in single item tasks. No effect of colour cuing was found, indicating that colour information is only helpful in multiple item displays when a selection of one target stimulus among distractor items is necessary.
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Spatial characteristics of cooperative interactions in the striate cortexZhou, Zhiyi, January 2007 (has links)
Thesis (Ph. D. in Biomedical Engineering)--Vanderbilt University, Dec. 2007. / Title from title screen. Includes bibliographical references.
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VISUAL EVOKED RESPONSE CORRELATES OF ACCURACY AND CONFIDENCE LEVEL IN A DECISION-MAKING TASKYee, Brian William, 1947- January 1975 (has links)
No description available.
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Developmental differences in global and local perception : is global perception more attention demanding than local perceptionPorporino, Mafalda. January 2000 (has links)
The primary purpose of the present study was to examine various aspects of local and global perception in groups of children and young adults with average ages of 6, 8, 10, 12, and 22 years. The aspects examined included developmental differences in RT for local and global visual information, the influence of filtering on global and local perception, and role of distracter congruency and compatibility on processing local and global stimuli. At a general level, the findings revealed that participants processed global faster than local stimuli. With the presence of distracters, 6 and 8-year-old participants demonstrated slower RTs for global targets relative to local targets. Distracter congruency or compatibility did not differentially affect global and local processing. However, congruency did appear to be related to differential performance for 6-year old males versus females. These results indicate that the underlying processes involved in global and local perception may be separate, with global perception relying on attentional mechanisms to a greater extent than local perception.
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The dynamics of texture segregation : a task comparison approachArsenault, Serge A. January 1993 (has links)
The time course of texture segregation was studied for three different measures of segregation (detection, localization and identification of an embedded texture region) under three different raster width conditions (26$ sp prime$, 43$ sp prime$ and 61$ sp prime$ of arc) by using a backward masking paradigm. The masking data were described with an exponential model the parameters of which represent rate of performance improvement and asymptotic performance level. The results indicate that: (1) information supporting localization accrues more rapidly than information supporting identification, (2) increasing element spacing had a more detrimental effect on identification than on localization, (3) under most spacing conditions, performance on detection fell between that for localization and identification. In conclusion, these three widely used texture segregation tasks cannot be considered equivalent measures of a single process. However, comparisons among their respective time courses may enable us to better characterize the mechanisms underlying the segregation process.
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Spatial attention and metacontrast unmasking : integration of the two solitudesLamenza, Ernesto A. 11 1900 (has links)
This thesis claims that metacontrast unmasking is influenced by attentional orienting towards the
target location. This view is contrary to Breitmeyer, Rudd and Dunn (1981), who proposed that
metacontrast unmasking is the product of inhibition of the primary mask's transient signal by the
sustained signal of a secondary mask. A series of experiments demonstrate the thesis using a task
in which observers discriminated the missing corner of a target diamond. Experiments 1 and 2
replicated metacontrast masking and unmasking, respectively, experiment 3 illustrated that
contour proximity had no influences on unmasking, contrary to dual-channel inhibition theory.
Experiments 4 and 5 indicated that metacontrast unmasking was influenced by spatial orienting.
We propose an addition of attention to dual-channel theory as it is incomplete with regards to
metacontrast unmasking.
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Direct selection by colour for visual encodingVierck, Esther, n/a January 2005 (has links)
The goal of this thesis was to investigate the role of colour in visual selective attention. Previous experiments exploring this topic in tasks where location varied led to mixed results. Some studies only found evidence of colour as a guide to a specific location where selection then takes place (e.g., Nissen, 1985). Others reported an effect, but could not decide clearly if the benefit was due to direct selection of colour in perception (e.g., Humphreys, 1981). One major contributor to the inconsistencies of findings seems to be the confounding of colour and location in these tasks. For that reason the initial paradigm used here was a rapid serial visual presentation (RSVP) task. Previous studies using similar paradigms have found no evidence for direct selection by colour (Poder, 2001; Shih & Sperling, 1996), but in these studies advance colour information was of limited usefulness because it only reduced the set of candidate stimuli by half. To assess an effect of colour in selection similar to the one associated with location, in all experiments reported here valid colour information led to only one item, as is typical in location cuing tasks.
The first RSVP experiment explored whether colour certainty improved performance over a colour uncertainty condition. Colour was the defining feature of the target participants had to discriminate. In one condition the target colour was certain; in the other it could be one of two colours. Performance was improved when participants could focus on one colour. Further experiments used colour not as a defining feature of the target but as additional information presented in the form of cues, similar to the typical use of location cues. The participants� task was to discriminate whether a target letter within the RSVP sequence appeared in its upper or lower case version, and an advance cue indicated the colour in which the target letter was most likely to occur. An accuracy benefit of valid colour information was found, supporting the hypothesis that colour cuing allows the direct selection of objects for further perceptual processing. In addition, an effect of invalid colour cues was also observed. Subsequent experiments investigated possible factors influencing the colour cuing effect. Together, task requirements and properties of the stimulus set were shown to have an influence on the effect size, whereas an increase in perceptual load had no impact. Furthermore, the colour cuing effect seems to be due partially to both automatic and strategic processes. In all these experimental variations, benefits of colour cuing remained, indicating that the effect is very robust. Colour cuing effects were also found in a design where location could vary, extending the previous findings from selection in the time domain to selection in space. The two last experiments investigated whether advance colour knowledge would also lead to a performance benefit in single item tasks. No effect of colour cuing was found, indicating that colour information is only helpful in multiple item displays when a selection of one target stimulus among distractor items is necessary.
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