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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
51

Room for chaos? : authenticity and performance in undergraduate spatial design students' accounts of ideational work

Layden, Garry January 2017 (has links)
This study was prompted by my suspicion that spatial design undergraduates’ production of paper-based freehand sketches during design ideation was in decline. Seeking to find out why, I conducted video-recorded focused interviews with undergraduates from a range of UK spatial design degrees, during which we examined their sketchbook material and discussed their ideational activities (termed ‘ideational moves’). I subjected the data to a form of content analysis, but the outcomes appeared to contradict my initial premise whilst revealing that the interactions during the interviews between myself, the respondents and the sketchbook material (termed ‘discursive moves’) warranted examination. This persuaded me that the study’s focus should emerge through ‘evolved’ grounded theory rather than being stated a priori, which highlighted my presence in, and impact on, the data and prompted me to adopt a constructivist grounded theorising approach in combination with actor-network theory’s concepts of translation and circulating references. This study has thus been qualitative, relativist, iterative and multi-modal. Grounded theorising led to the identification of a number of categories and sub-categories of ideational move across the sample, and indicated that the respondents had used a ‘core’ of each. ‘Core’ categories comprised: making paper-based ideational moves, carrying out research and using photographic material. Several respondents also evidenced producing digital imagery and physical models. ‘Core’ sub-categories comprised using paper-based freehand perspective sketches, sketch diagrams and word-based approaches, plus supporting visuo-spatial research. Several respondents also evidenced producing paper-based freehand plan, section and elevation sketches, plus collage. Grounded theorising also revealed that each respondent had utilised a different combination of sub-categories, with different degrees of connectedness. I did not set out to evaluate the design outcomes showcased, but, as a spatial design academic and practitioner, I felt compelled to. This led to the tentative conclusion that respondents who added to the ‘core’ of categories and sub-categories and worked with greater connectedness appeared to produce more thoroughly-considered work, whilst those who forsook the ‘core’ and worked with less connectedness appeared to produce more unexpected results by allowing ‘ ... room for chaos ... ’: periods of confusion and surprise. Regarding the discursive moves, grounded theorising indicated that the sketchbook material tabled by each respondent during the study was not one fixed thing, but an abstraction using placing-for and directing-to techniques to focus attention on certain ideational moves and away from others. This made the sketchbook material a performance within the network of human and non-human actors who, in effect, co-constructed it as a temporary reality without necessarily realising this. Research into sketchbook material appears to regard it, once shared with others, as having the candour of a secret diary, and as eligible for formative and summative assessment because it documents design process authentically. My study, whilst not claiming generalisability, suggests that this view should be challenged. The new knowledge is now informing my future teaching practice and will, I hope, prompt other academics to investigate whether their own students manifest similar outcomes and, through this, contribute to wider discussions on the formative and summative assessment of undergraduate spatial design development activity.
52

Mid-century molecular : the material culture of X-ray crystallographic visualisation across postwar British science and industrial design

Candela, Emily January 2015 (has links)
This thesis investigates the use and significance of X-ray crystallographic visualisations of molecular structures in postwar British material culture across scientific practice and industrial design. It is based on research into artefacts from three areas: X-ray crystallographers’ postwar practices of visualising molecular structures using models and diagrams; the Festival Pattern Group scheme for the 1951 Festival of Britain, in which crystallographic visualisations formed the aesthetic basis of patterns for domestic objects; and postwar furnishings with a ‘ball-and-rod’ form and construction reminiscent of those of molecular models. A key component of the project is methodological. The research brings together subjects, themes and questions traditionally covered separately by two disciplines, the history of design and history of science. This focus necessitated developing an interdisciplinary set of methods, which results in the reassessment of disciplinary borders and productive cross-disciplinary methodological applications. This thesis also identifies new territory for shared methods: it employs network models to examine cross-disciplinary interaction between practitioners in crystallography and design, and a biographical approach to designed objects that over time became mediators of historical narratives about science. Artefact-based, archival and oral interviewing methods illuminate the production, use and circulation of the objects examined in this research. This interdisciplinary approach underpins the generation of new historical narratives in this thesis. It revises existing histories of the cultural transmissions between X-ray crystallography and the production and reception of designed objects in postwar Britain. I argue that these transmissions were more complex than has been acknowledged by historians: they were contingent upon postwar scientific and design practices, material conditions in postwar Britain and the dynamics of historical memory, both scholarly and popular. This thesis comprises four chapters. Chapter one explores X-ray crystallographers’ visualisation practices, conceived here as a form of craft. Chapter two builds on this, demonstrating that the Festival Pattern Group witnesses the encounter between crystallographic practice, design practice and aesthetic ideologies operating within social networks associated with postwar modernisms. Chapters three and four focus on ball-and-rod furnishings in postwar and present-day Britain, respectively. I contend that strong relationships between these designed objects and crystallographic visualisations, for example the appellation ‘atomic design’, have been largely realised through historical narratives active today in the consumption of ‘retro’ and ‘mid-century modern’ artefacts. The attention to contemporary historical narratives necessitates this dual historical focus: the research is rooted in the period from the end of the Second World War until the early 1960s, but extends to the history of now. This thesis responds to the need for practical research on methods for studying cross-disciplinary interactions and their histories. It reveals the effects of submitting historical subjects that are situated on disciplinary boundaries to interdisciplinary interpretation. Old models, such as that of unidirectional ‘influence’, subside and the resulting picture is a refracted one: this study demonstrates that the material form and meaning of crystallographic visualisations, within scientific practice and across their use and echoes in designed objects, are multiple and contingent.
53

What art classroom and social factors influence perceptions of creative thinking and practices of adolescent girls in Saudi Arabia?

Alawad, Abeer January 2011 (has links)
In the increasingly popular area of research into creativity in education; students’ perceptions of creativity are an important consideration for developing a creative environment. Consequently, student’s perceptions of creative thinking and practice are a key resource for educators to be innovative in creating educational excellence. The purpose of this study was to investigate students’ perceptions about their art classroom environments which either stimulate or inhibit the development of creative thinking and practices, in girls’ intermediate schools (12-15 years) in Jeddah, Saudi Arabia. It addresses the following research question: Is it possible to improve perceptions of creative thinking and practices, of adolescent girls in Saudi Arabia, through control of art classroom environments? There were three parts to this study: firstly, the pre-intervention study to explore and identify a range of factors with potential to influence perceptions of creative thinking and practices; secondly, the main part of the study was the intervention to determine the impact of manipulating classroom variables with potential to influence perceptions of creative thinking and practices; and thirdly, follow up visits to determine whether the environmental changes, and the changes in perceptions, had continued. The samples used in the intervention study were students (n = 225) all from second year classes in nine secondary schools in Jeddah, Saudi Arabia. The research findings were obtained by observation using behaviour mapping and Likertscale questionnaires indicated that students’ perceptions of creative thinking and practices were improved through changing table and seating arrangement and wall displays. The contribution to new knowledge in this study will inform participants working within and related to the field of education and in particular art education, proposing considerations for appropriate improvements to learning environments by: · Developing a research process for identifying and testing environmental influences upon the perception of creative thinking and practices. · Evidencing how table and seating arrangement, and wall display, can improve perceptions of creative thinking and practice in Jeddah, Saudi Arabia.
54

Approaching Chineseness : investigating the cultural transfer of behavioural factors in and through Chinese industrial design

Yao, Wenjin January 2015 (has links)
This PhD research by project is for designers investigating relations between culture and design through an experiential perspective of Chi- nese culture in terms of developing a new understanding of ‘Chineseness’. ‘Chineseness’ in my work, can be re-mapped as a form of communication that deals with Chinese culture in design. It is not just along with historical stereotypes, nor a remote copy of other countries’ successful cultural trans- fers, but rather should be inseparable from the radical social phenomena and design culture already emerging within contemporary China. Through a series of design projects, my research is ultimately allowing Chineseness to be less implied and instead, to be made manifest, in terms of what behav- iours over symbolism and decoration. New knowledge is articulated through exploring my understanding and its shifts during my approach to re-map Chinese cultural elements in design and search for the meaning of ‘Chineseness’. This research remarks the stereotypes, generalisations and categorisations when designers deal with cross-cultural design from both non-Chinese and Chinese angles. The thesis comprises three parts. The first part is a contextual review of cultural elements and appropriate methods. The second part explores a systematic approach to reflecting Chineseness from various cultural an- gles. These action-research method-led projects describe three ways of ex- ploring the transfer of Chinese culture into design: symbolic, behavioural and political/philosophical. They culminate in an enabling developmental structure through which designers can deal with Chinese cultural com- plexity in design. The third part sees two final projects that reflect back and re-evaluate what Chineseness could be. The thesis contributes a three-layer structure that reflects Chinese cultural elements into design through meth- ods and analysis of values in practice. Additionally, for the readers sympa- thetic with a systematic design approach or cultural identitarianism, this work addresses a view of critical understanding for facing Chinese culture in design.
55

Investigation and application of writing structures and world development techniques in science fiction and fantasy

Stroud, Allen January 2018 (has links)
This thesis is an example of creative practice that uses contemporary transmedia storytelling techniques to build a fictional environment that content creators can collaborate in and contribute to with their own fictional works. Within this thesis, I refine my methodology and identify new methods and processes that apply to the context of the creative project example – the fictional world of Chaos Reborn. The most notable of these are 1) making use of invented and real mythology to project depth into the work 2) presenting information to other contributors so they can switch roles as creators and consumers of the franchise content and 3) Identifying the ways in which my creative work interacts with other elements of the transmedia narrative of Chaos Reborn. This thesis also identifies issues around continuance of production for this franchise after an initial raft of publications and suggests a consistent way to approach further development of content. The main creative component of this thesis is a novel set in the world of Chaos Reborn. This is Dreams of Chaos (2016), the first of a planned trilogy entitled The Death of Gods, which tells the story of how the world of Chaos Reborn came about from its alternative history root in Earth’s 14th century. This operates as the background to the game world and anchors the fantasy genre context to a version of our own history. This work is only a part of the writing undertaken to build the world of Chaos Reborn. There is additional material in appendices which contain the other associated writing from this work and from my previous science fiction case study on Elite Dangerous to illustrate the progression and development of my methodology across the genres of science fiction and fantasy.

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