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Performance of Cooperative Relay Protocols over an Audio ChannelWärme, Thomas January 2009 (has links)
<p>In wireless transmissions the communication is often degraded by random fades, noise and other performance reducing phenomena. One way of improving the stability and reducing the error rates is to use relaying techniques where several nodes cooperate in a transmission between two of them. This thesis analyzes some of the available Decode-and-Forward relaying schemes for wireless transmission. The investigated schemes are conventional repetition coding, partial repetition coding and non-collaborative direct transmission. I have developed a three-node communication system using an audio channel to test the performance of repetition coding and direct transmission. This audio communication system can also be used to demonstrate some basic phenomena in wireless transmissions and how different scenarios change the performance of the communication. A theoretical performance analysis and computer simulations of the schemes performance over a Rayleigh fading channel are done as a basis for comparison. As a result we see that in the audio communication system repetition coding actually degrades the performance, compared to direct transmission, when using a relatively slow data rate in comparison to the speed of the fading in the audio channel.</p>
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Performance of Cooperative Relay Protocols over an Audio ChannelWärme, Thomas January 2009 (has links)
In wireless transmissions the communication is often degraded by random fades, noise and other performance reducing phenomena. One way of improving the stability and reducing the error rates is to use relaying techniques where several nodes cooperate in a transmission between two of them. This thesis analyzes some of the available Decode-and-Forward relaying schemes for wireless transmission. The investigated schemes are conventional repetition coding, partial repetition coding and non-collaborative direct transmission. I have developed a three-node communication system using an audio channel to test the performance of repetition coding and direct transmission. This audio communication system can also be used to demonstrate some basic phenomena in wireless transmissions and how different scenarios change the performance of the communication. A theoretical performance analysis and computer simulations of the schemes performance over a Rayleigh fading channel are done as a basis for comparison. As a result we see that in the audio communication system repetition coding actually degrades the performance, compared to direct transmission, when using a relatively slow data rate in comparison to the speed of the fading in the audio channel.
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Knihovna pro efektivní záznam videa v 3D aplikaci / Library for Efficient Video Capture in 3D ApplicationPospíšil, Petr January 2012 (has links)
This thesis deals with library for recording video in the background of 3D application. A library is designed to work under the Microsoft Windows and Linux operation systems. It records image and also sound. Image recording is supported in OpenGL, Direct3D9, Direct3D10 and Direct3D11. To reduce video data size, library supports image compression using MJPG codec. Audio is recorded by WaveForm audio, Windows Core Audio or ALSA. Recorded sound is for whole operation system. A library is able to record up to two audio streams to accommodate possible microphone input. It can mix audio data together if needed. Output data are then written into AVI file. It is possible to write own text information as overlay that is rendered as part of application screen output.
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