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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
21

Toward end-user debugging of machine-learned programs /

Kulesza, Todd. January 1900 (has links)
Thesis (M.S.)--Oregon State University, 2010. / Printout. Includes bibliographical references (leaves 48-51). Also available on the World Wide Web.
22

ARE THE NEEDS AND CONCERNS OF COMPUTER USERS AS IDENTIFIED THROUGH A PARTICIPATORY ERGONOMIC APPROACH REFLECTED IN THE CONTENT OF A TYPICAL OCCUPATIONAL THERAPY OFFICE ERGONOMIC EDUCATIONAL PRESENTATION?

Phillips, Jill 09 August 2012 (has links)
Using a participatory ergonomic approach, this research explored if the self-identified needs and concerns of computer users are reflected in a typical occupational therapy office ergonomic educational presentation. While the study confirmed that generally the needs of computer users are met, the topics that the participants found to be most relevant were workstation layout and equipment adjustment. This study also revealed that knowledge transfer/translation is an important factor and that clinicians should consider involving clients at the initial development phase of client educational information. The study participants preferred ergonomic information to be communicated in a brief manner, emphasizing action-oriented information and avoiding medical references. They wanted client information to employ humour, colour and lots of “pizzazz.” The manner in which clinical information is communicated to clients is vital for effective client education.
23

User and design perspectives of mobile augmented reality / Title on signature form: User and design perspectives on mobile augmented reality

Cooper, Daniel M. 08 July 2011 (has links)
Augmented Reality is one of the hottest trends in mobile media, yet there is a substantial lack of user studies within this field of research. The purpose of this study is to evaluate the value of mobile augmented reality as a vehicle for information delivery on the basis of a usability and design analysis. Using a multi-­dimensional qualitative method, this study examines the impressions of users and designers regarding mobile augmented reality, along with a heuristic evaluation of select mobile applications. This analysis finds that (1) users believe mobile augmented reality offers great promise as a medium for visual communication, and (2) it’s current execution is limited by technical restraints, design flaws and a lack of compelling content. It is concluded that mobile augmented reality will one day revolutionize how consumers engage geographical and time-basedinformation. Yet, like all new technologies, mobile augmented reality needs time to mature in order to address these limitations. Finally, based on the findings of this study, this thesis offers suggested guidelines for future developments in this medium. / Department of Telecommunications
24

A systematic analysis of the theory of reasoned action, the theory of planned behaviour and the technology acceptance model when applied to the prediction and explanation of information systems use in mandatory usage contexts

Rawstorne, Patrick. January 2005 (has links)
Thesis (Ph.D.)--University of Wollongong, 2005. / Typescript. Includes bibliographical references: leaf 257-276.
25

The role of help resources in users' solution patterns comparison of methods /

Elizalde, Edith, January 2008 (has links)
Thesis (M.S.)--University of Texas at El Paso, 2008. / Title from title screen. Vita. CD-ROM. Includes bibliographical references. Also available online.
26

Reducing misunderstanding of software requirements by conceptualization of mental models using pathfinder networks

Kudikyala, Udai Kumar. January 2004 (has links)
Thesis (Ph.D.) -- Mississippi State University. Department of Computer Science and Engineering. / Title from title screen. Includes bibliographical references.
27

On-line help : an aid to effective use of software /

Foster, Geoff. January 2006 (has links)
Thesis (Ph.D.) - University of Queensland, 2006. / Includes bibliography.
28

Knowledge of Computer Vision Syndrome among computer users in the workplace in Abuja, Nigeria

Raymond, Akinbinu Tope 30 May 2013 (has links)
Quantitative, descriptive, cross-sectional study was conducted to determine the level of knowledge and extent of Computer Vision Syndrome (CVS) among computer users in the Securities and Exchange Commission (SEC), Abuja, Nigeria. Structured questionnaires were administered to 100 computer users aged between 18 and 40 years. The study findings revealed that 40 respondents (40%) were aware of CVS and 27 (27%) of them had knowledge of the disorder. 74 (74%) of the respondents experienced at least one symptom of CVS. Headache and eyestrain were the most common symptom of CVS among the population. The study also revealed that the internet (accounting for 50%) was the major source of information about CVS awareness. The study concluded that 27% knowledge level is too low and much emphasis is needed to educate the people at risk of CVS / Health Studies / M.A. (Public Health)
29

Knowledge of Computer Vision Syndrome among computer users in the workplace in Abuja, Nigeria

Raymond, Akinbinu Tope 30 May 2013 (has links)
Quantitative, descriptive, cross-sectional study was conducted to determine the level of knowledge and extent of Computer Vision Syndrome (CVS) among computer users in the Securities and Exchange Commission (SEC), Abuja, Nigeria. Structured questionnaires were administered to 100 computer users aged between 18 and 40 years. The study findings revealed that 40 respondents (40%) were aware of CVS and 27 (27%) of them had knowledge of the disorder. 74 (74%) of the respondents experienced at least one symptom of CVS. Headache and eyestrain were the most common symptom of CVS among the population. The study also revealed that the internet (accounting for 50%) was the major source of information about CVS awareness. The study concluded that 27% knowledge level is too low and much emphasis is needed to educate the people at risk of CVS / Health Studies / M.A. (Public Health)
30

Complexity, the auditory system, and perceptual learning in naïve users of a visual-to-auditory sensory substitution device

Brown, David J. January 2015 (has links)
Sensory substitution devices are a non-invasive visual prostheses that use sound or touch to aid functioning in the blind. Algorithms informed by natural crossmodal correspondences convert and transmit sensory information attributed to an impaired modality back to the user via an unimpaired modality and utilise multisensory networks to activate visual areas of cortex. While behavioural success has been demonstrated in non-visual tasks suing SSDs how they utilise a metamodal brain, organised for function is still a question in research. While imaging studies have shown activation of visual cortex in trained users it is likely that naïve users rely on auditory characteristics of the output signal for functionality and that it is perceptual learning that facilitates crossmodal plasticity. In this thesis I investigated visual-to-auditory sensory substitution in naïve sighted users to assess whether signal complexity and processing in the auditory system facilitates and limits simple recognition tasks. In four experiments evaluating; signal complexity, object resolution, harmonic interference and information load I demonstrate above chance performance in naïve users in all tasks, an increase in generalized learning, limitations in recognition due to principles of auditory scene analysis and capacity limits that hinder performance. Results are looked at from both theoretical and applied perspectives with solutions designed to further inform theory on a multisensory perceptual brain and provide effective training to aid visual rehabilitation.

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