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Simulations in 3D research : Can Unity3D be used to simulate a 3D display system?Andersson, Oskar January 2016 (has links)
Mid Sweden University is currently researching how to capture more of a scene with a camera and how to create 3D images that does not require extra equipment for the viewer. In the process of this research they have started looking into simulating some of the tests that they wish to conduct. The goal of this project is to research whether the 3D graphics engine Unity3D could be used to simulate these tests, and to what degree. To test this a simulation was designed and implemented. The simulation used a split display system where each camera is directly connected to a part of the screen and using the position of the viewer the correct part of the camera feed is shown. Some literary studies were also done into how current 3D technology works. The simulation was successfully implemented and shows that simple simulation can be done in Unity3D, however, some problems were encountered in the process. The conclusion of the project show that there is much work left before simulation is viable but that there is potential in the technology and that the research team should continue to investigate it.
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Autoškola - pravidla silničního provozu / Driving School - Rules of the RoadPorč, Jiří January 2010 (has links)
This diploma thesis focuses on a traffic simulator design. The matter of simulation methods is described here as well as a project of a town model, road system and its usage in an implementation in a traffic simulator. The work further explains the principles and techniques for creation of the town model in an editor and it analyzes traffic rules that are necessary for the creation of the simulator of this type. The created simulator uses various engines for its functioning. It would not be possible to continue in further work without their proper adjustment. That is why the installation of the used engines is described in the thesis. Principles of 3D model and texture usage are also explained.
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3D Autoškola / 3D Driving SchoolPernica, Lukáš January 2009 (has links)
This study was created to describe and to design the 3D simulator for a driving schools. In the study there are gathered the basic definitions of available simulators and possibilities of their application in real life. This new simulator is designed on a basis of detailed study of available simulators. In study are described the issues with simulation of traffic system, monitoring compliance with the traffic rules as well as a new user interface model. The whole concept and procedure during implementation of the simulator are described at the end of the work.
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